Alessandra, a young student, is found dead on her university campus by three mysterious women who decide to bring her back to life. Upon reviving, the witches will present Alessandra with a difficult task: she must find and kill her murderer in order to reestablish the natural balance of things. Otherwise, Alessandra will face a fate worse than death...
Dead End Kids epic. The boys want desperately to fly, and get mixed up with crooked crop dusters, whose planes are flying deathtraps.
Travis and his sister, Whitney, visit their grandparents for the summer and fall through a magical portal which transports him to the world of American hero Paul Bunyan and his big, blue, talking ox, Babe.
Recently orphaned, a young boy is taken in by his godmother who is shocked to realize that she can see the boy's imaginary friend: a flamboyant, French magician named Bogus.
An archaeologist is in danger because of his discoveries.
Wicket the Ewok and his friends agree to help two shipwrecked human children, Mace and Cindel, on a quest to find their parents.
Local gangsters apply pressure to the wrong family when they realize that the leader of the family is a mother with powerful kung fu skills.
In his homeland of Alagaesia, a farm boy happens upon a dragon's egg -- a discovery that leads him on a predestined journey where he realized he's the one person who can defend his home against an evil king.
Bilbo Baggins the Hobbit was just minding his own business, when his occasional visitor Gandalf the Wizard drops in one night. One by one, a whole group of dwarves drop in, and before he knows it, Bilbo has joined their quest to reclaim their kingdom, taken from them by the evil dragon Smaug. The only problem is that Gandalf has told the dwarves that Bilbo is an expert burglar, but he isn't...
Molly Mahoney is the awkward and insecure manager of Mr. Magorium's Wonder Emporium—the strangest, most fantastic and most wonderful toy store in the world. After Mr. Magorium bequeaths the store to her, a dark and ominous change begins to take over the once-remarkable Emporium.
In 1926, Newt Scamander arrives at the Magical Congress of the United States of America with a magically expanded briefcase, which houses a number of dangerous creatures and their habitats. When the creatures escape from the briefcase, it sends the American wizarding authorities after Newt, and threatens to strain even further the state of magical and non-magical relations.
Long ago, a fallen Makai Priestess named Higari became too powerful and after tampering with powers no one should wield, she had to be stopped and was eventually sealed away by another Makai Priest named Sougen. Using his body and his own life, he created the Tougen Flute and sealed Higari shortly after his death. However, through a special ritual, those who seek Higari's power can resurrect her by replaying eight notes on the Tougen Flute to undo Sougen's seal. In the present, while Kouga Saezima has travelled to the promised land (Garo: Soukoku no Maryu), two fallen priests,Jabi and Rekka, will attempt to return Higari.
A man named Farmer sets out to rescue his kidnapped wife and avenge the death of his son – two acts committed by the Krugs, a race of animal-warriors who are controlled by the evil Gallian.
Astérix and Obélix have to win the Olympic Games in order to help their friend Alafolix marry Princess Irina. Brutus uses every trick in the book to have his own team win the game, and get rid of his father Julius Caesar in the process.
With his eye on a lovely aristocrat, a gifted illusionist named Eisenheim uses his powers to win her away from her betrothed, a crown prince. But Eisenheim's scheme creates tumult within the monarchy and ignites the suspicion of a dogged inspector.
On a distant island a man waits. Robbed of his position, power and wealth, his enemies have left him in isolation. But this is no ordinary man, and this no ordinary island. Prospero is a magician, able to control the very elements and bend nature to his will. When a sail appears on the horizon, he reaches out across the ocean to the ship that carries the men who wronged him. Creating a vast magical storm he wrecks the ship and washes his enemies up on the shore. When they wake they find themselves lost on a fantastical island where nothing is as it seems.
The Egyptian Queen Cleopatra bets against the Roman Emperor, Julius Caesar, that her people are still great, even if the times of the Pharaohs has long passed. She vows (against all logic) to build a new palace for Caesar within three months. Since all her architects are either busy otherwise or too conservative in style, this ambivalent honor falls to Edifis. He is to build the palace and be covered in gold or, if not, his fate is to be eaten by crocodiles. Edifis calls upon an old friend to help him out: The fabulous Druid Getafix from Gaul, who brews a fantastic potion that gives supernatural strength. In order to help and protect the old Druid, Asterix and Obelix accompany him on his journey to Egypt. When Julius Caesar gets wind of the project succeeding, he has the building site attacked by his troops in order to win the bet and not lose face. But just like the local pirates, he hasn't counted on Asterix and Obelix.
A man with economic problems get's involved with the mafia, but when he is asked to commit murder he refuses, which gets him in trouble with a drug lord, this brings nothing but problems to his son, who must now take control of the situation.
As a computer virus based on Pac-Man invades Japan, a group of doctors attack Genm Corp and begin a wave of terror using stolen Proto Gashats. Ghost and Ex-Aid find themselves at the center of the fight in an effort to protect those most important to them. But they aren’t alone, as Heisei Riders from the past join them to stop Dr. Pac-Man!
The beautiful princess Giselle is banished by an evil queen from her magical, musical animated land and finds herself in the gritty reality of the streets of modern-day Manhattan. Shocked by this strange new environment that doesn't operate on a "happily ever after" basis, Giselle is now adrift in a chaotic world badly in need of enchantment. But when Giselle begins to fall in love with a charmingly flawed divorce lawyer who has come to her aid - even though she is already promised to a perfect fairy tale prince back home - she has to wonder: Can a storybook view of romance survive in the real world?