The virtual landscapes of a video game are transformed into an existential tale of solemn beauty.
Video Weavings is a link between the modern (video) and the ancient (weaving) technologies. Video Weavings are based on poetic mathematical rhymes, or algorithms, visualized in real time on the warp and weft of video's horizontal and vertical scanning electron beams, color phosphors, plasma cells, and LCD pixels.
Abstract computer animation set to autoharp solo music composed and performed by Jordan Belson
In a watery near future, a man embarks on a quest to rescue his stolen pet cyber-shark.
One month after Kayaba Akihiko's game of death began, the death toll continues to rise, two thousand players having already lost their lives to the ultra-difficult VRMMO world of Sword Art Online. On the day of the strategy meeting to plan out the first-floor boss battle, Kirito, a solo player who vows to fight alone to get stronger, runs into a rare, high-level female player. She gracefully dispatches powerful monsters with a single rapier that flashes like a shooting star in the night...
Ryo Hazuki finds himself seeing his father Iwao die at the hands of a mysterious Chinese man named Lan Di, who also steals an item Iwao had called the "Dragon Mirror". Ryo makes it his mission to get revenge on Lan Di, but first he has to find out how to find him, with the warhouse docks & the Mad Angels gang being his best leads.
Somewhere on the internet is a land where communities pretend to live out a survivalist fiction. The avatars of the directors of Knit’s Island spent 963 hours there, creating a fascinating film resulting from their encounter with these communities. The “players” reveal their fears and fantasies, in an at times unsettling blurring of the real and the virtual.
A meditation on isolation through paint textures, video collage and sound
Luca follows in his father's footsteps to rescue his mother from evil Ladja. Finding the heavenly hero who wields the Zenithian sword is his only hope.
Real time development of a video feedback, processed and controlled through a video keyer. Sound results from video signals, interfaced with audio synthesizer.
When Scooby and the gang get trapped in a video game created for the gang, they must fight against the 'Phantom Virus.' To escape the game they must go level by level and defeat the game once and for all.
A short film about a mother trying to deal with her videogame addicted son.
A young, wannabe streetwear influencer dying to make an impact on the world gets a lot more than he bargained for when a shy but obsessive fan decides to help him become a star for his own gain at the expense of everyone else involved. Macabre Metrics is an almost feature-length, visually experimental exploration into the world of image culture set in Seoul. Shot entirely on iPhone with animated sequences.
In this funny and inventive animation, Paul Cabon shows us that you can come to terms with going bald, but that you don’t have to like it.
Like a Wave in the Sea
A whirlwind of improvisation combines the images of animator Pierre Hébert with the avant-garde sound of techno whiz Bob Ostertag in this singular multimedia experience, a hybrid of live animation and performance art.
Eu não seria eu
The video debut of experimental musicians and culture jamming artists Emergency Broadcast Network.
Autoportrait
Indian and Cowboy are about to set off on a magnificent cruise on a luxury liner, but they have made a big mistake. They completely forgot that today is the first day of school! Goodbye tropical islands, our friends are back at their desks in school listening as the teacher drones on and on.