A group of heroic warriors has only six days to save the planet in "Mortal Kombat Annihilation." To succeed they must survive the most spectacular series of challenges any human, or god, has ever encountered as they battle an evil warlord bent on taking control of Earth.
A young gambler makes a large, risky bet on a horse race. When the odds turn in his favour, more than one party has sudden interest in the winning betting slip, and they'll do anything to get their hands on it.
In this outing, Joe loves playing the horses and shows what you can do to improve your odds of winning.
Fred P. Chaney receives as inheritance after the death of his mother a speaking horse that also has good knowledge about the stock-market. With the help of this horse Fred gains a lot at the stock-market of Chicago.
Two window washers are mistaken for crooks by gangsters who are missing money.
Jungle Pocket, an Umamusume who has been racing tirelessly in pursuit of becoming the greatest, is ready to take on the once-in-a-lifetime Classic Triple Crown series. However, standing in her way are rivals from the same generation, whose talent may even surpass her own.
Bruno Fioretti, known as "Mandrake", is an inveterate gambler who never misses a day at the horse racing track in Rome. He is doubly unlucky: he bets too much on one horse, and his wife is sleeping with his best friend because Mandrake is always at the track. Penniless and cuckolded, Mandrake decides to make one last bet.
At WC Boggs' Lavatory factory, Vic Spanner is the union representative who calls a strike at the drop of a hat. However, eventually everyone gets fed up with him.
Harry Valentini and Moe Dickstein are both errand boys for the Mob. When they lose $250,000, they are set up to kill each other. But they run off to Atlantic City and comedy follows.
The slightly chubby harness racer Bjarte doesn't get the good horses anymore, and is forced to enter the criminal path in order to keep menacing creditors at bay. A fatal choice of partners ends up in a failed doping attempt, and a consequent kidnapping of the top horse Berlusconi.
The crew of PT-73 get into trouble when they back the wrong horse in a race. Now they have to come up with a way to raise the money to pay off the winners.
A doctor is driven into an investigation of sinister goings-on at a horse race track by his mystery writer ex-wife.
Archie Slott inherits a successful racing stable from his dissolute uncle, but his sanctimonious aunt tries to convince him to sell it off. In an attempt to avoid doing so, he accidentally buys a failing all-in wrestling stadium as well. Now Archie is faced with the tasks of ensuring success for his stable's Derby entry, paying the salaries of his newly-acquired wrestlers, and avoiding a plot to convert the stables into a holiday home.
A horse breeder's granddaughter falls in love with a scheming bookie in Saratoga Springs, N.Y.
Sinbad and his crew intercept a homunculus carrying a golden tablet. Koura, the creator of the homunculus and practitioner of evil magic, wants the tablet back and pursues Sinbad. Meanwhile, Sinbad meets the Vizier who has another part of the interlocking golden map, and they mount a quest across the seas to solve the riddle of the map.
An average kind of guy who has a slight problem with gambling goes to the track, and mystically, it seems as though he can't lose, no matter how he bets; and he has an incredible day.
When the body of Violet Feverel is discovered on the Central Park bridle path, Inspector Oscar Piper presumes her death was accidental, until his friend, amateur detective Hildegarde Withers, locates Violet’s horse and discovers it is streaked with blood.
Algernon Sprigg, a horse-racing fanatic, is convinced that everyone is a gambler at heart. To prove his theory, he bets a friend that he can convert Amos Purdie, the puritanical head of an anti-betting association, into a punter within a week.
Three friends have two things in common: (1) they like to bet on the horses at the track, and (2) they invariably lose. One day they hit upon a scheme to steal one of the track's betting machines, so that they'd be able to print winning tickets and recoup the money they've lost over the years. However, things don't go exactly as planned.
A meek salesman with an uncanny ability to pick horses is virtually kidnapped by a trio of gamblers.