It's been 10 years since John Connor saved Earth from Judgment Day, and he's now living under the radar, steering clear of using anything Skynet can trace. That is, until he encounters T-X, a robotic assassin ordered to finish what T-1000 started. Good thing Connor's former nemesis, the Terminator, is back to aid the now-adult Connor … just like he promised.
During its return to the earth, commercial spaceship Nostromo intercepts a distress signal from a distant planet. When a three-member team of the crew discovers a chamber containing thousands of eggs on the planet, a creature inside one of the eggs attacks an explorer. The entire crew is unaware of the impending nightmare set to descend upon them when the alien parasite planted inside its unfortunate host is birthed.
All grown up in post-apocalyptic 2018, John Connor must lead the resistance of humans against the increasingly dominating militaristic robots. But when Marcus Wright appears, his existence confuses the mission as Connor tries to determine whether Wright has come from the future or the past -- and whether he's friend or foe.
When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world and becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
In the year 2035, convict James Cole reluctantly volunteers to be sent back in time to discover the origin of a deadly virus that wiped out nearly all of the earth's population and forced the survivors into underground communities. But when Cole is mistakenly sent to 1990 instead of 1996, he's arrested and locked up in a mental hospital. There he meets psychiatrist Dr. Kathryn Railly and the son of a famous virus expert who may hold the key to the Army of the 12 Monkeys; thought to be responsible for unleashing the killer disease.
Low-level bureaucrat Sam Lowry escapes the monotony of his day-to-day life through a recurring daydream of himself as a virtuous hero saving a beautiful damsel. Investigating a case that led to the wrongful arrest and eventual death of an innocent man instead of wanted terrorist Harry Tuttle, he meets the woman from his daydream, and in trying to help her gets caught in a web of mistaken identities, mindless bureaucracy and lies.
A secret military project endangers Neo-Tokyo when it turns a biker gang member into a rampaging psychic psychopath that only two teenagers and a group of psychics can stop.
In a near-future Britain, young Alexander DeLarge and his pals get their kicks beating and raping anyone they please. When not destroying the lives of others, Alex swoons to the music of Beethoven. The state, eager to crack down on juvenile crime, gives an incarcerated Alex the option to undergo an invasive procedure that'll rob him of all personal agency. In a time when conscience is a commodity, can Alex change his tune?
Ten years after the events of the original, a reprogrammed T-800 is sent back in time to protect young John Connor from the shape-shifting T-1000. Together with his mother Sarah, he fights to stop Skynet from triggering a nuclear apocalypse.
In the last days of 1999, ex-cop turned street hustler Lenny Nero receives a disc which contains the memories of the murder of a prostitute. With the help of bodyguard Mace, he starts to investigate and is pulled deeper and deeper in a whirl of murder, blackmail and intrigue.
Set in the year 2024 in post-apocalyptic America, 18-year old Vic and his telepathic dog, Blood, are scavengers in the desolate wilderness ravaged by World War IV, where survivors must battle for food and shelter in the desert-like wasteland. Vic and Blood eke out a meager existence, foraging for food and fighting gangs of cutthroats.
In the far future, a savage trained only to kill finds a way into the community of bored immortals that alone preserves humanity's achievements.
An early short film by Peter Weir, produced between 1967 and 1968 for a Channel Seven staff revue and later screened in underground film programs.
A middle eastern female terrorist is captured by the CIA in Greece, after an attack on a marketplace. Transported back to the USA, the terrorist undergoes an operation where she is transformed into a cybernetic killing machine. Now the CIA have a secret weapon to send back to the Middle East, but how long can they control her?
In a universe where the Cold War never ended and growing conflicts result in the rapid advancement of technological warfare, the cyborg spy Mylene Hoffman of the 00 Organization battles the agents of the Eastern block in a game of high tech espionage.
In the midst of an evacuation effort, True World Forces agent Weed must secure an alien spacecraft suspected to have crashed somewhere in the city. But after Weed meets the ship's beautiful, shape-shifting pilot, he finds himself falling for her. As the two grow close, Weed struggles to determine where his true loyalties lie.
In a violent, near-apocalyptic Detroit, evil corporation Omni Consumer Products wins a contract from the city government to privatize the police force. To test their crime-eradicating cyborgs, the company leads street cop Alex Murphy into an armed confrontation with crime lord Boddicker so they can use his body to support their untested RoboCop prototype. But when RoboCop learns of the company's nefarious plans, he turns on his masters.
In the year 3000, man is no match for the Psychlos, a greedy, manipulative race of aliens on a quest for ultimate profit. Led by the powerful Terl, the Psychlos are stripping Earth clean of its natural resources, using the broken remnants of humanity as slaves. What is left of the human race has descended into a near primitive state. After being captured, it is up to Tyler to save mankind.
In a near future, Max and her daughter are selling stolen robots on the black market. When Max loses custody of her daughter following their latest scheme, she must rely on the last robot she took, T-O, who is ready to do anything to help.
The mega corporation Omni Consumer Products is still bent on creating their pet project, Delta City, to replace the rotting city of Detroit. Unfortunately, the inhabitants of the area have no intention of abandoning their homes simply for desires of the company. To this end, OCP have decided to force them to leave by employing a ruthless mercenary army to attack and harass them. An underground resistance begins and in this fight, RoboCop must decide where his loyalties lie.