Using an array of gloves in different styles and from different historical periods, the film is a short history of the cinema - from silent movies via pastiches of Buñuel and Fellini and Close Encounters of the Third Kind to a futurist junkyard where tin cans become animated police cars in a city of urban decay.
The story takes place in the near future on a space colony under construction. An action-adventure story of some boys in this peculiar environment and society who keep living their lives while they’re being tossed about by fate.
Fantasia
A dark dark amusement park. Gradually, the rides begin to move.
Kirari, a elementary school student who lacked confidence and always spent her days alone. She loved drawing, and her sketchbook was the only friend she could open up to. One day, she woke up to find a mysterious girl who had appeared and forcibly dragged her out into the outside world. As she experienced new sights, new experiences, and a series of colorful firsts, changes began to take place in Kirari's heart...
Ash Ketchum wakes up late one morning after having broken his alarm clock in his sleep. He eventually makes it to Professor Oak's lab, but is told that the three starter List of Pokémon (Bulbasaur, Squirtle, and Charmander) have already been taken by Trainers who were on time. However, Oak reveals that he has one more Pokémon, an Electric-type named Pikachu. Despite its volatile and feisty personality, as well as its refusal to get inside a Poké Ball, Ash happily takes Pikachu for his journey.
Travel around the brain with a little, lost thought and discover what it takes to make a great idea.
In a desolate future, one small town has survived because of a large windmill dam that acts as a fan to keep out pollution. The dam's operator, Pig, works tirelessly to keep the sails spinning and protect the town, despite abuse from classmates and an indifferent public. When a new student joins Pig's class, nothing will be the same again.
A secret military project endangers Neo-Tokyo when it turns a biker gang member into a rampaging psychic psychopath that only two teenagers and a group of psychics can stop.
Ashitaka, a prince of the disappearing Emishi people, is cursed by a demonized boar god and must journey to the west to find a cure. Along the way, he encounters San, a young human woman fighting to protect the forest, and Lady Eboshi, who is trying to destroy it. Ashitaka must find a way to bring balance to this conflict.
A young girl, Chihiro, becomes trapped in a strange new world of spirits. When her parents undergo a mysterious transformation, she must call upon the courage she never knew she had to free her family.
The Peanuts gang is nervous about going to a new school, so Lucy starts her own. She soon learns that teaching is tougher than she thought—and that change can be a good thing.
I remember the games I played when I was young. We were happy playing together, but, looking back, I realize I used the games to satisfy my own desires. It was a child’s selfcentered behavior. But adult lovers, too, display immature sides in their relationships. Consumed by self-love, they act like children. I have tried to illustrate this kind of love through the metaphor of children’s games.
Two men in adjoining duplexes, good friends, are enchanted by the song of a bird. One buys a small harmonica and learns to play it; he keeps his neighbor awake. The neighbor buys a larger harmonica, and an arms race ensues; the instruments get larger, until it's a piano vs. a pipe organ, and then they start bringing in larger groups of friends until an entire orchestra is playing the 1812 Overture. The houses collapse from all this, atop the dueling orchestras, and on their way up to heaven, the man puts his small harmonica up for sale.
After a global war, the seaside kingdom known as the Valley of the Wind remains one of the last strongholds on Earth untouched by a poisonous jungle and the powerful insects that guard it. Led by the courageous Princess Nausicaä, the people of the Valley engage in an epic struggle to restore the bond between humanity and Earth.
Determined to prove its superiority, a bio-engineered Pokémon called Mewtwo lures Ash, Pikachu and others into a Pokemon match like none before.
In Donald Duck’s Christmas Favorites you’ll be treated to some of the best and most hilarious cartoon shorts from the days when Walt Disney himself added his magical touch to each film. The full effect of his presence can be felt in these sparkling gems that for generations have brought joy and laughter to kids and families everywhere. Want to find out how a real snow ball fight is done? Discover how to replace snow with popcorn? Learn how an alpine expedition should not be done? You’ll get all the answers you need in this collection of Donald Duck’s Christmas Favorites – a delightful winter collection from all of us to all of you. Features: Hockey Champ (1939), Snow fight (1942), Rescue dog (1947), Chip an' Dale (1947), Winter storage (1949), Toy Tinkers (1949), Corn Chips (1951), On ice (1935), Alpine climbers (1936), The art of skiing (1941)
Follow a day of the life of Big Buck Bunny when he meets three bullying rodents: Frank, Rinky, and Gamera. The rodents amuse themselves by harassing helpless creatures by throwing fruits, nuts and rocks at them. After the deaths of two of Bunny's favorite butterflies, and an offensive attack on Bunny himself, Bunny sets aside his gentle nature and orchestrates a complex plan for revenge.
During the holiday season, when the animals of the Central Park Zoo are preparing for Christmas, Private, the youngest of the penguins notices that the Polar Bear is all alone. Assured that nobody should have to spend Christmas alone, Private goes into the city for some last-minute Christmas shopping. Along the way, he gets stuffed into a stocking
Drac tries out some new monster pets to help occupy Tinkles for playtime.