After receiving an exotic small animal as a Christmas gift, a young man inadvertently breaks three important rules concerning his new pet, which unleashes a horde of malevolently mischievous creatures on a small town.
Somewhere in Los Angeles, the city of broken dreams, a stripper is murdered. Now, the private detective she had hired and her ex-footballer boyfriend are going to find her murderer... if they don't kill each other first. But the more they dig, the deeper they become enmeshed in a web of extortion, blackmail and corrupt politics hidden beneath the surface of professional football.
A nine year old boy named Joey, who after the tragic death of his father, begins to experience psychic powers such as allowing him to move inanimate objects with his mind, set things on fire, and even communicate with his dead father. However, not everything is good for Joey as his newly gained powers accidentally awake an evil supernatural force that is contained inside the body of an old ventriloquist's dummy that Joey found in an abandoned house. The supernatural Dummy shows similar powers to Joey's, and soon he puts the lives of everyone near Joey in danger as the evil Dummy has dark plans for Joey's special powers.
Something terrible is about to happen in a small town in Germany. Nobody knows the reason why, except one person: Rico Bartsch. The 15-year old grammar school pupil, an absolute outsider, is in love with the most beautiful girl at his school. What in the beginning is a longing that can never be fulfilled will come true at the end of the story. Beautiful Regine will beg for Rico’s love. Until then several inhabitants of the town will die an unnatural death...
Anxious about a new school and his relationship to his brother, a boy with Cerebral Palsy meets an alien who helps him cope with his fears.
In 1993, in Hollywood, California, a decadent ventriloquist overdoses and dies, leaving her two children to be sent to a foster house with their dummy. Their lives become a nightmare of abuse and murder, to be avenged by a wrathful dummy.
A dog gets a taste of crack.
It's 1905 when 12 year old Sophia plays all by herself in her big, creepy house with only four handmade dolls as friends. When her abusive father has finally had enough, he forces her to bury them in the backyard. But, after she "slips" and breaks her neck, dad buries her right along with the dolls. 100 years later, the Fillbrook family moves into the very same house.
The imagined perpetrator in a famously unsolved true-crime case, “Who Put Bella Down the Wych Elm”, is confronted about his past by an unearthly Bison in this Stop-Motion animated short film.
Defense attorney Jennifer Garrick acquires a Pinocchio puppet from a condemned serial killer. Her pre-teen daughter, Zoe, mistakes the puppet as a birthday present and grows attached to her new friend. Suddenly, accidents begin to happen to those who cross Zoe. Zoe claims it's her Pinocchio doll but her therapist thinks otherwise. Pinocchio promises he'll behave if Zoe will cut his strings...
Malcolm Shanks is a sad and lonely man, deaf, mute and living with his cruel sister and her husband, who delight in making him miserable. His only pleasure, it seems, is in making and controlling puppets. Thanks to his skill, he is offered a job as a lab assistant to Dr. Walker, who is working on ways to re-animate dead bodies by inserting electrodes at key nerve points and manipulating the bodies as if they were on strings. When the professor suddenly dies one night, Shanks gets the idea to apply their experimental results to a human body, and then to start exacting some revenge.
In the remote village of Calder's End stands an old windmill, a repository of dark secrets. Nicholas Grimshaw has returned to this haunted place, his childhood home, intent on breaking a generations old family curse. Grimshaw's journey takes him deep below the decaying mill,into mysterious, forgotten catacombs, where upon he confronts the very source of the evil that has corrupted his family. The Mill at Calder's End is a gothic tale inspired by the tales of Edgar Allan Poe, H.P. Lovecraft, and M.R. James and is told with the use of 36 inch tall bunraku rod puppets operated by puppeteers dressed in black.
While on a stakeout, Judith Gray, a beautiful, tough cop, is trapped inside a warehouse full of toys that have been awakened to murderous life by a strange child of darkness.
After being contacted by their mysterious former colleague, four psychics arrive at a secluded hotel where they are stalked by a group of murderous puppets.
A new team of paranormal researchers has come to the hotel to investigate its murder-soaked past; the puppets -- led by a new member, Torch -- shed some light on the matter, as they tunnel, burn, strangle and hook to survive.
After hearing that mystical toymaker Andre Toulon has managed to create a troupe of sentient, living puppets, Nazi underling Dr. Hess sets his sights on exploiting Toulon's powers for the glory of the Reich.
Blade, Tunneler, and Pinhead go toe-to-toe with a team of terrifying, gremlin-like creatures known as "Totems" that are sent by the Egyptian demon Sutekh to recapture the magic stolen by Toulon.
Sutekh, the dark pharaoh from another dimension, sends his own puppet, Totem, to continue his quest to kill Rick and steal the magic which animates the puppets.
Andre Toulon, living a peaceful life as a puppeteer in pre-WWI Paris, encounters the renegade sorcerer Afzel, who has stolen the mysterious secrets of life from the dark god Sutekh.
A rogue agent named Maclain breaks into the lab of Eric Weiss, who has spent his entire life fascinated by Andre Toulon's supernatural ability to breathe life into his carefully crafted figurines.