Konrad and Roger robs a bank, but shit happens when Konrad discovers that Linda works there...
Set in the late 19th century. When a ruthless robber baron takes away everything they cherish, a rough-and-tumble, idealistic peasant and a sophisticated heiress embark on a quest for justice, vengeance…and a few good heists.
It ain't easy bein' green -- especially if you're a likable (albeit smelly) ogre named Shrek. On a mission to retrieve a gorgeous princess from the clutches of a fire-breathing dragon, Shrek teams up with an unlikely compatriot -- a wisecracking donkey.
Shrek, Fiona and Donkey set off to Far, Far Away to meet Fiona's mother and father. But not everyone is happy. Shrek and the King find it hard to get along, and there's tension in the marriage. The fairy godmother discovers that Shrek has married Fiona instead of her Son Prince Charming and sets about destroying their marriage.
The King of Far Far Away has died and Shrek and Fiona are to become King & Queen. However, Shrek wants to return to his cozy swamp and live in peace and quiet, so when he finds out there is another heir to the throne, they set off to bring him back to rule the kingdom.
Princess Jasmine grows tired of being forced to remain in the palace, so she sneaks out into the marketplace, in disguise, where she meets street urchin Aladdin. The couple falls in love, although Jasmine may only marry a prince. After being thrown in jail, Aladdin becomes embroiled in a plot to find a mysterious lamp, with which the evil Jafar hopes to rule the land.
When timid bank clerk Stanley Ipkiss discovers a magical mask containing the spirit of the Norse god Loki, his entire life changes. While wearing the mask, Ipkiss becomes a supernatural playboy exuding charm and confidence which allows him to catch the eye of local nightclub singer Tina Carlyle. Unfortunately, under the mask's influence, Ipkiss also robs a bank, which angers junior crime lord Dorian Tyrell, whose goons get blamed for the heist.
'Toon star Roger is worried that his wife Jessica is playing pattycake with someone else, so the studio hires detective Eddie Valiant to snoop on her. But the stakes are quickly raised when Marvin Acme is found dead and Roger is the prime suspect.
Led by Woody, Andy's toys live happily in his room until Andy's birthday brings Buzz Lightyear onto the scene. Afraid of losing his place in Andy's heart, Woody plots against Buzz. But when circumstances separate Buzz and Woody from their owner, the duo eventually learns to put aside their differences.
Andy heads off to Cowboy Camp, leaving his toys to their own devices. Things shift into high gear when an obsessive toy collector named Al McWhiggen, owner of Al's Toy Barn kidnaps Woody. Andy's toys mount a daring rescue mission, Buzz Lightyear meets his match and Woody has to decide where he and his heart truly belong.
Rattfink's country, Hawkland, and Roland's country, Doveland, go to war.
Roland is building a suspension bridge across the big river outside the city. Rattfink's boss (his uncle) orders him to sabotage the construction.
Roland Hood takes money from evil tax-collector Rattfink to give to the poor. Rattfink, however, has other ideas.
The king hires Roland to capture pirate Rattfink.
Roland and Rattfink compete against each other in a 1901 car race.
Three ordinary, disillusioned citizens decide to rob an armored car.
When the Justice League goes missing and villains overrun Metropolis, there's only one team that can solve this mystery: Scooby-Doo and the gang! But wait, there's a new dog in town – Krypto – Superman's Superdog with Super Powers. Mystery Inc. will need all the help it can get when phantoms menace the Justice League's headquarters.
Lewis, a brilliant young inventor, is keen on creating a time machine to find his mother, who abandoned him in an orphanage. Things take a turn when he meets Wilbur Robinson and his family.
Elizabeth Thatcher, a cultured young teacher in 1910, fears leaving her comfortable world in the city. But when she accepts a teaching position in a frontier town, she finds new purpose and love with a handsome Royal Canadian Mountie.
John Brown is a bumbling but well-intentioned security guard who is badly injured in an explosion planned by an evil mastermind. He is taken to a laboratory, where Brenda, a leading robotics surgeon, replaces his damaged limbs with state-of-the-art gadgets and tools. Named "Inspector Gadget" by the press, John -- along with his niece, Penny, and her trusty dog, Brain -- uses his new powers to discover who was behind the explosion.