An investigative officer takes up a case involving the deaths of three different women murdered by three different killers with varying motives.
Humanity finds a mysterious object buried beneath the lunar surface and sets off to find its origins with the help of HAL 9000, the world's most advanced super computer.
Low-level bureaucrat Sam Lowry escapes the monotony of his day-to-day life through a recurring daydream of himself as a virtuous hero saving a beautiful damsel. Investigating a case that led to the wrongful arrest and eventual death of an innocent man instead of wanted terrorist Harry Tuttle, he meets the woman from his daydream, and in trying to help her gets caught in a web of mistaken identities, mindless bureaucracy and lies.
Renee wakes up one morning in the middle of the desert with blood on her hands. She cannot remember why she is there, how she got there or with whom she came. Her quest to uncover forgotten events leads her on a journey of discovery where reality and memory collide and people are not what they seem.
A damsel in distress agrees to run away with her wealthy lover in order to escape from her abusive husband. But all is not as it seems in this 1940s film noir.
Clarice Starling is a top student at the FBI's training academy. Jack Crawford wants Clarice to interview Dr. Hannibal Lecter, a brilliant psychiatrist who is also a violent psychopath, serving life behind bars for various acts of murder and cannibalism. Crawford believes that Lecter may have insight into a case and that Starling, as an attractive young woman, may be just the bait to draw him out.
Former policeman Lenny Nero has moved into a more lucrative trade: the illegal sale of virtual reality-like recordings that allow users to experience the emotions and past experiences of others. While they typically contain tawdry incidents, Nero is shocked when he receives one showing a murder.
Writer Blake Sinclair finds herself in a fight for her life against a bloodthirsty maniac who has been leaving multiple victims in his wake as he returns to the mountain town of Northdale.
When an alien race and factions within Starfleet attempt to take over a planet that has "regenerative" properties, it falls upon Captain Picard and the crew of the Enterprise to defend the planet's people as well as the very ideals upon which the Federation itself was founded.
The chilling and relentless Jigsaw killer returns to terrorize the city once again. When a gruesome murder victim emerges with unmistakable traces of Jigsaw's sinister methods, Detective Eric Matthews is thrust into a high-stakes investigation. To his surprise, apprehending Jigsaw seems almost too easy, but what he doesn't realize is that being caught is merely another piece of Jigsaw's intricate puzzle.
Prot is a patient at a mental hospital who claims to be from a far away planet. His psychiatrist tries to help him, only to begin to doubt his own explanations.
Twenty-eight days after a killer virus was accidentally unleashed from a British research facility, a small group of London survivors are caught in a desperate struggle to protect themselves from the infected. Carried by animals and humans, the virus turns those it infects into homicidal maniacs -- and it's absolutely impossible to contain.
Two men wake up to find themselves shackled in a grimy, abandoned bathroom. As they struggle to comprehend their predicament, they discover a disturbing tape left behind by the sadistic mastermind known as Jigsaw. With a chilling voice and cryptic instructions, Jigsaw informs them that they must partake in a gruesome game in order to secure their freedom.
A fatalistic car crash in Mexico city sets off a chain of events in the lives of three people: a supermodel, a young man wanting to run off with his sister-in-law, and a homeless man. Their lives are catapulted into unforeseen situations instigated by the seemingly inconsequential destiny of a dog.
When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world...And becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
A huge wave is about to destroy the city. Many people leave in panic, only a few remain in the lonely streets. Among them are SEBASTIAN, a skeptical and irresolute young loner; ANA, a woman who seeks in others the passion she can’t live; and an apocalyptic GIRL. They turn the city into a games board where the stakes are love and the end of the world.
A young boy and girl travel in a strange car and encounter various objects which come alive to help them. Eventually they leave the Earth altogether and visit a strange, new planet.
Noah Atherton deals with satan and cubes to help save his mother.
A girl living alone in a post apocalyptic wasteland finds herself hunted down by marauders who want her to fight in their fighting pit for their entertainment.
Held captive for 7 years in an enclosed space, a woman and her young son finally gain their freedom, allowing the boy to experience the outside world for the first time.