Set in the year 3000 in New Tokyo where this time round, human beings with blood type B are being targeted.
One day, it's decided that all people with blood type B have to be killed. There are people in black costumes who chase after and kill everyone with blood type B. Tsukasa is one of those people. Together with her friend Yui she tries to stay alive and staying alive means running because hiding isn't a solution. On the hunt, they meet Masaharu and together they decide to fight against those black costumed creatures.
When good-for-nothing employee Daichi is attending to a backlog of work, a frightening game of tag targeting people with blood type B begins.
Experimental stop-motion film by Dave Borthwick.
Two paramedics are awoken on the overnight shift for a 911 call unlike any other.
When Narcing brings home his wife Puring to their hometown Mulawin in the 1930s, it sets off a series of events that include parricide, infidelity, betrayal, guilt and redemption.
Cab driver Henry's routine takes a terrifying turn when he picks up a mysterious passenger named Mathias, his face covered with a dog mask. As they navigate through the dark city streets, Henry's night spirals into a nightmare as he can't seem to get rid of his client. Trapped in his own car, Henry must confront his deepest fears to survive the nightmarish journey and get his five-star review to not lose his job.
Ferdinand is trying to cope with the breakup with his girlfriend.
Two friends buying drugs find their world starts to glitch when the deal goes horribly wrong.
After a near-fatal accident, soon-to-be father Pete Shelburn begins to suspect that his past has come back to haunt him. With his own father at death's door and his brother refusing to make amends with him, he's forced to save his family by confronting a nightmare from his childhood: a cursed cymbal-clapping toy monkey.
A farm boy reluctantly becomes a member of the undead when a girl he meets turns out to be part of a band of vampires who roam the highways in stolen cars.
Dinky Earnshaw has a special gift. An especially dangerous and lethal gift. A gift that attracts the attention of a mysterious corporation whose intentions may not be what they seem. Now Dinky must decide whether to do nothing and play ignorant, or to come to terms with what he has done...and do something about it. Based on the short story by Stephen King.
Sam wakes up in a cold, metal-covered room with a long streak of blood flowing from the door. The blood trail leads to a mutilated body. The body is her boyfriend lying in the corner of the room. Obviously frightened, she still mysteriously knows where she is and whom an ominous, forceful voice on an intercom belongs to. It's her father's voice. She stays in the room as punishment, and how long until she gets out she doesn't know. Hours become days. Days become weeks. In the room, Sam finds solace in talking to her nine-year-old sister through a latch built into the bottom of the room's door. This keeps herself occupied and her mind focused to prevent reoccurring flashes she has of her late mother's death. Meanwhile, the voice gives her instructions to take white pills that put her to sleep. Sam slowly pieces together fragmented memories she has from her past, and begins to understand why she stays locked in this room, for what lies inside of her cannot be let free.
A man comes face-to-face with the dark choices of his past.
Beth, a thirteen-year-old white girl, is seemingly lost. She wanders around east London, seeking out help from strangers. But over the course of an evening, her interactions with the city's dwellers take darker turns. Terror appears to lie around every corner.
After her brother is attacked, the slayer finds herself on a deadly mission to avenge her family.
A woman on her belated honeymoon deals with the transgressions of her past - and, ultimately, the consequences of her choices - as she struggles with deja vu at 16,000 ft.
Lost on the back roads of rural America, Charlie stumbles upon a child abduction and must fight his lack of courage in order to save her life. Charlie soon realizes that not only is he being watched, but time is running out.
When of bunch of friends go missing, its up to three friends to solve the mystery.
John Constantine wakes up in the eerie House of Mystery with no recollection of how he got there. Fortunately, Zatanna and his friends are all there. Unfortunately, they have a bad habit of turning into demons and ripping him to shreds, over and over again!