A game designer on the run from assassins must play her latest virtual reality creation with a marketing trainee to determine if the game has been damaged.
High school student David Lightman has a talent for hacking. But while trying to hack into a computer system to play unreleased video games, he unwittingly taps into the Department of Defense's war computer and initiates a confrontation of global proportions. Together with his friend and a wizardly computer genius, David must race against time to outwit his opponent and prevent a nuclear Armageddon.
When shadowy U.S. intelligence agents blackmail a reformed computer hacker and his eccentric team of security experts into stealing a code-breaking 'black box' from a Soviet-funded genius, they uncover a bigger conspiracy. Now, he and his 'sneakers' must save themselves and the world economy by retrieving the box from their blackmailers.
Eight strangers awaken with no memory, in a puzzling cube-shaped room where the laws of physics do not always apply.
A mathematical genius discovers a link between numbers and reality, and thus believes he can predict the future.
The movie's plot is based on the true story of a group of young computer hackers from Hannover, Germany. In the late 1980s the orphaned Karl Koch invests his heritage in a flat and a home computer. At first he dials up to bulletin boards to discuss conspiracy theories inspired by his favorite novel, R.A. Wilson's "Illuminatus", but soon he and his friend David start breaking into government and military computers. Pepe, one of Karl's rather criminal acquaintances senses that there is money in computer cracking - he travels to east Berlin and tries to contact the KGB.
Jimi, a computer game designer, finds that his latest product has been infected by a virus which has given consciousness to the main character of the game, Solo. Tormented by the memory of his fled girlfriend Lisa and begged by Solo to end its useless "life", Jimi begins a search for people who can help him both to discover what happened to Lisa and to delete his game before it is released.
For years now, the Kremlin has been systematically trying to use well-trained hackers for its own benefit. In exchange for freedom and protection, they do the dirty work of the state, interfering in other countries’ elections and penetrating government networks. Just how dangerous is Russia’s cyber army?
Two guys against globalization want to plant a virus in the network of a finance corporation. On the day of the attack Alex has an accident and cannot remember anything. Visions and reality are thrown together in a confusing maze. Alex tries to escape from this muddle but what he discovers turns out to be rather frightening…
A man named Charlie Nelson is recruited by an anonymous user who goes by the codename "echo" to put together the perfect heist in which Charlie, his brother Nick, and two associates, James Freeman and Mike Allen would attempt to steal ten million dollars worth of gold.
Charlie Daines is a morphine-addicted detective on the trail of a psychopath who is setting up murders and broadcasting them live on the internet. As he closes in on the killer, Charlie realises that he is to be the final victim.
Benjamin, a young German computer whiz, is invited to join a subversive hacker group that wants to be noticed on the world's stage.
After taking a bullet to the head, Salander is under close supervision in a hospital and is set to face trial for attempted murder on her eventual release. With the help of journalist Mikael Blomkvist and his researchers at Millennium magazine, Salander must prove her innocence. In doing this she plays against powerful enemies and her own past.
Les dents longues
Mikael Blomkvist, publisher of Millennium magazine, has made his living exposing the crooked and corrupt practices of establishment Swedish figures. So when a young journalist approaches him with a meticulously researched thesis about sex trafficking in Sweden and those in high office who abuse underage girls, Blomkvist immediately throws himself into the investigation.
In the late 90s, a video archivist unearths a series of sinister pirate broadcasts and becomes obsessed with uncovering the dark conspiracy behind them.
The story takes place in the year 2034, two years after the events in Ghost in the Shell: S.A.C. 2nd GIG. Female cyborg Major Motoko Kusanagi has left Public Security Section 9, an elite counter-terrorist and anti-crime unit specializing in cyber-warfare, which has expanded to a team of 20 field operatives with Togusa acting as the field lead.
Now a shattered mind lurking in cyberspace, Jobe plots a return by hijacking a global VR network and rebuilding himself as something far beyond human. As reality starts to glitch, a small group races to stop a digital god who no longer needs a body.
A hacker who is spying on a pretty neighbour messes up his assignment to break into Swiss bank accounts for Russian mobsters.
Along with his new friends, a teenager who was arrested by the US Secret Service and banned from using a computer for writing a computer virus discovers a plot by a nefarious hacker, but they must use their computer skills to find the evidence while being pursued by the Secret Service and the evil computer genius behind the virus.