A murder in Paris’ Louvre Museum and cryptic clues in some of Leonardo da Vinci’s most famous paintings lead to the discovery of a religious mystery. For 2,000 years a secret society closely guards information that — should it come to light — could rock the very foundations of Christianity.
Six months after the events depicted in The Matrix, Neo has proved to be a good omen for the free humans, as more and more humans are being freed from the matrix and brought to Zion, the one and only stronghold of the Resistance. Neo himself has discovered his superpowers including super speed, ability to see the codes of the things inside the matrix and a certain degree of pre-cognition. But a nasty piece of news hits the human resistance: 250,000 machine sentinels are digging to Zion and would reach them in 72 hours. As Zion prepares for the ultimate war, Neo, Morpheus and Trinity are advised by the Oracle to find the Keymaker who would help them reach the Source. Meanwhile Neo's recurrent dreams depicting Trinity's death have got him worried and as if it was not enough, Agent Smith has somehow escaped deletion, has become more powerful than before and has fixed Neo as his next target.
The human city of Zion defends itself against the massive invasion of the machines as Neo fights to end the war at another front while also opposing the rogue Agent Smith.
A hospice nurse working at a spooky New Orleans plantation home finds herself entangled in a mystery involving the house's dark past.
Blonde Betty Elms has only just arrived in Hollywood to become a movie star when she meets an enigmatic brunette with amnesia. Meanwhile, as the two set off to solve the second woman's identity, filmmaker Adam Kesher runs into ominous trouble while casting his latest project.
In honor of his birthday, San Francisco banker Nicholas Van Orton, a financial genius and a cold-hearted loner, receives an unusual present from his younger brother, Conrad: a gift certificate to play a unique kind of game. In nary a nanosecond, Nicholas finds himself consumed by a dangerous set of ever-changing rules, unable to distinguish where the charade ends and reality begins.
Finding an unfinished script written by Alfred Hitchcock, Martin Scorsese attempts to recreate it himself as Hitchcock would have.
Spiritualist Blanche Tyler and her cab-driving boyfriend encounter a pair of serial kidnappers while trailing a missing heir in California.
The world of Eternia in the aftermath of Skeletor's war on Castle Grayskull, which he has won after seizing Grayskull and the surrounding city using a cosmic key developed by the locksmith Gwildor. The Sorceress is now Skeletor's prisoner and he begins to drain her life-force as he waits for the moon of Eternia to align with the Great Eye of the Universe that will bestow god-like power upon him.
Ex-soldier Frank Brayker is the guardian of an ancient key that can unlock tremendous evil; the sinister Collector is a demon who wants the key so he can initiate the apocalypse. On the run from wicked mercenaries for almost 90 years, Brayker finally stops in at a boarding house in New Mexico where — with the help of its residents — he plans to face off against the Collector and his band of ghouls, preventing them from ever seizing the key.
An Egyptian princess rises from the dead and goes to California for the amulets she needs.
An innocent discovery of a well-preserved mummified Emperor from 200 BC China unearths a 2000 year old nightmare - a secret that should have remained buried.
Having finally secured her first assignment from her family's demolition business, Sam Walczak is sent to supervise the destruction of an apartment house, only to discover a group of tenants still living in the condemned building. One such tenant, Jimmy, tells Sam an urban legend about a serial murderer who used to live in the building and entomb his victims in the walls. What's worse, the dead are believed to still harass the residents to this day.
After intrepid working girl Mary Carter becomes the new owner of a reputedly haunted mansion located off the Cuban coast, a stranger phones warning her to stay away from the castle. Undaunted, Mary sets sail for Cuba with a stowaway in her trunk—wise-cracking Larry Lawrence, a radio announcer who helps Mary get to the bottom of the voodoo magic, zombies and ghosts that supposedly curse the spooky estate.
A lone drifter suffering from partial memory loss accepts a job to look after a psychologically troubled woman in an abandoned house on an isolated island.
An ex-tennis pro carries out a plot to have his wealthy wife murdered after discovering she is having an affair, and assumes she will soon leave him for the other man anyway.
Parapsychologist Elise Rainier and her team travel to Five Keys, NM, to investigate a man’s claim of a haunting. Terror soon strikes when Rainier realizes that the house he lives in was her family’s old home.
As the war between the vampires and the Lycans rages on, Selene, a former member of the Death Dealers (an elite vampire special forces unit that hunts werewolves), and Michael, the werewolf hybrid, work together in an effort to unlock the secrets of their respective bloodlines.
The eminent Dr. Phibes awakens from a decade of suspended animation and heads to Egypt with the corpse of his dead wife, which he intends to resurrect by murdering people in strange and heinous ways.
A group of fashion models disturb the tomb of a mummy and revive an ancient curse. Along with the mummy rising, slaves who were buried in the desert thousands of years before, also rise, with a craving for human flesh.