His Oriental predator is at first clothed in black, her 'victim' in white; slowly the costumes change, the victim acquiring a veil of mourning, until finally - as if to underline the ambiguity and interchangeability of their respective roles - the colours are reversed altogether. Still more interesting is the way in which, as the game becomes more ambiguous, Dwoskin adds fresh layers of make-up to his characters' faces, until they become almost caricature masks of their original selves.
A futuristic view of Mexico´s province in 2046 through a detective's eyes.
One evening Grisha dares to approach Polinka, a girl from the neighbouring village he has admired for a long time. They begin to date and all goes well until the day when Grisha’s impudent friend Kostya decides to ridicule Polinka in public.
An unknown girl breaks out of her daily grind by undergoing an intense audio-visual trip.
A sailor sets out to lose his virginity on shore leave from the Navy.
Noé receives a call announcing that they have found a woman who is most likely his daughter who disappeared 15 years ago.
Now aged 17, Antoine Doinel works in a factory which makes records. At a music concert, he meets a girl his own age, Colette, and falls in love with her. Later, Antoine goes to extraordinary lengths to please his new girlfriend and her parents, but Colette still only regards him as a casual friend. First segment of “Love at Twenty” (1962).
A struggling family is attempting to deal with the consequences of a horrible catastrophe.
A psychic suburban mother--with an affinity for Doris Day films--begins a spiritual journey beyond the confines of her neighborhood and failed nuclear family experience.
Anna and Marie are two women who could possibly love each other. Marie wants to be open to this new overwhelming feeling, even if she has to throw away all that she has ever held to be right. Anna on the other hand, enjoys the attention from this gentle soft girl Marie, who seems to love her, not in spite of but also because of her sharp edges. It could all be so easy if it weren't for Zoe, the woman who has been at Anna's side for years.
Mateo and his boyfriend, Marc, arrive home after a night out with Luke, a guy they've just met. After an argument, Mateo leaves the flat and bumps into Jon, a drug dealer they have called. Mateo convinces Jon to take him to his house where he discovers he can't feel anything if it's not through pain.
Vincent has a secret that forces him to stay away from the people he loves. But when he meets Gustav, love strikes Vincent. As their love grows, so does his fear of letting his secret destroy his new lover.
Jasper, a 20 something playboy with little empathy, has a date in a rather obscure motel Petit Ami with Vincent, a mysterious older man. For Jasper just another day on the job, until he discovers Vincent's secret.
When two CCTV technicians find out about an AI machine threatening their jobs, they must get out of their chairs to beat the system – leading them to an unexpected solution.
Benjamin visits Tokyo to see Miko. At her place, he finds a photo that caught his attention. It was taken at the winery 40 years ago. There are Benjamin, his deceased wife, and Miko's parents in it. Miko starts to tell a story behind it.
One summer morning, Abel decides to solve his parents' financial problems by taking matters into his own hands. Helped by his best friend Edwin, he roams the neighborhood in search of easy money and soon finds himself unable to resist the call of crime.
A sleepy Sunday afternoon in an apartment. A woman dozes off in front of the TV. When she wakes up she finds herself in a kind of limbo between dream and reality. And in the periphery a dark figure is moving towards her.
God sends the archangel, Eden, to Earth where she is placed with people who are about to make a life decision that could negatively impact them and others around them. Will Eden be able to help, or will her brother Lucifer get in the way?
A satire on war and on the stupid things war inspires people to do. Four young men enter an abandoned fortress. Inside, they find military uniforms, which they immediately resolve to use to stage a bizarre war game. Their actions appear all the more senseless in relation to the peaceful everyday reality of the workers in the surrounding countryside.
Two graphic designers at work, by mistake, start playing with an empty scanner's possibilities. They venture into assumptions, eventually open up to each other, and let go of the strange images, until they let go of themselves.