In seventeenth century England Lord Whitman wages unending war on what he sees as the ever-present scourge of witchcraft, and many local villagers have suffered at his hands. But one victim uses her occult powers to curse his family, enlisting unknowing help from one of the household.
A student and her photographer boyfriend visit an island off of Massachusetts to research a hotel supposedly haunted by a witch.
In the 17th century, long before modern science and in a time of great fear of the unknown, the villagers of a small coastal community find themselves drawn to, and suspicious of, Morag, a remarkable but mysterious woman who is uniquely connected to the nature that surrounds her. Survival is a daily and all-consuming struggle that is thinly forged from an inclement sea and pushed to the edge of the land by merciless feudal landowners. But it is Morag's passionate relationship with John Tullock, who is unwittingly pledged to marry Sinéad, that threatens to tear the community apart.
Three young children accidentally release a horde of nasty, pint-sized demons from a hole in a suburban backyard. What follows is a classic battle between good and evil as the three kids struggle to overcome a nightmarish hell that is literally taking over the Earth.
Sophie, a young milliner, is turned into an elderly woman by a witch who enters her shop and curses her. She encounters a wizard named Howl and gets caught up in his resistance to fighting for the king.
Hans the farmer is drawn into war as a soldier. Returning from the front, having been defrauded of his pay by his own king, he makes his way home. On his trip, he encounters a witch who asks him to fetch the light from a spring. He keeps it when the witch tries to deceive him and he discovers her foul magic. When the light is ignited, a little man appears who must serve the owner of the light, but it only has power if the owner has faith in himself. His courage bolstered, Hans goes to the king once more to demand his wages be paid.
Four friends spend a final summer together tangled in a web of sexual obsession, alienation and magic.
During a routine case in L.A., NY private investigator Harry D'Amour stumbles over members of a fanatic cult who are preparing for the resurrection of their leader Nix, a powerful magician who was killed 13 years earlier.
Hedonist Frank Cotton finds a mysterious puzzle box that summons the Cenobites, who open the doors to a dominion where pain and pleasure are indivisible.
In a seedy bar in a town ravaged by war, scientist and businessman Hunt hires mercenary and former Royal Marine D.C. to assemble a crack team of ex-soldiers to protect him on a dangerous journey into no-man's land. Their mission is to scope out an old military bunker in Eastern Europe. It should be easy – 48 hours at the most. Lots of cash for little risk. Or so he says...
Wart is a young boy who aspires to be a knight's squire. On a hunting trip he falls in on Merlin, a powerful but amnesiac wizard who has plans for him beyond mere squiredom. He starts by trying to give him an education, believing that once one has an education, one can go anywhere. Needless to say, it doesn't quite work out that way.
A Catholic school newcomer falls in with a clique of teen witches who wield their powers against all who dare to cross them -- be they teachers, rivals or meddlesome parents.
Elation in Neustadt: by the means of a little witching, Bibi Blocksberg saved two kids from burning to death. While her mother Barbara, a witch of flesh and blood herself, is very proud of her daughter, father Bernhard, overworked and stressed, disapproves greatly of her supernatural antics. Then Bibi gets a message from Walpurgia, the senior witch: she is going to receive her crystel ball, that will make a "real" witch of her, early. Proudly, Bibi jumps up her broom to fly to the Blocksberg, the witches' headquarters. But Rabia, one of the few evil witches, aging in misery and with a secret, begrudges her all the glory...and her youth. And so Rabia sets off events that will soon make Bibi's life fall into pieces.
In 1926, Newt Scamander arrives at the Magical Congress of the United States of America with a magically expanded briefcase, which houses a number of dangerous creatures and their habitats. When the creatures escape from the briefcase, it sends the American wizarding authorities after Newt, and threatens to strain even further the state of magical and non-magical relations.
When a mystery illness infects the pigs of a village farmer and a local boy is also taken ill, the villagers try to convince a veterinarian that it is caused by a curse from a woman they believe to be a witch.
Mary Smith, a young girl who lives with her great-aunt in the countryside, follows a mysterious cat into the nearby forest where she finds a strange flower and an old broom, none of which is as ordinary as it seems.
Among normal humans live the "Others" possessing various supernatural powers. They are divided up into the forces of light and the forces of the dark, who signed a truce several centuries ago to end a devastating battle. Ever since, the forces of light govern the day while the night belongs to their dark opponents. In modern day Moscow the dark Others actually roam the night as vampires while a "Night Watch" of light forces, among them Anton, the movie's protagonist, try to control them and limit their outrage
Working-class British housewife Myra Savage reinvents herself as a medium, holding seances in the sitting room of her home with the hidden assistance of her under-employed, asthmatic husband, Billy. In an attempt to enhance her credibility as a psychic, Myra hatches an elaborate, ill-conceived plot to kidnap a wealthy couple's young daughter so that she can then help the police "find" the missing girl.
Dr. Frankenstein and her assistant, Dr. Yanco, are going to bring one of their experiments to life in Santo Vs. Frankenstein's Daughter. She intends to use a monster named Ursus to do her evil bidding. Using a youth serum to retain their vitality, the doctors set their sights upon none other than El Santo. They need his super human blood to regenerate a stronger youth serum. They kidnap Santo's goddaughter, Norma and lure him into Dr. Frankenstein's lab where he is captured and enslaved. Will Santo make it out alive?
Innocent women are being kidnapped and used as guinea pigs for a brain transplant experiment. The diabolical Dr. Frankenstein continues his quest to perfect his brain transplant operation to bring back his deceased wife at any cost - even if it means playing with the lives of others. El Santo and Blue Demon are called in to help when their friend Alicia becomes Dr. Frankenstein's next target. It'll take both heroes to go up against the dastardly doctor and go mano a mano with his super strong zombie Golem.