Casper is a kind young ghost who peacefully haunts a mansion in Maine. When specialist James Harvey arrives to communicate with Casper and his fellow spirits, he brings along his teenage daughter, Kat. Casper quickly falls in love with Kat, but their budding relationship is complicated not only by his transparent state, but also by his troublemaking apparition uncles and their mischievous antics.
When siblings Judy and Peter discover an enchanted board game that opens the door to a magical world, they unwittingly invite Alan -- an adult who's been trapped inside the game for 26 years -- into their living room. Alan's only hope for freedom is to finish the game, which proves risky as all three find themselves running from giant rhinoceroses, evil monkeys and other terrifying creatures.
Summoned by his dying father, Miyagi returns to his homeland of Okinawa, with Daniel, after a 40-year exile. There he must confront Yukie, the love of his youth, and Sato, his former best friend turned vengeful rival. Sato is bent on a fight to the death, even if it means the destruction of their village. Daniel finds his own love in Yukia's niece, Kumiko, and his own enemy in Sato's nephew, the vicious Chozen. Now, far away from the tournaments, cheering crowds and safety of home, Daniel will face his greatest challenge ever when the cost of honor is life itself.
Despite their children's reluctance, Radi and Mounira, a 65-year-old puppeteer couple, set off on tour between Israel and Palestine in their outdated van. They are exhausted from having to set up and take down the stage, from performing three shows in a row in front of hundreds of wild children under a burning sky. Lost in Jericho, frightened by the bombs falling near Majd Al Shams, destabilized by the Bedouin children of the Negev unable to determine their own identity, they no longer know if their mission is still relevant. Safeguarding the identity of their people through their shows, but at what cost? A quest for Palestinian identity.
This edition includes topics such as exponential functions, common log or base 10, rules of exponents, natural log or base e, applications of exponents, rules of logs, logarithms, solving log equations and converting logs to base 10 or base e.
The Berenstain Bears Comic Valentine is an animated television special based on the Berenstain Bears children's book series by Stan and Jan Berenstain. Produced by Buzz Potamkin and directed by Mordicai Gerstein and Al Kouzel, the program made its debut on NBC on February 13, 1982.
A mysterious drifter and his young friend must save a frightened, forgetful old lady from a memory eating ghost.
Milo and Kida reunite with their friends to investigate strange occurances around the world that seem to have links to the secrets of Atlantis.
Nine-year-old Frankie and his single mum Lizzie have been on the move ever since Frankie can remember, most recently arriving in a seaside Scottish town. Wanting to protect her deaf son from the truth that they've run away from his father, Lizzie has invented a story that he is away at sea on the HMS Accra. Every few weeks, Lizzie writes Frankie a make-believe letter from his father, telling of his adventures in exotic lands. As Frankie tracks the ship's progress around the globe, he discovers that it is due to dock in his hometown. With the real HMS Accra arriving in only a fortnight, Lizzie must choose between telling Frankie the truth or finding the perfect stranger to play Frankie's father for just one day...
Here's Goofy!
When a black cat crosses Krypto's path, he's determined to catch it before Halloween night is through!
A fun day at the beach goes sideways when some sneaky foes get between Krypto and his hot dog.
The original '70s TV family is now placed in the 1990s, where they're even more square and out of place than ever.
Jesse becomes reunited with Willy three years after the whale's jump to freedom as the teenager tries to rescue the killer whale and other orcas from an oil spill.
Wart is a young boy who aspires to be a knight's squire. On a hunting trip he falls in on Merlin, a powerful but amnesiac wizard who has plans for him beyond mere squiredom. He starts by trying to give him an education, believing that once one has an education, one can go anywhere. Needless to say, it doesn't quite work out that way.
An awkward young boy struggles to find his voice and deal with his meshugina family in the days leading up to his Bar Mitzvah.
Archeologists dig up a mysterious box and the evil Ransik sends Brickneck, a mutant, to retrieve it. At the site, he's confronted by the Power Rangers and the Silver Guardians, an elite security force. As they fight, Guardian Eric takes the box and discovers that it holds the Quantum Morpher. With it, he transforms himself into the Quantum Ranger.
The Grinch decides to rob Whoville of Christmas - but a dash of kindness from little Cindy Lou Who and her family may be enough to melt his heart...
Obelix falls for a new arrival in his home village in Gaul, but is heartbroken when her true love arrives to visit her. However, the lovers are kidnapped by Romans; Asterix and Obelix set out to rescue them on a dangerous journey that will involve gladiators, slavers and beauracracy - and a personal encounter with the Emperor himself, Julius Caesar...
In the early 1930s, ten-year-old Alexander is determined to win his school's painting competition to impress his secret love, Lotte. By chance, he comes into possession of the glittering mother-of-pearl paint. However, its disappearance triggers a fierce battle between the A class and the B class.