The two pigs building houses of hay and sticks scoff at their brother, building the brick house. But when the wolf comes around and blows their houses down (after trickery like dressing as a foundling sheep fails), they run to their brother's house. And throughout, they sing the classic song, "Who's Afraid of the Big Bad Wolf?".
The demons of hell play music for Satan, whose delight turns to wrath when an insubordinate refuses to become food for Cerberus.
The moon and two owls sing to the Blue Danube Waltz, celebrating the night. Moths dance around a candle flame, fireflies glow, frogs chorus, and so forth.
A collection of arctic animals (seals, walruses, polar bears, penguins) float by on ice floes and on shore, performing various musical numbers.
The season series of Silly Symphonies continues, with squirrels storing nuts and corn, crows stealing it, beavers building a dam, ducks migrating, and the like, as the first snows fall.
The clock strikes midnight, the bats fly from the belfry, a dog howls at the full moon, and two black cats fight in the cemetery: a perfect time for four skeletons to come out and dance a bit.
In the last of the Silly Symphonies season cycle, bears hibernate (or try to), raccoons sneeze, moose swim, and pretty much everyone ice skates. Everyone gathers around the groundhog to see what happens.
A pet shop specializing in birds. The various caged birds chirp along to the score in their various styles (including a set of birds that looks like the Marx Brothers). A cat eyes the proceedings hungrily and makes his way in through an open transom, causing panic and an organized counterattack.
The elderly owner of a china shop leaves for the night, and the various figurines and decorated mugs come to life. A demonic figure captures an upper-class lady and does battle with her lord, damaging much of the shop. But the demon proves to have a glass jaw and, literally, a yellow streak, and the happy couple is soon reunited. No dialogue, but some signs are in English, particularly the final punch-line.
The various clocks and watches in a clock store dance, ring alarms musically, and otherwise entertain us in an after hours presentation.
The goddess is greeted by dancing flowers and fairies. The devil comes and takes her away to be his queen. She's despondent, as winter settles in above ground. But the devil isn't happy either, and offers anything to make her happy. They reach an agreement: she'll spend six months above ground and six below. Thus we have seasons.
The people of Hamelin, overrun with rats, offer a bag of gold to anyone who can get rid of the rats. A piper offers to do the job, and successfully lures the rats into a mirage of cheese, which disappears. The citizens, disappointed that all he did was play a tune, offer only pocket change. The piper, angered, plays a new tune that has all the children of the city follow him, even the new twins the stork is preparing to deliver.
A kitchen is filled with houseflies. A spider wakes up and plays his web like a harp, attracting a pair of them; the female is trapped, and the male summons the cavalry, which arrives riding horseflies, riding dragonflies to drop pepper bombs, firing champagne bottles, and ultimately setting the web on fire and catching the spider on flypaper when he falls.
As the title implies, the three blind mice are musketeers. The cat sets a number of traps for them, which they all evade (apparently without realizing it) while he sleeps. The cat eventually wakes up and begins chasing them unsuccessfully, thanks to their teamwork.
Three orphan kittens are entering a society house in winter and ruin the furniture. But when they're caught by the maid, the young daughter of the house "rescues" them from the cold outside.
In the logical sequel to Springtime, a new set of insects (mostly) dances to a new set of tunes, while doing summer activities. The insects include dung beetles, dragonflies, butterflies, a walking stick, bees, and various other beetles and flies.
Two bear cubs tussle harmlessly, then start to munch on a berry bush, until a bigger, meaner bear chases them off. They nibble some flowers and find a bee, which they follow to the hive, which they then proceed to raid. The big bear chases them off, but unknown to him, a bee spotted the raid and has summoned the attack squad. The bees run him off, and the cubs dig in.
A village of dwarfs dance and play through their day. A blacksmith shoes a centipede, a street-cleaner sweeps, a marching-band strikes up and the townsmen roll out beer barrels.
A spider seeks shelter inside an old toy store, where he soon discovers that the merchandise comes to life after dark.
Monty Citymouse invites his cousin Abner Countrymouse for a visit and shows him the ways of the big city, including traps, eating quietly, and busy traffic.