In thirty years, the video game has conquered an increasingly wide audience. Drawing on the recent work of economists, sociologists, experts and interviewing major players in this field, this investigation unravels the overwhelming domination of this new mass media.
From big titles to little-known phantom software... This time too, Shinya Arino (Yoiko) and Hirai (America Zarigani) will play Sega games to their hearts' content! Of course, the "GameCenter CX" staff will also appear one after another!! The series' familiar commentary by Yoiko Arino & Ameza Hirai is also getting even hotter!
Jaleco, the company that developed popular games like "Ninja JaJaMaru-kun" and the "Moero! Pro Baseball" series. Even today, they continue to challenge new endeavors, such as soliciting game character names and designs from the general public, and remain a game maker with many fans. This feature thoroughly explores Jaleco, including development secrets of their nostalgic hit software and a game catalog!
Wirklich alles?!
Parental ageing and an existential wave collide in fun and surprising ways in the suburbs of LA. Dislocated B-roll, meandering voicemails, and readings from the 1984 children’s sci-fi movie The Neverending Story combine to situate our collective grief in the hazy mundanities of everyday life.
This retrospective DVD was released around the time of The Wind Waker. It features interviews with past and present Legend of Zelda producers, artists and programmers, and footage from all the game endings
Shadowlands is an animated short film about darkness that won't let go. About the constant fear that something terrible might happen. It describes a journey into the inner world and psyche of a young person in distress, a world far from "normal".
This 8-part documentary includes behind the scenes interviews, concept art, and promotional trailers for the game.
Chicano first-year college filmmaker Joshua Trujillo carries the burden of three unfinished projects. Despite the setbacks in his career, his countless prayers to God have convinced him that this journey is one of divine purpose. With a bike to traverse the winding landscape toward recognition, Joshua embarks on a quest to craft a picture worthy of advancing his filmography into the limelight.
This is a series of special episodes of the Japanese TV show "GameCenter CX" that focuses on Namco (now Bandai Namco Games), the company that created many popular classic games. The episodes are packed with in-depth content, including a re-challenge of "Kai no Bouken" (The Adventure of Kai), a game that the show's host, Shinya Arino, had previously failed to clear.
Learn directly from the team at Naughty Dog about what it took to bring the acclaimed sequel The Last of Us Part II to life, with a new behind-the-scenes look at development.
Set in the sparsely populated lobster fishing villages of southern Nova Scotia, Plains is a cinema vérité approach to documenting the curious lives of Jon and Cat, a young couple who are developing politically left-leaning virtual reality video games. Against the busy backdrop of their art practice, we sit in on their quiet rural life, which, in its proximity to nature and the vast green and oceanic spaces that surround, echoes the romanticism of a simpler time. As the decaying world of physical labour and the mechanical industry faces up to an expanding digital empire, Jon gradually retreats into the alternative realities of his own design.
GET LAMP is a documentary about interactive fiction (also known as text adventures) filmed by computer historian Jason Scott.
The oral history of a team of geeks and misfits in the back of a Chicago factory creating the biggest video games of all time. Midway Games pioneered the concept of live-action gaming, kick-starting a new arcade boom and grossing billions of dollars with hits like Mortal Kombat and NBA Jam. The documentary covers much of Mortal Kombats history, including the creation of fatalities and characters such as Liu Kang, Kitana, Johnny Cage and Scorpion.
Street Life documents the lives of Chinese migrants in Shanghai, one of the world’s largest and most vibrant cities, now symbolic of China’s economic might. The film centers on Nanjing Road, one of China’s oldest commercial streets and today a popular destination for tourists and moneyed Chinese. The street has also become a Mecca for uprooted and homeless Chinese, who make ends by collecting garbage and recyclables. These characters and their stories are the focus of the film. The central character in Street Life is a migrant known as “Black Skin.” Black Skin faces numerous pressures in the course of the film, including police violence. In the end, these pressures are too much for him to bear and he goes mad. Black Skin’s story intersects with those of fellow bottle collectors, enterprising thieves and even a young boy who has been abandoned.
GameLoading Rise of the Indies is a feature documentary exploring the world of indie game developers, their craft, their games, their dreams, and how they have forever changed the landscape of games culture.
Grave robbing, torture, possessed nuns, and a satanic Sabbath: Benjamin Christensen's legendary film uses a series of dramatic vignettes to explore the scientific hypothesis that the witches of the Middle Ages suffered the same hysteria as turn-of-the-century psychiatric patients. But the film itself is far from serious-- instead it's a witches' brew of the scary, gross, and darkly humorous.
A deeply unqualified man is inexplicably hired as a Michael Bublé impersonator for a rich stranger’s party. Despite no resemblance, no singing ability, and just one week to prepare, he gives it everything he’s got. A hilarious, oddly inspiring documentary about effort over ability and the joy of letting folks believe.
A short documentary about the production of a second Silent Hill video game released in 2001.
The inspirational story of a race-car driving software developer whose career suddenly switches gears when his son with autism inspires him to create a video game company that trains and employs adults on the autism spectrum.