A mysterious girl named Sakura escaped after her fox friend, Shizuku was arrested. When he managed to escape, she fell to the Human World only to be found by Ichika Usami. Sakura says she is from "Sakuragahara", a world based on ancient Japan that is in danger because a mysterious evil figure named Karasu Tengu has taken over and stolen all the beautiful things in her world. She is also looking for Pretty Cure that represents Sweet, Jewels and Keys. Ichika says that she found the KiraKira PreCure team, which represents sweets. As two Karasu Tengu servants arrived in the human world looking for Sakura, the other members of the KiraKira team were ambushed, only to be saved by Maho Girls PreCure! Team, which represented Jewel and Go! Princess PreCure Team, which represents Key. When they gathered together with Sakura, the three teams had to dare Sakuragahara to save Shizuku and free her world from the evil hands of Karasu Tengu.
Darkman and Durant return and they hate each other as much as ever. This time, Durant has plans to take over the city's drug trade using high-tech weaponry. Darkman must step in and try to stop Durant once and for all.
Soulmates Eric and Shelly are brutally murdered when the demons of her dark past catch up with them. Given the chance to save his true love by sacrificing himself, Eric sets out to seek merciless revenge on their killers, traversing the worlds of the living and the dead to put the wrong things right.
La Magia del Papel
On a tabletop mountain a mahout and his strange herd make a surprising and never-ending journey.
A young poet falling in love. A city that awaits a drama to unfold. A time of sadness and conformity, a time of decisions. There is light, there is hope, there is poetry behind the dark clouds of our world.
A mysterious drifter and his young friend must save a frightened, forgetful old lady from a memory eating ghost.
Across three different time periods, a man stages a play to win the heart of his infatuation, Sumalatha, only to face disapproval from her father.
CREMASTER 4 (1994) adheres most closely to the project's biological model. This penultimate episode describes the system's onward rush toward descension despite its resistance to division. The logo for this chapter is the Manx triskelion - three identical armored legs revolving around a central axis. Set on the Isle of Man, the film absorbs the island's folklore ...
Chhota Bheem and his friends set out to fight Damyaan, a demon blessed with immortality. However, it is not as easy as they thought it would be.
It is the year 2027 and the world has suffered an unspecified socio-economic catastrophe. The aftermath is so severe that even major cities are reduced to apocalyptic wastelands where food water and shelter are scarce. A scavenger named Gilles along with his teenage son try to find their way amongst the desolate remnants of Paris. All the while they must avoid capture outside the strict, daily curfew enforced by the masked agents of a shadow government and their ferocious dogs.
Amatsu Gai's journey to learn more about Genm Corp. has its consequences when he faces a revived Kuroto Dan once again.
Natália is a college student who still lives with her parents, in her childhood home. Her estranged older sister arrives for a visit, bringing along infancy memories Natália doesn't recall. Her sleepless nights digging through her archives seem to trigger strange phenomena that might threaten Natália's safety.
Schoolboy Hinata has a big crush on his classmate Shigure, but is too shy to tell her. On the day Shigure is leaving, Hinata flies off on the wings of a bird chasing after her to tell how he feels!
Follow a little toy clown, thrown away with a load of old discarded toys, as he goes on a journey to find a new loving home for himself and his friends.
Elektra the warrior survives a near-death experience, becomes an assassin-for-hire, and tries to protect her two latest targets, a single father and his young daughter, from a group of supernatural assassins.
Based on the story by Charles Dickens. Filmed in Toledo, Ohio, U.S.A. Preserved by the Oesterreichisches Filmmsuem, Vienna and Temenos Archive, Zurich.
In the town of Xoco, the spirit of an old villager awakens in search of its lost home. Along its journey, the ghost discovers that the town still celebrates its most important festivities, but also learns that the construction of a new commercial complex called Mítikah will threaten the existence of both the traditions and the town itself.
After losing a powerful orb, Kara, Superman's cousin, comes to Earth to retrieve it and instead finds herself up against a wicked witch.
A poor misunderstood wolf tells the real story of what happened