"Spelkollektivet: To Build a Castle" is the story of the world's largest co-living space for game developers, and the people living there. Follow the founder James Newnorth as he navigates the many obstacles of turning an untried idea into reality. Meet the three indie devs Leene Künnap, Matej Jan and Michal Roch as they work on their respective games, "Death and Taxes", "Pixel Art Academy" and "Lords and Villeins". Find out if Spelkollektivet fosters the next indie dev star.
Follow three professional video game players as they overcome personal adversity, family pressures, and the realities of life to compete in a $1,000,000 tournament that could change their lives forever.
Creative and competitive, members of the Evil Geniuses Starcraft 2 team must prove themselves to make the cut in professional video gaming. Good Game follows the team as they discover that one wrong move could end their dreams.
From executive producer Zach Braff and director Jeremy Snead, "Video Games: The Movie" is an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, "Video Games: The Movie" is a celebration of gaming from Atari to Xbox and an eye-opening look at what lies ahead.
Go behind-the-scenes to explore the themes of love and loss and how The Last of Us: Left Behind single player story chapter was created.
A four-part video work that moves from digital fragility and commercial ambition to personal reflection and mourning, exploring how virtual worlds end.
Lara Croft Tomb Raider: 10 Years profiles the creators, the games, the live-action models, and the fans who have collectively made Tomb Raider a pop culture phenomenon.
In the world of computer games, there are players earning fight money as a PRO. They are sponsored by digital tool companies or beverage companies, and tour around the world to earn money in tournaments. This film goes over the days of Pro Gamers in Japan, USA, France and Taiwan.
Exploited, abused and sometimes abandoned most gamers fail to reach the top, but like all sports heroes exist. FRAG is the true story of professional video gaming outlining the evolution of the 1980’s arcade game competitions to the elite tournaments of today for millions of dollars around the globe.
Record-breaking gamer Narcissa Wright grapples with her toxic obsession for attention and her space in the streaming community after coming out as transgender, all while attempting to set a new world record for The Legend of Zelda: Breath of the Wild.
The story of the skaters and developers who came together to create one of the best-selling games of all time, changing the skateboarding scene and pop culture forever.
The PlayStation Revolution is an independent documentary feature film that uncovers the incredible story behind the creation of the Sony PlayStation. It is an essential watch for anyone interested in video games and the history of the biggest entertainment industry on earth. The film investigates why Sony decided to enter the video games business, when it was already dominated by both Nintendo and Sega, who not only produced their own hardware but made and published fantastic games. To compete, Sony would not only have to design and build a new piece of hardware, but they would have to find a way to persuade the game development industry to take a chance and develop games for it long before it even came out!
Each year, hundreds of video game companies bring their latest game to E3...the biggest gaming convention in the world. Bethesda Softworks decided to unveil at this event their most ambitious game ever - Oblivion. This is the story behind the game.
A 2006 French documentary on Shooting games (STG).
This is the story behind the fiendishly addictive game, a tale of high stakes, intimidation and legal feuds set against the backdrop of Cold War tensions between East and West.
Laura, a French programmer, inherits the task of creating a game about the World War II Battle of Okinawa. Her research and interviews with Japanese experts and witnesses prompt her to reflect on life, humanity, and the lasting influence of history and memories.
Chronicles the history of the game "Super Columbine Massacre RPG!." The film traces back the 16-bit role-playing game to its inception, through the 2006 shooting at Dawson College in which the game was singled out by the media as a "murder simulator" that "trained" the shooter, and finally the game's removal from the list of finalists at the Slamdance 2007 Guerrilla Gamemaker Competition - prompting half the entries and a sponsor to pull out of the festival in protest. Written by tolka
The Hypergaussian Wars is an AI-generated feature-length audiovisual work exploring algorithmic warfare, obsolete media and the transformation of images through repetition, saturation and collapse. Built from thousands of generated images, synthetic landscapes and references to 14th–16th century painting, the film stages a continuous conflict between historical visual culture and contemporary computational systems. Fragments of obsolete video games, ruined architectures, military simulations and post-human figures circulate through increasingly unstable environments. Rather than telling a linear story, the film operates as an image system in which visual excess progressively erodes meaning. The Hypergaussian Wars reflects on memory, obsolescence, artificial intelligence and the persistence of images after their original function has disappeared.
In thirty years, the video game has conquered an increasingly wide audience. Drawing on the recent work of economists, sociologists, experts and interviewing major players in this field, this investigation unravels the overwhelming domination of this new mass media.
GET LAMP is a documentary about interactive fiction (also known as text adventures) filmed by computer historian Jason Scott.