After a flight back home, Sam Hendrix returns with a doll he innocently acquired along the way. As it turns out, the doll is actually stuffed with heroin, and a group of criminals led by the ruthless Roat has followed Hendrix back to his place to retrieve it. When Hendrix leaves for business, the crooks make their move -- and find his blind wife, Susy, alone in the apartment. Soon, a life-threatening game begins between Susy and the thugs.
A nine year old boy named Joey, who after the tragic death of his father, begins to experience psychic powers such as allowing him to move inanimate objects with his mind, set things on fire, and even communicate with his dead father. However, not everything is good for Joey as his newly gained powers accidentally awake an evil supernatural force that is contained inside the body of an old ventriloquist's dummy that Joey found in an abandoned house. The supernatural Dummy shows similar powers to Joey's, and soon he puts the lives of everyone near Joey in danger as the evil Dummy has dark plans for Joey's special powers.
Shadow Realm is a compilation of two episodes planned for the short-lived Fox Network television series Night Visions. Each episode contained two stories and were originally hosted by musician/actor/writer Henry Rollins. The Sci-Fi Channel acquired the rights to broadcast the episodes, including the last three unaired episodes and strung two of them together as an anthology movie. Title sequences and end credits were changed and the Henry Rollins introductions were removed from the final product.
After receiving an exotic small animal as a Christmas gift, a young man inadvertently breaks three important rules concerning his new pet, which unleashes a horde of malevolently mischievous creatures on a small town.
Martín is a tormented and solitary man who hides a shameful and unspeakable secret: he lives with a life-size doll which he treats as if it were his wife. This idyliic, loving existence will be gravely threatened when a prostitute, her daughter, and a pimp enter his life.
The Strange Case of Dr. Toñito
While celebrating Christmas at a cabin in the woods, a group of high school students are stalked by a psychotic killer obsessed with horror movie icons.
A woman trying to recover from a sexual attack is locked in a posh apartment with a corpse of the very man she's been dreaming would murder her. She tries to hang on to reality when objects around her seem to come to life.
Pops Ghostly and his family need your help defending their quaint suburban home from ghouls, goblins, and other creatures. This is an Action Max "Game Video" interactive VHS movie.
A precocious girl, her nasty parents, two punk-rock losers and a weak-kneed salesman inadvertently become the guests of two ghoulish senior citizens in their dark, haunted mansion.
Alex Whitaker and three other gifted psychics investigate rumors that the secret of life has been discovered by master puppeteer, Andre Toulon, in the form of five killer puppets uniquely qualified for murder and mayhem.
A new team of paranormal researchers has come to the hotel to investigate its murder-soaked past; the puppets -- led by a new member, Torch -- shed some light on the matter, as they tunnel, burn, strangle and hook to survive.
After hearing that mystical toymaker Andre Toulon has managed to create a troupe of sentient, living puppets, Nazi underling Dr. Hess sets his sights on exploiting Toulon's powers for the glory of the Reich.
Blade, Tunneler, and Pinhead go toe-to-toe with a team of terrifying, gremlin-like creatures known as "Totems" that are sent by the Egyptian demon Sutekh to recapture the magic stolen by Toulon.
Sutekh, the dark pharaoh from another dimension, sends his own puppet, Totem, to continue his quest to kill Rick and steal the magic which animates the puppets.
Andre Toulon's diminutive assassins take up residence at The House of Marvels, a traveling doll circus run by Dr. Magrew, who has been trying to create a living doll of his own with little success.
Andre Toulon, living a peaceful life as a puppeteer in pre-WWI Paris, encounters the renegade sorcerer Afzel, who has stolen the mysterious secrets of life from the dark god Sutekh.
After the mysterious death of his Aunt, a confirmed skeptic lawyer, Bryan Becket, dismisses reports that her house is haunted and moves in. Immediately occurrences begin he cannot explain. And beyond the occurrences there is something about the house which gnaws at Becket - some strange connection he senses he has with the house's past. Soon, the haunting turns personal.
While on a stakeout, Judith Gray, a beautiful, tough cop, is trapped inside a warehouse full of toys that have been awakened to murderous life by a strange child of darkness.
Alma, a little girl, skips through the snow covered streets of a small town. Her attention is caught by a strange doll in an antique toy shop window. Fascinated, Alma decides to enter.