9-year old girl, vacationing with her parents in a remote bog, gets trapped in a secret bunker where an AI-startup is nearing the completion of super-intelligent AI. Both the girl and the AI want to escape.
Valdis returns after 20 years, his memory restored, but his hometown transformed. Despite the changes, his friends Märt and Ott guide him through rediscovering life's joys.
Children are left at grandma's house without their smartphones. Real life seems rather boring until they find instructions for the Kratt - a magical creature who will do whatever its master says. All they have to do now, is to buy a soul from the devil.