A tech company tests a new weapon on a man living off the grid.
After the passing of one of their own, a group of friends reunite for an adventure that will become a defining event of self-discovery in their lives.
After waking up in a mysterious basement, four individuals of varying levels of familiarity learn that in order to survive they must beat their captor at his favorite game of cards.
After a hunting accident, the lives of Paul and his friends are plagued by an unfathomable entity.