Ko Chun is an extremely talented and well known gambler. On the eve of a big confrontation with a famous Singaporean gambler, Ko walks into a trap set by Knife, an avid but a so-so gambler, meant for an Indian neighbour. Struck on the head, Ko suffers from amnesia and regresses to a child-like state. Knife takes care of Ko and begins to exploit Ko's gambling talents.
It is 1595. Brutal wars have just ended in an uneasy peace between Protestant Sweden and Orthodox Russia. We focus on the spiritual defeats of two conquered Finnish brothers, one a hardened near-psychopathic war hero, the other a gentle scientist in an age with no use for such men. They find themselves in the swampy interior, demarcating the new border with a unit of sadistic Russians.
Thrown naked into a desolate room with thirteen strangers, Tonya discovers that she is the final contestant in a deadly game. Restrained by lethal electronic collars, the players must utilize hints and tools from a box marked "pieces" to find both an exit and the reason for their abduction. One by one the players are eliminated as their "curfew" begins and the lights go out. With each dead body comes another clue, which they use to discover that one of them is the killer. The question is ... which one?
Three people from different walks of life find themselves trapped inside a stalled elevator. What at first seems like an inconvenience rapidly escalates into a nightmare.
Medical researcher Frank, his fiancee Zoe and their team have achieved the impossible: they have found a way to revive the dead. After a successful, but unsanctioned, experiment on a lifeless animal, they are ready to make their work public. However, when their dean learns what they've done, he shuts them down. Zoe is killed during an attempt to recreate the experiment, leading Frank to test the process on her. Zoe is revived -- but something evil is within her.
During an ever-growing epidemic of zombies that have risen from the dead, two Philadelphia SWAT team members, a traffic reporter, and his television-executive girlfriend seek refuge in a secluded shopping mall.
Fifteen years after murdering his sister on Halloween Night 1963, Michael Myers escapes from a mental hospital and returns to the small town of Haddonfield, Illinois to kill again.
A mentally unhinged factory worker must decide whether to listen to his talking cat and become a killer, or follow his dog's advice to keep striving for normalcy.
When his boss is killed, Detroit cop Axel Foley finds evidence that the murderer had ties to a California amusement park called Wonder World. Returning to sunny Beverly Hills once more, Foley reunites with Detective Billy Rosewood to solve the case. Along with Billy's new partner, Detective Jon Flint, they discover that Wonder World is being used as a front for a massive counterfeiting ring.
Twenty-eight days after a killer virus was accidentally unleashed from a British research facility, a small group of London survivors are caught in a desperate struggle to protect themselves from the infected. Carried by animals and humans, the virus turns those it infects into homicidal maniacs -- and it's absolutely impossible to contain.
Two men wake up to find themselves shackled in a grimy, abandoned bathroom. As they struggle to comprehend their predicament, they discover a disturbing tape left behind by the sadistic mastermind known as Jigsaw. With a chilling voice and cryptic instructions, Jigsaw informs them that they must partake in a gruesome game in order to secure their freedom.
Jigsaw has disappeared. Along with his new apprentice Amanda, the puppet-master behind the cruel, intricate games that have terrified a community and baffled police has once again eluded capture and vanished. While city detective scrambles to locate him, Doctor Lynn Denlon and Jeff Reinhart are unaware that they are about to become the latest pawns on his vicious chessboard.
The chilling and relentless Jigsaw killer returns to terrorize the city once again. When a gruesome murder victim emerges with unmistakable traces of Jigsaw's sinister methods, Detective Eric Matthews is thrust into a high-stakes investigation. To his surprise, apprehending Jigsaw seems almost too easy, but what he doesn't realize is that being caught is merely another piece of Jigsaw's intricate puzzle.
Arvid is an ordinary bank clerk who lives a rather unassuming life with his dear girlfriend. But his life is turned completely upside down when he bravely manages to avert a robbery against the bank where he works.
After watching a series of notorious shock films, our lead falls into the life of murder and mayhem. Slowly but surely his mind is in a world of his own as he keeps a girl in his bathroom to torture.
A radio host is kidnapped on air and forced to tell secrets about his past.
Despite Jigsaw's death, and in order to save the lives of two of his colleagues, Lieutenant Rigg is forced to take part in a new game, which promises to test him to the limit.
Several teenagers in a small-town in Colorado concoct a July 4th prank based on a frightening legend that goes awry when their friend ends up accidentally killed; however, the teens agree to keep their involvement a secret from the authorities, who continue to search for the man who apparently killed their friend. A year later, with the July 4th celebration coming up again, the teenagers realize that they're being stalked by someone who clearly intends on keeping the horrible legend alive by killing them off.
After meeting online, Jack and Kristy go on a weekend getaway to the woodlands of rural Missouri. While discovering each other, they soon learn of the terrorizing horrors that the forest has in store.
On the Caribbean island of Matul, white doctor David Menard is trying to stem the tide of cannibal zombies that are returning from the dead. Arriving on the island are Anne and reporter Peter West who are looking for Anne's missing father. The pair soon find themselves under attack from the zombies.