John Anderton is a top 'Precrime' cop in the late-21st century, when technology can predict crimes before they're committed. But Anderton becomes the quarry when another investigator targets him for a murder charge.
The final installment finds Marty digging the trusty DeLorean out of a mineshaft and looking for Doc in the Wild West of 1885. But when their time machine breaks down, the travelers are stranded in a land of spurs. More problems arise when Doc falls for pretty schoolteacher Clara Clayton, and Marty tangles with Buford Tannen.
Dr. Frankenstein and his monster both turn out to be alive, not killed as previously believed. Dr. Frankenstein wants to get out of the evil experiment business, but when a mad scientist, Dr. Pretorius, kidnaps his wife, Dr. Frankenstein agrees to help him create a new creature.
Former policeman Lenny Nero has moved into a more lucrative trade: the illegal sale of virtual reality-like recordings that allow users to experience the emotions and past experiences of others. While they typically contain tawdry incidents, Nero is shocked when he receives one showing a murder.
Teenagers in a small town are dropping like flies, apparently in the grip of mass hysteria causing their suicides. A cop's daughter, Nancy Thompson, traces the cause to child molester Fred Krueger, who was burned alive by angry parents many years before. Krueger has now come back in the dreams of his killers' children, claiming their lives as his revenge. Nancy and her boyfriend, Glen, must devise a plan to lure the monster out of the realm of nightmares and into the real world...
Prot is a patient at a mental hospital who claims to be from a far away planet. His psychiatrist tries to help him, only to begin to doubt his own explanations.
Twenty-eight days after a killer virus was accidentally unleashed from a British research facility, a small group of London survivors are caught in a desperate struggle to protect themselves from the infected. Carried by animals and humans, the virus turns those it infects into homicidal maniacs -- and it's absolutely impossible to contain.
A teenager's weekend at a lake house with her father takes a turn for the worse when a group of convicts wreaks havoc on their lives.
Eighties teenager Marty McFly is accidentally sent back in time to 1955, inadvertently disrupting his parents' first meeting and attracting his mother's romantic interest. Marty must repair the damage to history by rekindling his parents' romance and - with the help of his eccentric inventor friend Doc Brown - return to 1985.
A circus' beautiful trapeze artist agrees to marry the leader of side-show performers, but his deformed friends discover she is only marrying him for his inheritance.
In a futuristic city sharply divided between the rich and the poor, the son of the city's mastermind meets a prophet who predicts the coming of a savior to mediate their differences.
A young woman is found unconscious in a city street - claims to be another person who was brutally murdered two months earlier - escapes from a psychiatric hospital in order to prove her identity and find the truth about her life, her death, and her murderer.
A group of friends head out for what is expected to be a vacation of hiking, camping and a good time, but when a backwoods mama finds them on her turf, it becomes anything but a vacation.
Camp counselors are stalked and murdered by an unknown assailant while trying to reopen a summer camp that was the site of a child's drowning.
Freddy enlists Jason to kill on his behalf on Elm Street, after realizing that he can't haunt dreams because people no longer fear him.
A diverse group of ex-cons-turned-movers are convinced by their creepy client, Vern Muller, to pull an all-nighter for a generous pay bump. As the night progresses and rooms are cleared, they slowly uncover the horrors that exist inside his old Victorian mansion, which include boobytraps, human experimentation, Nazi monsters and more. Will they survive the night?
When Mia, a social media star, becomes the target of an online terror campaign, she has to solve a series of games to prevent people she cares about from getting murdered.
In 18th century France, the Chevalier de Fronsac and his Native American friend Mani are sent by the King to the Gevaudan province to investigate the killings of hundreds by a mysterious beast.
A group of college friends reunite for a trip to the forest, but encounter a menacing presence in the woods that's stalking them.
A gang of young thieves flee Paris during the violent aftermath of a political election, only to hole up at an Inn run by neo-Nazis.