Paul, a computer whiz who spends more time with his machine than with his girlfriend, finds that he has been chosen as a worthy opponent for Mestema, an evil wizard who has spent centuries searching for a challenging foe. After having his computer changed into a wristband weapon, Paul does battle with a variety of monsters before finally coming face to face with the ultimate adversary.
The realm of magic is being threatened by the realm of logic, so the green wizard, Carolinus, decides to shield it for all time. Ommadon, the evil red wizard, stands in his way. Carolinus then calls for a quest that is to be led by a man named Peter Dickinson, who is the first man of both the realms of science and magic. It is Peter's job to defeat Ommadon.
Balthazar Blake is a master sorcerer in modern-day Manhattan trying to defend the city from his arch-nemesis, Maxim Horvath. Balthazar can't do it alone, so he recruits Dave Stutler, a seemingly average guy who demonstrates hidden potential, as his reluctant protégé. The sorcerer gives his unwilling accomplice a crash course in the art and science of magic, and together, these unlikely partners work to stop the forces of darkness.
The son of a sorceress, armed with weapons, armour and six magically summoned knights, goes on a quest to save a princess from a vengeful wizard.
A young wizard accidentally conjures a spell that puts her family in jeopardy.
Two friends discover how awfully boring their lives are and believe that learning magic is the key to making their lives interesting. On their journey to learn and practice the ways of magic they find themselves involved in cults, robbery, and magic crystals. Is magic really the solution to all their problems?
A horde of rampaging warriors massacre the parents of young Conan and enslave the young child for years on The Wheel of Pain. As the sole survivor of the childhood massacre, Conan is released from slavery and taught the ancient arts of fighting. Transforming himself into a killing machine, Conan travels into the wilderness to seek vengeance on Thulsa Doom, the man responsible for killing his family. In the wilderness, Conan takes up with the thieves Valeria and Subotai. The group comes upon King Osric, who wants the trio of warriors to help rescue his daughter who has joined Doom in the hills.
Wart is a young boy who aspires to be a knight's squire. On a hunting trip he falls in on Merlin, a powerful but amnesiac wizard who has plans for him beyond mere squiredom. He starts by trying to give him an education, believing that once one has an education, one can go anywhere. Needless to say, it doesn't quite work out that way.
Alex is a charming adventurer who substitutes for a contestant shaman who dropped out at the shooting of a high-rated television show, popular among psychics. He repeats a prophecy on the air that he overheard backstage. He foretells that someone in the audience is doomed to everlasting solitude and that her nearest and dearest will turn their backs on her. Alex has no idea that what's been going on is no coincidence: he has become involved in a long-standing rivalry between two powerful wizards. These psychics have drawn him into a dangerous, mystical game with no rules. Strange events start to take place in the life of Tanya, the girl Alex "cursed" at the show. Alex tries to assure her there is no "curse" at all, and slowly falls in love with her. Still more signs manifest showing the prophecy is true, and it begins to threaten Tanya's life. To save himself and Tanya, Alex is forced to find a way out of this mystical mess.
An alliance of evil-doers, led by Frieda, looks to take over Fairy Tale Land. But when Ella realizes her stepmother is out to ruin her storybook existence, she takes a dramatic turn and blossoms into the leader of the resistance effort.
Long ago in a faraway land, a young wizard's apprentice named Alerik discovers a pathway under the wall that surround his land to a shining city alive with the magic of Christmas.
As an angry mob rises against the Wicked Witch, Glinda and Elphaba will need to come together one final time. With their singular friendship now the fulcrum of their futures, they will need to truly see each other, with honesty and empathy, if they are to change themselves, and all of Oz, for good.
A magician who has been turned into a raven turns to a former sorcerer for help.
Since the dawn of time magic users have availed their Mysterious Power to ward off evil and heal the body. Throughout history wizards, sorcerers and magicians have practiced in secrecy, keeping their powers hidden, guided by the Wizard's Code. But there are some who desire mastery over others and attain the highest level of magic to gain it. Even just one Wizard, obsessed with his own power, can threaten their secret world. This one is called the MAGUS. When Felix, a broken down healer learns that the Magus has abandoned the Wizards Code and is using his power for evil, he is forced to come out of reclusion and find a way to turn his healing energy into a killing force.
Ulric's daughter unites with warrior Thane against evil Lord Khoura, who covets the knife of Aktar.
Arthur fulfills his fate by bringing together the Knights of the Round Table at Camelot and unifying the country. However, this flawed monarch faces greater tests ahead in pursuit of love, the Holy Grail, and his nation's survival.
Legendary, immortal nobleman Baron Munchausen regales a lovestruck woman with tales of his amazing adventures.
Widower Cedric Brown hires Nanny McPhee to care for his seven rambunctious children, who have chased away all previous nannies. Taunted by Simon and his siblings, Nanny McPhee uses mystical powers to instill discipline. And when the children's great-aunt and benefactor, Lady Adelaide Stitch, threatens to separate the kids, the family pulls together under the guidance of Nanny McPhee.
The Power Rangers heroic crusade is put to the test when a wicked army drains all color and hope from Earth.
Bill wants to join the Army, but he's 4F so he asks a wizard to help him, but the wizard has slight problems with his history knowlege, so he sends Bill everywhere in history, but not to WWII.