Set in the near future after a significant collapse of civilization, Dome House Six is a sci-fi thriller about trust, mischief, lust and control, that follows four seemingly unconnected people as they try to survive in a post apocalyptic landscape.
A mother recovering from a brutal accident moves into a prototype smart home. As she begins to get settled, she finds out that the house's groundbreaking AI technology is quickly developing real human emotions.
Carol lives alone with her friendly AI helper, Vicki, who's sophisticated data-gathering anticipates her every need and desire. But who is in control?
Jacq Vaucan, an insurance agent of ROC robotics corporation, routinely investigates the case of manipulating a robot. What he discovers will have profound consequences for the future of humanity.
In the near future, Clarissa, a novelist with writer’s block, joins a prestigious, state-of-the-art artist residency where she’s assigned an AI assistant named Dalloway. The latter quickly becomes more than a simple assistant and turns into a true confidante for Clarissa. Unsettled by Dalloway’s increasing intrusion, Clarissa is warned by whistleblower Mathias, who informs her of the true motives behind the residency and its tech company funder. Clarissa begins to suspect that this seemingly perfect situation is in fact a meticulously crafted trap.
The U.S. has handed over control of its nuclear defense system to the Colossus supercomputer designed by scientist Dr. Charles Forbin. It soon becomes clear, that the now-sentient Colossus is far more intelligent than its creator realized—with the fate of the world hanging in the balance.
An obsessive, genius programmer sacrifices everything in his personal and professional life to build a computer of unprecedented power.
All grown up in post-apocalyptic 2018, John Connor must lead the resistance of humans against the increasingly dominating militaristic robots. But when Marcus Wright appears, his existence confuses the mission as Connor tries to determine whether Wright has come from the future or the past -- and whether he's friend or foe.
High school student David Lightman has a talent for hacking. But while trying to hack into a computer system to play unreleased video games, he unwittingly taps into the Department of Defense's war computer and initiates a confrontation of global proportions. Together with his girlfriend and a wizardly computer genius, David must race against time to outwit his opponent and prevent a nuclear Armageddon.
In Los Angeles, a wealthy man, known as Mr. Fuller, discovers a shocking secret about the world he lives in. Fearing for his life, he leaves a desperate message for a friend of his in the most unexpected place.
The Law Enforcement Technology Advancement Centre (LETAC) has developed SID version 6.7: a Sadistic, Intelligent, and Dangerous virtual reality entity which is synthesized from the personalities of more than 150 serial killers, and only one man can stop him.
Bobbi Johnson is a young literary sensation facing her difficult second novel. Already dealing with a crazed stalker and her junkie ex-boyfriend, Bobbi is convinced by her publisher to use new smart editing software and finds herself going head-to-head with an artificial intelligence determined to write her book for her.
A time traveler, Norman, and his A.I. companion, A.N.I., become trapped and isolated in the past, jeopardizing life in both the past and the future. They must invent a way back to the future before the world collapses.
Six months after the events depicted in The Matrix, Neo has proved to be a good omen for the free humans, as more and more humans are being freed from the matrix and brought to Zion, the one and only stronghold of the Resistance. Neo himself has discovered his superpowers including super speed, ability to see the codes of the things inside the matrix and a certain degree of pre-cognition. But a nasty piece of news hits the human resistance: 250,000 machine sentinels are digging to Zion and would reach them in 72 hours. As Zion prepares for the ultimate war, Neo, Morpheus and Trinity are advised by the Oracle to find the Keymaker who would help them reach the Source. Meanwhile Neo's recurrent dreams depicting Trinity's death have got him worried and as if it was not enough, Agent Smith has somehow escaped deletion, has become more powerful than before and has fixed Neo as his next target.
The human city of Zion defends itself against the massive invasion of the machines as Neo fights to end the war at another front while also opposing the rogue Agent Smith.
A lone scientist maintains an underground bunker for the coming global nuclear disaster. But after becoming prematurely isolated, he slowly begins to question his own reality and whether he is truly alone. Director Richard Mundy's immersive psychological thriller, is a tense and unsettling nightmare you'll never be sure you've woken up from.
A young software engineer ventures into a vivid journey to study a newly developed A.I. interface.
Jerry Shaw and Rachel Holloman are two strangers whose lives are suddenly thrown into turmoil by a mysterious woman they have never met. Threatening their lives and family, the unseen caller uses everyday technology to control their actions and push them into increasing danger. As events escalate, Jerry and Rachel become the country's most-wanted fugitives and must figure out what is happening to them.
2038: George Almore is working on a true human-equivalent AI, and his latest prototype is almost ready. This sensitive phase is also the riskiest as he has a goal that must be hidden at all costs—being reunited with his dead wife.
Host Scott Forrest presents a curated compilation of eight independent short films in this rapid-fire science-fiction feature. Genres collide, narratives twist, aesthetics clash, and even humor, both campy and dystopian, showcase the vast creative possibilities of each story's individual world, offering the viewer a brief glimpse into the lives of every character's attempt to survive the otherworldly chaos around them. Released in 2001, the selected shorts span original creation dates of 1997 to 2001; most of the featured filmmakers also appear as themselves in short video interviews to talk about their inspirations, creative process and motivations while working on their individual shorts.