Along with his new friends, a teenager who was arrested by the US Secret Service and banned from using a computer for writing a computer virus discovers a plot by a nefarious hacker, but they must use their computer skills to find the evidence while being pursued by the Secret Service and the evil computer genius behind the virus.
After being rescued from the ruins of Virtual Space Industries, Jobe is rebuilt and reconnected to virtual reality by corporate mogul Jonathan Walker. Years later, teenage hacker Peter Parkette helps Jobe locate Benjamin Trace, the original creator of virtual reality, only to uncover Jobe’s plan to launch a new world order using Walker’s tech. Now, Peter, Trace, Cori, and a band of runaways must stop Jobe and Walker before they enslave humanity through cyberspace.
A hacker who is spying on a pretty neighbour messes up his assignment to break into Swiss bank accounts for Russian mobsters.
During a routine prison work detail, convict Piper is chained to Dodge, a cyberhacker, when gunfire breaks out. Apparently, the attack is related to stolen money that the Mafia is after, and some computer files that somebody wants desperately to bury. The pair, who don't exactly enjoy each other's company, escape and must work together if they are to reach Atlanta alive. Luckily, they meet a woman who may be willing to help them.
Jimi, a computer game designer, finds that his latest product has been infected by a virus which has given consciousness to the main character of the game, Solo. Tormented by the memory of his fled girlfriend Lisa and begged by Solo to end its useless "life", Jimi begins a search for people who can help him both to discover what happened to Lisa and to delete his game before it is released.
A game designer on the run from assassins must play her latest virtual reality creation with a marketing trainee to determine if the game has been damaged.
A conflict of interest between two high-kicking assassin sisters is complicated as they're pursued by the criminals who hired them and an equally high-kicking female cop.
Charlie Croker pulled off the crime of a lifetime. The one thing that he didn't plan on was being double-crossed. Along with a drop-dead gorgeous safecracker, Croker and his team take off to re-steal the loot and end up in a pulse-pounding, pedal-to-the-metal chase that careens up, down, above and below the streets of Los Angeles.
Rogue agent Gabriel Shear is determined to get his mitts on $9 billion stashed in a secret Drug Enforcement Administration account. He wants the cash to fight terrorism, but lacks the computer skills necessary to hack into the government mainframe. Enter Stanley Jobson, a n'er-do-well encryption expert who can log into anything.
The life of a young computer systems analyst is thrown into turmoil after arriving in Istanbul to start a new job. She soon finds her passport missing, her credit cards useless, her bank account empty and her identity stolen. As the story progresses we find people and events may not be what they seem.
State-of-the-art security system creator Jack Stanfield has cemented his reputation as a man who's thought of everything. But when a criminal finds a way into his personal life, everything Jack holds dear is suddenly at stake.
A computer programmer's dream job at a hot Portland-based firm turns nightmarish when he discovers his boss has a secret and ruthless means of dispatching anti-trust problems.
When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world and becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
In a first-person shooter game leaked to the Dark Web, a group of mercenaries disguised with baby faces invade mansions of the wealthy and powerful with murderous intent. However, as gamers livestream, the protagonists’ gang of horrific murders may or may not be correlating with reality.
Get your geek on! THACO is the story of four nerds in their 30s - adults, but not grown up - who never quite get around to the dungeon adventure on game night. Jon (the rules lawyer) and Duck (the hardcore gamer) harass Bill, their DM, while waiting for the perpetually late Aaron to show up. They go over the games that have affected, infected, and generally warped their minds - and they wouldn't have it any other way.
In an effort to end family feuding, a young gypsy travels back in time to kill mammoths to ensure Hungary becomes rich by killing mammoths in order to create a massive oil reservoir. Things don't go entirely according to plan...
After taking a bullet to the head, Salander is under close supervision in a hospital and is set to face trial for attempted murder on her eventual release. With the help of journalist Mikael Blomkvist and his researchers at Millennium magazine, Salander must prove her innocence. In doing this she plays against powerful enemies and her own past.
The USA is attacked by a large group of well organized terrorists who communicate through a computer network via satellite. A bunch of highschool kids has hacked the password and gained access. Believing it's a game they unknowingly cause terror acts all over the country. An anti-terror force fights against the terrorists.
Kathiravan, a major in the Indian army with anger management issues, is compelled by circumstances to borrow a loan from a bank with false documents. When the entire money in the account vanishes, Kathiravan tries to track down the scamsters, and it leads him to White Devil, a master hacker.
In a future where people are turned into slaves via subliminal messaging, a normal man has to destroy his senses to regain his freedom.