Video game expert Alex Rogan finds himself transported to another planet after conquering the video game The Last Starfighter, only to find out it was just a test. He was recruited to join the team of best Starfighters to defend their world from the attack.
On a sleepy summer night in 2004, eyes peer into the world-wide-web: traveling between conspiracy sites, malware, porn, and mp3 databases in an attempt to lose (find) themselves. Passing through blog graveyards, broken hyperlinks, and digital spirits, they begin to realize the Internet is so much more. Lost websites, anon forums, and inexplicable pixels singing to a prepubescent soul. An ode to the 2000s webpage and flash game culture.
In a corporate-controlled future, an ultra-violent sport known as Rollerball represents the world, and one of its powerful athletes is out to defy those who want him out of the game.
An enigmatic tale of four people whose lives are intertwined by destiny are subject to the laws of fate. They discover that luck is something they cannot afford to be without as they gamble with the highest stakes possible in a deadly game from which only one of them will emerge intact.
In a future world, young people are increasingly becoming addicted to an illegal (and potentially deadly) battle simulation game called Avalon. When Ash, a star player, hears of rumors that a more advanced level of the game exists somewhere, she gives up her loner ways and joins a gang of explorers. Even if she finds the gateway to the next level, will she ever be able to come back to reality?
Ed gets caught up in a video game and takes the trip of his life
When a powerful new Internet Digimon hatches and begins to consume data at an alarming rate, the Digidestined - kids chosen to save the digital world - must put an end to the destruction before the damage becomes irreversible and worldwide communication halts forever. As computer-based missiles are launched, and a wayward Digimon kidnaps the Digidestined, only the combined efforts of a worldwide network of kids and a new group of "Digidestined" can rescue the others and stop global disaster.
Dr. Samantha Goodman is a beautiful, young psychiatrist. Burnt out, she drives to the family’s winter cottage to spend time with her husband and sister. A relaxing weekend is jarringly interrupted when a terrifying and unexpected guest arrives. What follows is an extraordinary night of terror and evil mind games where escape is not an option.
Popular teen video-bloggers became digital persons after being «hacked» by evil computer virus. They need to find their way back home from this «digital trap».
When the children of the world’s greatest secret agents unwittingly help a powerful game developer unleash a computer virus that gives him control of all technology, they must become spies themselves to save their parents and the world.
George Oppenheimer has two problems: an eccentric wife and an uncontrollable child. At work his team invented a computer with personality. George thinks the computer is faster, smarter and elegant. When his life falls apart, the computer offers suicide as the only alternative.
The world has been reshaped by the invasion of ghosts via the wireless internet. Cities are deserted, technology has been destroyed and the few remaining human beings eschew anything electrical in order to avoid a confrontation with the soulless ghosts that now wander the planet. Most of the ghosts are doomed to a repetitive loop of something they did while they were still despairing humans (a man repeatedly hangs himself, for example), but there are some ghosts so locked in denial, they do not know they are dead. They continue to haunt their homes, wrapped in fear that their souls will soon be torn from them.
After Megamind, a highly intelligent alien supervillain, defeats his long-time nemesis Metro Man, Megamind creates a new hero to fight, but must act to save the city when his "creation" becomes an even worse villain than he was.
In the future, two television networks compete for ratings by producing violent game shows. One network produces a modern day version of the Roman gladiators, only on motorcycles instead of chariots, and uses convicted murderers as the participants, The network decides it needs a champion for this sport, so they frame a constant winner from another game for murder, and place him on the show.
Two friends are put to the ultimate test when they are invited to the house of the mysterious 'Beholder'.
In the darkness of their respective rooms, two girls, in love with one another, converse on the Internet. But something is broken.
A teenage boy gets a robotic opponent after winning a laser tag contest; however the robot is not what it seems!
Four participants playtest a virtual reality game that is still under development. The game uses AI simulated NPCs and system dynamics to generate a world with features not created by the developers, and perhaps beyond human understanding.
While the Doctor plays the Trilogic Game, Steven and Dodo are forced to play seemingly childish but ultimately dangerous games with the aim of being reunited and getting back to the Tardis. This brand new animated version has been created using the original audio recordings.
Set in the year 2005, a division of the FBI, called "NetForce" has been initiated to investigate Internet crime. A Bill Gates-type character finds a loophole in his new web browser which enables him to gain control of the Internet. Net-Force, headed by Kristofferson and Bakula's characters set out to stop him.