After their father is called into work, two young boys, Walter and Danny, are left in the care of their teenage sister, Lisa, and told they must stay inside. Walter and Danny, who anticipate a boring day, are shocked when they begin playing Zathura, a space-themed board game, which they realize has mystical powers when their house is shot into space. With the help of an astronaut, the boys attempt to return home.
Video game expert Alex Rogan finds himself transported to another planet after conquering the video game The Last Starfighter, only to find out it was just a test. He was recruited to join the team of best Starfighters to defend their world from the attack.
Popular teen video-bloggers became digital persons after being «hacked» by evil computer virus. They need to find their way back home from this «digital trap».
An enigmatic tale of four people whose lives are intertwined by destiny are subject to the laws of fate. They discover that luck is something they cannot afford to be without as they gamble with the highest stakes possible in a deadly game from which only one of them will emerge intact.
In a future world, young people are increasingly becoming addicted to an illegal (and potentially deadly) battle simulation game called Avalon. When Ash, a star player, hears of rumors that a more advanced level of the game exists somewhere, she gives up her loner ways and joins a gang of explorers. Even if she finds the gateway to the next level, will she ever be able to come back to reality?
In a corporate-controlled future, an ultra-violent sport known as Rollerball represents the world, and one of its powerful athletes is out to defy those who want him out of the game.
The world has been reshaped by the invasion of ghosts via the wireless internet. Cities are deserted, technology has been destroyed and the few remaining human beings eschew anything electrical in order to avoid a confrontation with the soulless ghosts that now wander the planet. Most of the ghosts are doomed to a repetitive loop of something they did while they were still despairing humans (a man repeatedly hangs himself, for example), but there are some ghosts so locked in denial, they do not know they are dead. They continue to haunt their homes, wrapped in fear that their souls will soon be torn from them.
When the children of the world’s greatest secret agents unwittingly help a powerful game developer unleash a computer virus that gives him control of all technology, they must become spies themselves to save their parents and the world.
George Oppenheimer has two problems: an eccentric wife and an uncontrollable child. At work his team invented a computer with personality. George thinks the computer is faster, smarter and elegant. When his life falls apart, the computer offers suicide as the only alternative.
Dr. Samantha Goodman is a beautiful, young psychiatrist. Burnt out, she drives to the family’s winter cottage to spend time with her husband and sister. A relaxing weekend is jarringly interrupted when a terrifying and unexpected guest arrives. What follows is an extraordinary night of terror and evil mind games where escape is not an option.
When a powerful new Internet Digimon hatches and begins to consume data at an alarming rate, the Digidestined - kids chosen to save the digital world - must put an end to the destruction before the damage becomes irreversible and worldwide communication halts forever. As computer-based missiles are launched, and a wayward Digimon kidnaps the Digidestined, only the combined efforts of a worldwide network of kids and a new group of "Digidestined" can rescue the others and stop global disaster.
ANA is: a) An investigation of a cyber-sect linked to the disappearances of several women online. b) A moodboard of the aesthetization of self-destruction. c) A found footage documentary about today's subcultures.
Four participants playtest a virtual reality game that is still under development. The game uses AI simulated NPCs and system dynamics to generate a world with features not created by the developers, and perhaps beyond human understanding.
In the future, two television networks compete for ratings by producing violent game shows. One network produces a modern day version of the Roman gladiators, only on motorcycles instead of chariots, and uses convicted murderers as the participants, The network decides it needs a champion for this sport, so they frame a constant winner from another game for murder, and place him on the show.
Two friends are put to the ultimate test when they are invited to the house of the mysterious 'Beholder'.
Set in the year 2005, a division of the FBI, called "NetForce" has been initiated to investigate Internet crime. A Bill Gates-type character finds a loophole in his new web browser which enables him to gain control of the Internet. Net-Force, headed by Kristofferson and Bakula's characters set out to stop him.
After Megamind, a highly intelligent alien supervillain, defeats his long-time nemesis Metro Man, Megamind creates a new hero to fight, but must act to save the city when his "creation" becomes an even worse villain than he was.
When the Duke of Milan is brutally murdered, the Assassin Giovanni Auditore is dispatched to investigate. What he uncovers implicates Italy's most powerful families reaching all the way back to the Vatican itself. As Giovanni draws closer to the truth, he becomes hunted himself. He must expose the conspirators before he joins their ever-growing list of victims.
A teenage boy gets a robotic opponent after winning a laser tag contest; however the robot is not what it seems!
Noah's Ark, the latest innovation in VR technology, is set for a showcase to Japan's privileged children. However, their carefree fun is cut short when a company employee is found murdered, with his dying message pointing to a clue hidden within the Ark. Along with the Detective Boys and Ran Mouri, Conan Edogawa enters Noah's Ark to solve this mystery and ensure the perpetrator is caught.