On behalf of "oppressed bugs everywhere," an inventive ant named Flik hires a troupe of warrior bugs to defend his bustling colony from a horde of freeloading grasshoppers led by the evil-minded Hopper.
Put on your thinking caps and get ready to spin your gears Bot Brains is in session. Join Clank and Bolt as they get ready for the biggest mission of their lives, an exploration of the greatest gadgets ever invented. Commander Spacehead helps the robotic duo find facts to complete their mission. Join Bot Brains for a fun and educational adventure.
In a world where drought is everywhere, a little village survives thanks to a machine that turns clouds into drinking water. Unfortunately one of the village inhabitants will make the cloud take flight.
A group of rambunctious toddlers travel a trip to Paris. As they journey from the Eiffel Tower to Notre Dame, they learn new lessons about trust, loyalty and love.
The Parrs' baby Jack-Jack is thought to be normal, not having any super-powers like his parents or siblings. But when an outsider is hired to watch him, Jack-Jack shows his true potential.
An outrageous road movie about The Old Man and his grandkids in a 24 hour race against time to stop a milky madman hell bent on killing his prized cow to save the world.
Bob's team just got BIGGER with the most mega build EVER! Meet new team members Thud, Crunch, and former TV star Ace. They help Scoop, Muck, and Lofty clear the quarry to make room for an exciting new dam and reservoir. However, a rival contractor tries to undermine Bob and it's up to the team to save Spring City. Will they be up to this mega challenge or will it all end up washed away?
Dead Hand episode 2. Last day of war. Last war broke out. All people are dead, but the machines continue dutifully follow orders. On the automatic base machines fueling and charge the weapons of last surviving bomber preparing to drop bombs at the dead enemy city. This happens until the echo of mankind subsides completely. Then comes a new era in which there is no place for us.
A storm reaches the shores of Brittany. Natures drives crazy, two young scientists get caught up in the chaos. Espionage, romantic tensions and mysterious events clash with enthusiasm and randomness.
Exploring the business of inventing stuff
Donald Duck goes to a museum of modern inventions. After getting in without paying, he meets a robot butler who takes Donald's hat every time he sees him. Donald is very annoyed by this and magically fixes himself a new hat every time this happens and strolls on. Ignoring the sign not to touch it, Donald starts playing with a wrapping machine and ends up being wrapped himself. He also encounters and tries out a robot nursemaid and a fully automatic barber chair. They both don't do him much good.
Charley invents a machine that turns ordinary, breakable eggs into rubbery, unbreakable ones for transport. He builds a Rube Goldberg contraption of parts stolen from his neighbors. Rival egg companies want his invention, one of them stooping to sabotage to get it.
Koko the Clown discovers a machine that can make cartoons.
Two tribes go to war. Nobody wins.
An inventor tries to impress the woman he loves. Will she love him back?
In a circus tent, Betty, Bimbo and Koko demonstrate some gadgets reminiscent of TV ads; an animated sewing machine gets out of hand.
This puppet film recreates some of Danish humorist Storm P.'s popular cartoons - the so-called "inventions". A "Storm P. Invention" is how Danes would describe a highly complicated technical design. The design of these apparatuses reflects an original satirical view on a society obsessed by efficiency and technocratization. The fun is derived from the lack of proportion between the diminutive scale of the problem and incomprehensible complexity of Storm P.'s solution.
Neuroscientist David Eagleman taps into the creative process of various inventors, while exploring brain-bending, risk-taking ways to spark creativity
Dexter Riley is a science student at Medfield College who inadvertently invents a liquid capable of rendering objects and people invisible. Before Dexter and his friends, Debbie and Richard Schuyler, can even enjoy their spectacular discovery, corrupt businessman A.J. Arno plots to get his greedy hands on it. Slapstick hijinks ensue as Dexter and his pals try to thwart the evil Arno before he can use the invisibility spray to rob a bank.
A tortured man-turned-machine recounts his inner conflicts while being escorted to fight his foe once again—this time in the face of a greatly personal sacrifice.