He fought his first battle on the Scottish Highlands in 1536. He will fight his greatest battle on the streets of New York City in 1986. His name is Connor MacLeod. He is immortal.
The Prize has been won. Connor MacLeod is mortal... Now an old man on the verge of death, memories of his past on the planet Zeist resurface, where a vengeful enemy, General Katana, plots to destroy him once and for all.
11-year-old Tim is way ahead of the other boys his age: nothing excites him more than explorers, myths, dinosaurs and legends - and planning his mother's life! One day, however, Tim's life is about to change completely: He accidentally discovers a photo of an explorer living in Scotland on the internet and he looks like the spitting image of his dead father! The adventurous boy secretly sets off on a journey to Iverness, the famous Scottish village on the banks of the legendary Loch Ness. And what awaits him there exceeds Tintin's wildest expectations.
Deceived that he had won the Prize, Connor MacLeod wanders through the world; however, he is awakened from his peaceful life when an entombed immortal magician, Kane, escapes and comes seeking the Highlander.
In the third and final episode of the trilogy, Fantômas imposes a head tax on the rich, threatening to kill those who do not comply.
Sir James Bond is called back out of retirement to stop SMERSH. In order to trick SMERSH, James thinks up the ultimate plan - that every agent will be named 'James Bond'. One of the Bonds, whose real name is Evelyn Tremble is sent to take on Le Chiffre in a game of baccarat, but all the Bonds get more than they can handle.
After paleoclimatologist Jack Hall is largely ignored by UN officials when presenting his environmental concerns about the beginning of a new Ice Age, his research proves true when a superstorm develops, setting off catastrophic natural disasters throughout the world. Trying to get to his son, Sam, who is trapped in New York City with his friend Laura and others, Jack and his crew must travel to get to Sam before it's too late.
Hard times come for the Carraclough family and they are forced to sell their dog, Lassie, to the rich Duke of Rudling. Lassie, however, is unwilling to remain apart from young Carraclough son Joe and sets out on a long and dangerous journey to rejoin him.
A lonely boy discovers a mysterious egg that hatches a sea creature of Scottish legend.
Scottish highlander Jamie Durie falls into a life of piracy after joining the failed rebellion of Bonnie Prince Charlie against the British crown.
Scottish orphan David Balfour is betrayed by his wicked uncle Ebeneezer, who arranges for David to be kidnapped and sold into slavery so that he cannot claim his inheritance. The boy is rescued and befriended by Alan Breck, a Scottish rebel fighting on behalf of his country's independence from the British.
Phillip Calvert is a British Treasury secret service agent assigned to stop the ruthless pirating of millions in gold bullion off the western coast of the Scottish highlands. His search takes him to the small port town of Torbay on the Isle of Torbay where numerous fishing boats, yachts and people have been mysteriously disappearing. A trail of deceit and subterfuge leads him to Cypriot tycoon and shipping magnate Sir Anthony Skouras and his beautiful wife, Charlotte aboard their luxury yacht anchored off the coast, who may hold the answers to the truth.
When the Doctor, Sarah Jane and Harry arrive in Scotland, having received an urgent request for assistance from the Brigadier, they discover that the mysterious force which has destroyed three oil rigs has left giant teeth marks on the wreckage. The mystery deepens, leading them to the shores of Loch Ness where they find that the legendary monster really does exist – and is the murderous tool of the Zygons, aliens intent on overpowering the planet. The Doctor, his companions and UNIT must find a way to defeat the deadly Loch Ness Monster and its controllers, but the Zygons have the terrifying power to change shape. The Doctor's life has never been in more danger, as the line between allies and enemies is tested to the very limit...
While the gang travel to Scotland to visit Daphne's cousin and witness the annual Highland Games, they find themselves terrorized by the legendary Loch Ness Monster.
Following the death of her mother, Sarah, a Californian teenager, is sent to live with her father in the Scottish Highlands. After a riding accident she is befriended by a fascinating old hermit named Fergus, who has spent his life living in the mountains and whose home is a haven for wounded animals. Through her friendship with Fergus, Sarah discovers the beautiful legendary Princess Stallion and embarks upon the adventure of a lifetime.
An auctioneer's daughter and a rich buyer's emissary fall for each other while trying to keep a rare wine out of the hands of evil doers.
When renowned director Werner Herzog and fellow filmmaker Zak Penn set off to explore the legend of Scotland's Loch Ness monster, they uncover much more than they bargained for. Unexplained sightings of the creature and chaos among the crew create an uneasy feeling that things aren't what they seem.
The outbreak of World War I places Scots officer Geoffrey Richter-Douglas in an uncomfortable position. Although his allegiance is to Britain, his mother was from an aristocratic Bavarian family, and he spent his summers in Germany as a child. When Geoffrey is approached by a German spy who offers him a chance to defect, he reports the incident to his superiors, but instead of arresting the spy they suggest that he accept her offer--and become an Allied agent. In Germany, among old friends, Geoffrey discovers that loyalty is more complicated than he expected, especially when he finds himself aboard the maiden voyage of a powerful new prototype Zeppelin, headed for Scotland on a secret mission that could decide the outcome of the war.
In 140 AD, twenty years after the unexplained disappearance of the entire Ninth Legion in the mountains of Scotland, young centurion Marcus Aquila arrives from Rome to solve the mystery and restore the reputation of his father, the commander of the Ninth. Accompanied only by his British slave Esca, Marcus sets out across Hadrian's Wall into the uncharted highlands of Caledonia - to confront its savage tribes, make peace with his father's memory, and retrieve the lost legion's golden emblem, the Eagle of the Ninth.
In the mystical Scottish Highlands, Merida is the princess of a kingdom ruled by King Fergus and Queen Elinor. An unruly daughter and an accomplished archer, Merida one day defies a sacred custom of the land and inadvertently brings turmoil to the kingdom. In an attempt to set things right, Merida seeks out an eccentric old Wise Woman and is granted an ill-fated wish. Also figuring into Merida's quest — and serving as comic relief — are the kingdom's three lords: the enormous Lord MacGuffin, the surly Lord Macintosh, and the disagreeable Lord Dingwall.