The year is 2047. Our planet is ruled by the repressive Confederate Central Government (CCG). Ryan is a Green War rebel agent sent on a mission by Sponge to collect evidence against the CCG for its heinous crimes. Ryan soon faces the sinister Colonel Asimov, Major Anderson and a group of mercenaries lead by Lobo. His mission quickly turns chaotic when he meets Tuage, a mutant survivor of the CCG rebellion who swears to help Ryan save what is left of their world … or does she?
Following World War III, four survivors at an desert military installation attempt to drive across the desolate wasteland of America to Albany, where they hope more survivors are living, using a specially built vehicles to protect themselves against the freakish weather, mutated plant and animal life, and other dangers encountered along the way.
Prepare yourself for the all too deadly future. Cash, the heroine of Cyborg 2, is living safe in the free zone. But not for long. Biomechanical problems are taking down her systems and a visit to a doctor in Silica confirms her worst fears. She is more then a marvel of cyborg technology. She is the first of her kind to become a creator-she is pregnant.
Thirteen-year-old Mila Malinov wakes up alone in the back of a cab. Arriving at the densely packed apartment block of zone 21, she makes her way to her room as the watchful eye of the global government hovers above in the form of monitor drones. Across the courtyard, another set of eyes watches her, a protective Mother. Her room is small, cubed, and very simplistic. In her ear, a voice keeps her company. Her father, Darko Malinov checks in. He speaks to her through an earpiece making sure she’s okay. The next day, Mila visits the local bartering station that’s at the end of the long alley that hugs her apartment block. Currency in this world has resorted back to bartering, swapping items for other items. Mila finds a group of interested buyers and swaps a capacitor for some food, all while her father guides her. That night, she shares a meal with her father via voice, wishing that he was there instead. As Mila sleeps, a figure sneaks up to her door making Mila nervous.
In a post-apocalyptic world, the residents of an apartment above the butcher shop receive an occasional delicacy of meat, something that is in low supply. A young man new in town falls in love with the butcher's daughter, which causes conflicts in her family, who need the young man for other business-related purposes.
A scientist in a surrealist society kidnaps children to steal their dreams, hoping that they slow his aging process.
In a future world where the disease has been finally defeated and everything can be sold, even the crude spectacle of death, the rare case of a dying woman becomes the morbid theme of a revolutionary reality show, broadcast through the curious eyes of a peculiar camera.
An undercover cop in a not-too-distant future becomes involved with a dangerous new drug and begins to lose his own identity as a result.
A "symbolic" character traces the path of man in search of salvation in this world within his own ghosts and deformations.
Deadly dance tournament is carried out in the city survived after nuclear apocalypse. Energy is extracted from the loser for the city to survive. A young guy from the street is forced to take part in the tournament and falls in love with girl who volunteered to participate in the battle. Will they survive or the arena will take their lives?
The story takes place in a dystopia deprived of freedom of making choices and begins as the protagonist, decides for the first time in his life to escape to Yass Land where any decisions are celebrated. He escapes a fictional land in which the civilians' actions are controlled and monitored by the government. The actor deviates from the controlled community for freedom in YAASS land. As he flees, viewers are given two actions that the actor could take. The story continues on from the actions they choose, leading to different endings.
The residents of a small town are excited when a flaming meteor lands in the hills, until they discover it is the first of many transport devices from Mars bringing an army of invaders invincible to any man-made weapon, even the atomic bomb.
The Nazis, exasperated at the number of escapes from their prison camps by a relatively small number of Allied prisoners, relocate them to a high-security 'escape-proof' camp to sit out the remainder of the war. Undaunted, the prisoners plan one of the most ambitious escape attempts of World War II. Based on a true story.
Robert Neville is a scientist who was unable to stop the spread of the terrible virus that was incurable and man-made. Immune, Neville is now the last human survivor in what is left of New York City and perhaps the world. For three years, Neville has faithfully sent out daily radio messages, desperate to find any other survivors who might be out there. But he is not alone.
Sergeant Todd is a veteran soldier for an elite group of the armed forces. After being defeated by a new breed of genetically engineered soldiers, he is dumped on a waste planet and left for dead. He soon interacts with a group of crash survivors who lead out a peaceful existence. The peace is broken as the new soldiers land on the planet to eliminate the colony, which Sergeant Todd must defend.
In a far-future time ruled by the supernatural, a young girl requests the help of a vampire hunter to kill the vampire who has bitten her and thus prevent her from becoming a vampire herself.
In a dystopian future, Dredd, the most famous judge (a cop with instant field judiciary powers) is convicted for a crime he did not commit while his murderous counterpart escapes.
Finley and his wife rely on the microchips in their neck to live their lives but they can never kiss again. When Finley openly voices criticism of the world that technology has given them, he loses his wife to the very malevolent tech company that implanted the microchips in their bodies. Finley then sets off to save the world the world by fixing the very tech that drives it.
Set in the year 2024 in post-apocalyptic America, 18-year old Vic and his telepathic dog, Blood, are scavengers in the desolate wilderness ravaged by World War IV, where survivors must battle for food and shelter in the desert-like wasteland. Vic and Blood eke out a meager existence, foraging for food and fighting gangs of cutthroats.
In the far future, a savage trained only to kill finds a way into the community of bored immortals that alone preserves humanity's achievements.