A half-striped zebra is blamed for the drought and leaves his herd in search of his missing stripes. He is joined on his quest by an overprotective wildebeest and a flamboyant ostrich; they defeat the tyrannical leopard and save his herd.
Dug, along with his sidekick Hognob, unite a cavemen tribe to save their hidden valley from being spoiled and, all together as a team, to face the menace of a mysterious and mighty enemy, on the turf of an ancient and sacred sport.
Gromit’s concern that Wallace is becoming too dependent on his inventions proves justified, when Wallace invents a “smart” gnome that seems to develop a mind of its own. When it emerges that a vengeful figure from the past might be masterminding things, it falls to Gromit to battle sinister forces and save his master… or Wallace may never be able to invent again!
When an alien with amazing powers crash-lands near Mossy Bottom Farm, Shaun the Sheep goes on a mission to shepherd the intergalactic visitor home before a sinister organization can capture her.