A new member joins the traditional knife-selling business of three charming wives.
A lonely motivational speaker purchases an android to listen him, but it turns into something more.
When three best friends get together to play a fantasy board game they made as children, it causes old and new tensions to rise.
Late at night, a man finds himself pulled into the set of an 80s public access show about supernatural ephemera.
An optimistic antique shop owner is in denial about the haunted activity at her shop, putting herself, her employee, and her customers in potential harm's way.