This DVD includes upbeat music for movement and active play, plus new activity modes: play, dance, and quiet-time modes; and new discovery cards: real-world animals and objects with sound effects.
There's nothing like a restful nap in a pleasant wooded valley. But when André awakens and is greeted by a pesky yellow-and-black striped insect with a nasty stinger, he ends up taking a quick (and painful) hike.
A baby lamp finds a ball to play with and it's all fun and games until the ball bursts. Just when the elder Luxo thinks his kid will settle down for a bit, Luxo Jr. finds a ball ten times bigger.
Life as the sole sale item in the clearance corner of Eben's Bikes can get lonely. So Red, a unicycle, dreams up a clown owner and his own juggling act that steals the show. But all too soon, the applause turns into the sound of rainfall, as reality rushes back. Red must resign himself to sitting in the corner and await his fate.
Babies are hardly monster-like, unless you're a toy. After escaping a drooling baby, Tinny realizes that he wants to be played with after all. But in the amount of time it takes him to discover this, the baby's attention moves on to other things only an infant could find interesting.
Life on a shelf as a snowman trapped in a snow-globe blizzard can become wearing, especially when you're surrounded by knickknacks from sunnier locales. When the jaded snowman finally breaks free of his glass house, his vacation plans are cut short.
An aging codger named Geri plays a daylong game of chess in the park against himself. Somehow, he begins losing to his livelier opponent. But just when the game's nearly over, Geri manages to turn the tables.
Mike discovers that being the top-ranking laugh collector at Monsters, Inc. has its benefits – in particular, earning enough money to buy a six-wheel-drive car that's loaded with gadgets. That new-car smell doesn't last long enough, however, as Sulley jump-starts an ill-fated road test that teaches Mike the true meaning of buyer's remorse.
A verlan discussion in a cafe between two young people about a motorbike and girls.
The film crew follow Sam, a free runner, as he goes about his daily business and challenges an old acquaintance to a challenge.
A man feels like having a beer, but due to heavy traffic, it is not safe for him to cross the road to the pub on foot.
A twisted punishment puts two high school students to the test.
Prep and Landing: On Christmas Eve, a high-tech team of elves from an elite unit known as "Prep & Landing" ensures homes around the world are prepared for Santa's visit. But when two hilarious little elves face unexpected challenges and are pushed to their limits, it'll take a great big effort to save the season. Prep and Landing: Naughty vs. Nice: The outrageous yuletide adventures of Christmas elves Lanny and Wayne continue in this totally tinsel adventure that reminds us there's room for everyone on the 'nice' list. Santa's stealthiest little elves must race to recover classified North Pole technology, which has fallen into the hands of a computer-hacking naughty kid, in an effort to stop Christmas from descending into chaos.
A car drives through the snow. Behind the wheel is Nelly. She is thirteen years old. Nelly wants to go home. Separating her from her goal are three questions, two keys, a diving tower and a racing heart.
A man in his 30s visits a Soviet school to try to hook up with a young teacher there, and meets one of her students, whom he enlists to help introduce him to his romantic interest. While he waits for the student to free up, he observes the absurd Soviet culture, most evident within the school system, especially among the younger children.
When her imaginary friend is kidnapped, Olivia has to go on an epic quest to get him back.
Anita and Marion realize that an abandoned baby they sneaked into an orphanage was kidnapped from a millionaire. For the reward, they proceed to break into the institution at night, dressed as men to beat curfew, to get the kid out again. This film survives only in very fragmentary form.
Twelve skits in six minutes: the first one and the final three are about sex, in between are sketches of blood, death, murder, truck crashes, a tough day on the toilet, a slip on a banana peel, and an omnivorous Elvis. In several vignettes, Plympton draws on the essentially comic image of men wearing jackets and ties in a world gone awry. Women, who don't appear all that often, cheerfully participate in the sex and don't hang around for the violence.
With one coin to make a wish at the piazza fountain, a peasant girl encounters two competing street performers who'd prefer the coin find its way into their tip jars. The little girl, Tippy, is caught in the middle as a musical duel ensues between the one-man-bands.
Mater, the rusty but trusty tow truck from Cars, spends a day in Radiator Springs playing scary pranks on his fellow townsfolk. That night at Flo's V8 Café, the Sheriff tells the story of the legend of the Ghostlight, and as everyone races home Mater is left alone primed for a good old-fashioned scare.