U.S Marshal Mike Donovan has dark memories of the death of his first love. He keeps peace between the Americans and the natives who had temporarily adopted and taken care of him. The evil actions of a white sorcerer lead him to confront the villain in the Sacred Mountains, and, through shamanic rituals conquer his fears and uncover a suppressed memory he would much rather deny.
Tex and his sidekicks arrive to help out his friend Jeffers, a railroad owner, only to find that he has been killed. They quickly run into trouble with an outlaw gang in their attempt to find the mysterious ghost train that supposedly runs on Jeffer's line.
Bob arrives looking for the killer of his uncle. When the Sheriff chases him and his partner Rusty, Reno thinks they are the men he is looking for and takes them into his gang. There Bob finds his uncle's gun and knows he has found the right gang. However he realizes the gang has an unknown leader and he sets out to find him.
Narrowly escaping death, outlaw Johnny Madrid goes on the run with the hangman's sensuous daughter Esmeralda by his side.
A former gunslinger comes to the aid of ranchers battling a murderous land baron.
The dangerous Ceegareet gang has control of Boom Town. No miner with rich diggings is safe from this murderous gang. Tex Roberts and his pal Slim Hunkafeller strike a pay vein and find themselves marked as the gang's next victims.
The conflict between a railroader and a stage line owner is being aggravated by bad guys who are sabotaging both sides. Roy and Gabby mediate the conflict and expose the bad guys.
As the west rapidly becomes civilized, a pair of outlaws in 1890s Wyoming find themselves pursued by a posse and decide to flee to South America in hopes of evading the law.
In the days of the "Wild West," a gunslinger, with a price on his head, discovers the body of a traveling minister who has been killed in an ambush. Fearing those who are following him, he assumes the dead minister's identity.
Wild Bill Saunders recruits a team of paroled convicts to subdue a lawless gang.
Three of the original five "young guns" — Billy the Kid, Jose Chavez y Chavez, and Doc Scurlock — return in Young Guns, Part 2, which is the story of Billy the Kid and his race to safety in Old Mexico while being trailed by a group of government agents led by Pat Garrett.
The James and Younger outlaw gangs ride into town, and it is up to the local marshal, who has lost both his nerve and his gun skills, to stop them.
When Rocklin arrives in a western town he finds that the rancher who hired him as a foreman has been murdered. He is out to solve the murder and thwart the scheming to take the ranch from its rightful owner.
As the railroad builders advance unstoppably through the Arizona desert on their way to the sea, Jill arrives in the small town of Flagstone with the intention of starting a new life.
A group of people traveling on a stagecoach find their journey complicated by the threat of Geronimo, and learn something about each other in the process.
After the train station clerk is assaulted and left bound and gagged, then the departing train and its passengers robbed, a posse goes in hot pursuit of the fleeing bandits.
Stodge City is in the grip of the Rumpo Kid and his gang. Mistaken identity again takes a hand as a 'sanitary engineer' named Marshal P. Knutt is mistaken for a law marshal. Being the conscientious sort, Marshal tries to help the town get rid of Rumpo, and a showdown is inevitable. Marshal has two aids—revenge-seeking Annie Oakley and his sanitary expertise.
The lives of Calcutta's most powerful gangsters - Bikram and Bala, changes when Nandita enters it. Then a counter-force takes charge and a thriller unfolds.
A troubled sheriff must confront his demons in the form of a notorious gang with the help of a mysterious stranger, determined to collect the wanted men's bounty. But will the sheriff be able to rise up and put his past behind him?
Nevada Smith is the young son of an Indian mother and white father. When his father is killed by three men over gold, Nevada sets out to find them and kill them. The boy is taken in by a gun merchant. The gun merchant shows him how to shoot and to shoot on time and correct.