Several teenagers in a small-town in Colorado concoct a July 4th prank based on a frightening legend that goes awry when their friend ends up accidentally killed; however, the teens agree to keep their involvement a secret from the authorities, who continue to search for the man who apparently killed their friend. A year later, with the July 4th celebration coming up again, the teenagers realize that they're being stalked by someone who clearly intends on keeping the horrible legend alive by killing them off.
A band of thugs belonging to an organized crime family assaults several casinos at the same time creating death and panic in their wake. As they flee the scenes of their crimes police begin to close in on them, so they quickly hide themselves in a villa owned by a wealthy industrialist taking him and his family hostage.
An innocent woman falls prey to her abusive husband, his wealthy father and a shady family friend.
A man named Mr. Smith delivers a woman's baby during a shootout, and is then called upon to protect the newborn from the army of gunmen.
A group of strangers find themselves trapped in a maze-like prison. It soon becomes clear that each of them possesses the peculiar skills necessary to escape, if they don't wind up dead first.
A young programmer whose job is to watch over the reality-warping Cube defies orders to rescue an innocent mother trapped in one of its rooms.
New York police detective John Shaft arrests Walter Wade Jr. for a racially motivated slaying. But the only eyewitness disappears, and Wade jumps bail for Switzerland. Two years later Wade returns to face trial, confident his money and influence will get him acquitted -- especially since he's paid a drug kingpin to kill the witness.
Zed is an American vault-cracker who travels to Paris to meet up with his old friend Eric. Eric and his gang have planned to raid the only bank in the city which is open on Bastille day. After offering his services, Zed soon finds himself trapped in a situation beyond his control when heroin abuse, poor planning and a call-girl named Zoe all conspire to turn the robbery into a very bloody siege.
Twenty-eight days after a killer virus was accidentally unleashed from a British research facility, a small group of London survivors are caught in a desperate struggle to protect themselves from the infected. Carried by animals and humans, the virus turns those it infects into homicidal maniacs -- and it's absolutely impossible to contain.
Two men wake up to find themselves shackled in a grimy, abandoned bathroom. As they struggle to comprehend their predicament, they discover a disturbing tape left behind by the sadistic mastermind known as Jigsaw. With a chilling voice and cryptic instructions, Jigsaw informs them that they must partake in a gruesome game in order to secure their freedom.
Jigsaw has disappeared. Along with his new apprentice Amanda, the puppet-master behind the cruel, intricate games that have terrified a community and baffled police has once again eluded capture and vanished. While city detectives scrambles to locate him, Doctor Lynn Denlon and Jeff Reinhart are unaware that they are about to become the latest pawns on his vicious chessboard.
The chilling and relentless Jigsaw killer returns to terrorize the city once again. When a gruesome murder victim emerges with unmistakable traces of Jigsaw's sinister methods, Detective Eric Matthews is thrust into a high-stakes investigation. To his surprise, apprehending Jigsaw seems almost too easy, but what he doesn't realize is that being caught is merely another piece of Jigsaw's intricate puzzle.
Two victims of traumatized childhoods become lovers and serial murderers irresponsibly glorified by the mass media.
Ten years after the events of the original, a reprogrammed T-800 is sent back in time to protect young John Connor from the shape-shifting T-1000. Together with his mother Sarah, he fights to stop Skynet from triggering a nuclear apocalypse.
Former policeman Lenny Nero has moved into a more lucrative trade: the illegal sale of virtual reality-like recordings that allow users to experience the emotions and past experiences of others. While they typically contain tawdry incidents, Nero is shocked when he receives one showing a murder.
Set in 1929, a political boss and his advisor have a parting of the ways when they both fall for the same woman.
An average family is thrust into the spotlight after the father commits a seemingly self-defense murder at his diner.
Dean sees mafia boss Santelli whack an FBI infiltrator and is relocated to a remote cabin in the Sierras for protection. While Santelli's crew tries to locate him, Dean gets company from the beautiful Monica.
After getting hired to probe a suspicious death in the small town of Wander, a mentally unstable private investigator becomes convinced the case is linked to the same 'conspiracy cover up' that caused the death of his daughter.
After Ingrid leaves John, he allows himself to be pulled into a mystical and scary world where it is impossible to separate truth from lies.