A girl returns home in the middle of the night. In one of the streets she finds a mysterious chair that catches her attention. The girl, attracted by curiosity, approaches to rock it. That little gesture will wake up something disturbing.
A cineastic meeting of two characters who are directly related to each other: Camera (Cinematographer) and Dancer. Both can define space/room, but only through interaction. They meet each other in an abstract setting (a white cube) and start a dramatic play.
An escort confronts a blackmailer looking to take down the organization she works for.
William stands at the window telling Abigail his story of walking down 'the witches' path. The unseen spectral Abigail taunts William suggesting that he walked down the path hoping to see her. William does not contradict her, but instead recalls that just as he thought he had made it past, 'and then the girls appeared'. As the story continues in flashback, William discovers two drunk girls - Sarah and the very wasted Katrina - who ask for his assistance. Seeing the helplessness of their situation, William decides to help walk the girls home. William is slowly drawn in by Katrina first by her mindlessly echoing of 'Love me' and then by her demanding a kiss. William gives her a kiss at first reluctantly and then more passionately at her urging. Abigail torments the conflicted William telling him that the girls are really minions of the witches. As the trio approach Katrina's apartment, Sarah can only watch in fear as William becomes more physically possessive of Katrina.
Black public figure Jim Taylor is pursued by the police. He dies from a bullet in the head. In a private clinic, he is transplanted with the brain of Sheriff Maclain, who died in a car accident. While remaining black, he begins to think like a racist Maclain.
The sixth in The Shadow series of shorts from Universal. In this one the circus trapeze artist falls to her death when someone flips the light switch just as she starts her famed triple somersault. It only takes the circus manager about fifteen minutes to figure out the obvious suspect was the guilty one.
Mouse-X is a mystery/sci-fi story about Anderson, a man who wakes in a building with no idea where he is or how he got there, before slowly discovering that in each of the rooms around him are a thousand clones of himself, all of whom woke into the same mysterious scenario. To escape he needs to outwit his 'selves' whilst overcoming the realization that he is not the only Anderson.
A poetic and nightmarish dive into the deranged mind of a psychotic little girl. Nina is 9 years old but isn’t like other little girls. Nina has two secrets, she has freed Tony the Monster who lives in the magical cave and she has just killed her parents.
A little hedgehog, on the way to visit his friend the bear, gets lost in thick fog, where horses, dogs and even falling leaves take on a terrifying new aspect...
The night turns dangerous when a woman seeks refuge from a storm in an isolated diner. Everyone has a secret and nothing is what it seems.
This is a story about a woman. The people around her remember her differently and tell different stories about her. If you think too hard, you won´t be seeing the woman in the end.
Please have a seat, the movie is about to start...
A surreal, dreamlike film exploring love, depression and death.
A visceral descent into depths of a depraved mind, Paranoid takes the viewer on a dark trail into the roots of insanity where only fragments of reality remain to color the desperate existence of a tortured woman.
Camille, an assistant at an art gallery, hosts Masato Kimura, a Japanese video game designer who has come to France to promote his latest creation. Indifferent to his world, Camille finds the man inscrutable until Masato asks to use her face in his next game.
CTF
A police officer encounters a stranger waiting for an old friend.
A magical girl, who exists outside of space and time, inhabits an odd, timeless landscape that is both old and modern, and spends her days playing and collecting objects from history, things that she loves.
During a rainstorm at a remote manor house, Richard Crayell plays host to several guests. At nine o'clock sharp, he excuses himself from the card table to take his medicine, promising to return soon. When he doesn't, Claire goes in search of him, and finds his door locked from the inside.
When Hannah decides that she's had enough trick-or-treating with her little sister on Halloween night, she finds herself in over her head as she goes searching for the things she lost in a haunted hotel.