When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world...And becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
A boy and his brother run away from home and hitch cross-country, with help from a girl they meet, to compete in the ultimate video-game championship.
A collection of short stories. In one a woman who leaves her house late at night to drive to the store while a killer is loose encounters some problems. In the second an arcade whiz kid's obsession with a game leads to deadly consequences. In the third a small town priest loses his faith and decides to leave town, but in the desert is stalked by a mysterious black pick-up truck. In the final story, a family's problem with a rat is larger than they think.
In a first person shooter game leaked to the dark web, a group of mercenaries disguised with baby faces invade mansions of the wealthy and powerful with murderous intent. However, as gamers livestream the game, the protagonists’ gang of horrific murders may or may not be happening in real life.
When the titular antagonist of an action game takes on physical form, it's up to the game's less powerful protagonist to save the world.
Three women and one man - with an assortment of weaponry - wage war against giant mutant sandwhales in a barren digital landscape, all to achieve points within the virtual reality video game called Avalon.
Paul, a computer whiz who spends more time with his machine than with his girlfriend, finds that he has been chosen as a worthy opponent for Mestema, an evil wizard who has spent centuries searching for a challenging foe. After having his computer changed into a wristband weapon, Paul does battle with a variety of monsters before finally coming face to face with the ultimate adversary.
What happens when a deal gone wrong turns into a matter of life and death? Can bygones stay by-gone, or will they go up in flames?
After getting killed by yet another mysterious person - who seems to be possesed by the "Talking Tom" cat, the zombie girl decides to take revenge once again.
Zane is a deep space scout exploring the unknown in his two-legged vehicle, the PROBOID. He’s utterly alone except for an emergency chat channel filled with viewers spamming his only lifeline with expired memes, emote spam, and shoutout requests. Will any of his fellow scouts find him?
Computer hacker Will Farmer engages a government super-computer named Ripley in an online terrorist-attack simulation game. Little does Farmer know that Ripley has been designed to appeal to potential terrorists, and certain software glitches have in turn made him become paranoid.
A lonely teenage horror-movie fan discovers a mysterious computer game that uses hypnosis to custom-tailor the game into the most terrifying experience imaginable. When he emerges from the hypnotic trance he is horrified to find evidence that the brutal murder depicted in the game actually happened -- and he's the killer.
The Law Enforcement Technology Advancement Centre (LETAC) has developed SID version 6.7: a Sadistic, Intelligent, and Dangerous virtual reality entity which is synthesized from the personalities of more than 150 serial killers, and only one man can stop him.
In a hotel room, there is a man lying on the bed. He wakes up to the piercing sound of the phone ringing. Picking up the phone, he hears a message from the hotel concierge, “If you have any trouble, please visit the front desk.” He doesn’t even know why he is in the hotel. In fact, he doesn’t remember anything at all. As he begins to look around, he suddenly finds a woman tied up and unconscious. The evening news on the TV shows the man himself, allegedly wanted as a serial killer. Then comes the sound of knocking on the door. "A new wave interactive movie game" where your actions, and the ending of the story, are determined by your choices.
Mind-control technology has taken society by a storm, a multiplayer on-line game called "Slayers" allows players to control human prisoners in mass-scale. Simon controls Kable, the online champion of the game. Kable's ultimate challenge becomes regaining his identity and independence by defeating the game's mastermind.
When a powerful new Internet Digimon hatches and begins to consume data at an alarming rate, the Digidestined - kids chosen to save the digital world - must put an end to the destruction before the damage becomes irreversible and worldwide communication halts forever. As computer-based missiles are launched, and a wayward Digimon kidnaps the Digidestined, only the combined efforts of a worldwide network of kids and a new group of "Digidestined" can rescue the others and stop global disaster.
Yuu and Saya are two of the top Cosmic Hunters in the galaxy, and Yuu is enjoying a bit of fame after his most recent adventure. The two are on a date when they are interrupted from a distress signal from their "ally", the feline pervert Nyan. In the meantime, the space pirate Belga begins attacking space freighters in an attempt to lure out Yuu, so she can take him to bed with her. Of course, when he spurns her, she decides that if she can't have him, then no one can.
Leslie Zevo is a fun-loving inventor who must save his late father's toy factory from his evil uncle, Leland, a war-mongering general who rules the operation with an iron fist and builds weapons disguised as toys.
Harassed by bullies because of his mild autism, teen Ben finds refuge in an online computer game, which leads him to his virtual dream girl, Scarlite. Together, the odd couple seeks revenge against Ben's tormentors.
A space cruiser crashes on a planet that is home to an intergalactic prison.