Even though Sam's father is hardly ever home because he is often away on business trips, he is able to connect with his son by teaching him how to pack a suitcase.
In the year 50 BC, Gaul is occupied by the Romans - nearly. But the small village of Asterix and his friends still resists the Roman legions with the aid of their druid's magic potion, which gives superhuman strength. Learning of this potion, a Roman centurion kidnaps the druid to get the secret formula out of him.
Due to an unfortunate accident involving Obelix throwing a menhir, Getafix the druid not only loses his memory, but goes completely mad. Now deprived of the wisdom of their beloved druid and the protection provided by his magic potion, the Armorican village falls prey to a proclaimed soothsayer who comes with ominous predictions and overweening ambitions. It's up to Asterix to keep his villager friends within reason and hopefully get Getafix to remember the magic potion's recipe before the impending Roman attack.
A farmer has computerised his farm but hasn't counted on bugs in the system ... and the cow wants to jump over the church.
When marauding Romans capture - and catapult - their pal Getafix into lands unknown, the shrewd and cunning Asterix and his able sidekick Obelix spring into action! But their journey leads them to a strange and dangerous new world, where they must face a tribe of Indians, a stampeding herd of buffalo and a medicine man with designs on their magic potion!
One little ancient British village still holds out against the Roman invaders. Asterix and Obelix are invited to help. They must face fog, rain, warm beer and boiled boar with mint sauce, but they soon have Governor Encyclopaedius Britannicus's Romans declining and falling. Until a wild race for a barrel of magic potion lands them in the drink.
Asterix and Obelix have been given a tough mission: Transform the chief's lazy nephew Justforkix into a warrior. When the Vikings abduct him and bring him back to their homeland, Asterix and Obelix must travel to Norway to rescue Justforkix.
When her grandson is kidnapped during the Tour de France, Madame Souza and her beloved pooch Bruno team up with the Belleville Sisters—an aged song-and-dance team from the days of Fred Astaire—to rescue him.
Popular animated hero Asterix and his faithful sidekick Obelix travel to ancient Egypt to help Cleopatra build a new summer home. Cleopatra and Julius Caesar have made a bet, with Caesar wagering the project cannot be completed in a few weeks time. With the help of a magic potion, Asterix comes to the rescue of the Queen of the Nile as Caesar and an angry architect plot against them.
Popolo, a magician full of spirit who works at a small circus, loses the legs of his beloved assistant Amabilé during the act of the woman cut in half. Of course, she gets mad at him, especially when they are both fired. To cheer her up, Popolo promises to pay her a vacation, but he needs to find a job first, any job.
An ogre breaks his teeth the day before Saint-Festin, the ogres’ great celebration day. A magician botches his trick of sawing a woman in half, and loses his assistant’s legs. An overequipped hiker gets stuck in the elevator for several days. An old man falls in love with a runaway pair of legs. A mother asks her neighbour to look after her children on the eve of Saint-Festin… In one building, the lives of ten next-door neighbours, or the neighbours of neighbours, intertwine as they grapple with the dramas, joys, surprises and dangers of everyday life.
Since her parents passed away, Princess Mona lives by herself in a castle with two hideous, ghastly characters, Goomi and His Lordship. One day her sobs draw the attention of a unicorn, called U, who wants to comfort and protect Mona for as long as she needs. U becomes Mona's companion, her confidant and her inseparable friend. While Mona grows into a beautiful princess, a group of charming, peaceful and fanciful Yeah-Yeah’s settles in the neighboring forest. They have no particular special powers, yet they soon bring about major changes in everyone's lives, especially in Kulka, the dreamy musician.
The moon shines, a young couple plays in the forest. Their game leads them to an unfamiliar garden, in the middle of a clearing. Unaware of danger, the young lovers enter the maze of a garden at midnight. Little by little, they are submerged by a intoxicating spell. They lose themselves in the strange labyrinth. Will they manage to break the spell that keeps them prisoner?
Agnès, Juliette and Carmen's neighbour, writes children's storybooks that take place in a fantasy world, The Kingdom of the Winds. The intrepid sisters discover a passageway between their world and this extraordinary universe. Once on the other side, the girls take on the appearance of cats and discover Sirocco, a terrifying character who can control the wind.
Cowboys aren't afraid to die. Their death, always spectacular, is the grand finale of a tragic destiny. But when a cowboy messes up his exit, when he seems to hesitate awkwardly between life and death, the Western turns to the absurd.
A grouchy bear doses Santa Claus with a sleeping potion in order to ruin Christmas in this animated feature.
A French illusionist travels to Scotland to work. He meets a young woman in a small village. Their ensuing adventure in Edinburgh changes both their lives forever.
It's a catastrophe! A flood has hit our planet and an unusual group of people are all that remains. Led by Ferdinand, a modern day Noah, this little group have managed to defy the furiously raging elements. People and animals alike are dragged through this incredible whirlpool of an adventure.
La vie secrète d’Émile Frout
The werewolves that live in this secluded place are particularly savage: when not attacking anything that moves, they spend their time arguing and fighting. Driven by instinct, one young werewolf chases pink flamingos through the wild, straying far from home. Before he knows it, he’s in a place he knows nothing about: the world of humans.