Namba Hiryu was captured by Kisaragi-kai, a group of villainous sparrows who are opening dark gambling venues at hot spring inns nationwide! Mashiro, a daughter who learned mahjong from Hiryu when she was young, challenges the Kisaragikai with Chiko, who was the leader of Hiryu, in order to protect the public bath at her parents' house! Mashiro and his friends struggle with the sneaky mahjong of the Kisaragikai, but when they enter the hot springs and their bodies get hot, the mahjong becomes stronger! ?? Can Mashiro and Chiko rescue Hiryu without losing the peeping of Ishiwa's toothed turtle and the strip mahjong confrontation with Ito's black panther? ??
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