A writer finds an ancient evil book and suffers the consequences for it.
A young man, Jason, decides to go to a remote village in Asia to meet Kate, whom he has been chatting with online for a while. But he becomes increasingly disturbed as he starts to find out Kate's secrets.
The vampire myth is given a stylish 1960s treatment, where a human cop partners with a vampire cop to stop a vamp bent on creating a war between the two "separate but equal" races.
Arnab tries to help Ruksahana, who is found under mysterious circumstances in a house. He lets her stay at his home until he discovers something strange about her.
YouTuber Tomoki Uchikawa, along with his friends Hinako, Souta, and Nanae, head to the former Ishio Village, where there are rumors of people being spirited away, to film a video investigating urban legends. However, their whereabouts remain unknown, and the police discover the rental car they had rented near a tunnel on the outskirts of the village. The video cameras left behind there show shocking images of locked houses, children in armed uniforms, imprisoned adults, and adults being infected by a strange disease, a rotten demon, that occurs on the night of a new moon.
When his car breaks down, a quiet loner agrees to clean an abandoned family fun center in exchange for repairs. He soon finds himself waging war against possessed animatronic mascots while trapped inside Willy's Wonderland.
Four estranged friends reunite and spend the night in a remote country house that was once home to a Manson Family like cult. As the night goes on, the strange rituals in the house's past open connections between the past, the present and the subconscious, forcing all the characters to confront their deepest secrets and darkest demons, or be destroyed by them.
A group of aspiring filmmakers interview three individuals who claim to be monsters. However, unique incidents start to occur when they start filming.
While her son, Kichi, is away at war, a woman and her daughter-in-law survive by killing samurai who stray into their swamp, then selling whatever valuables they find. Both are devastated when they learn that Kichi has died, but his wife soon begins an affair with a neighbor who survived the war, Hachi. The mother disapproves and, when she can't steal Hachi for herself, tries to scare her daughter-in-law with a mysterious mask from a dead samurai.
A journey to an unknown star, a children's theatre play, an untalented writer and the fear of becoming the worst version of oneself. A mixture of live-action footage and animated scenes. A stream of (un)conscious stereotypes.
A psychological thriller about a mysterious rug threatening to tear a superstitious family apart.
In the stillness of night, a lone man is trapped in a state of sleep paralysis. As darkness closes in, he must confront the ghosts of his past.
When God loses faith in humankind, he sends his legion of angels to bring on the Apocalypse. Humanity's only hope for survival lies in a group of strangers trapped in an out-of-the-way, desert diner with the Archangel Michael.
An unseen character observes the cold, harsh world around them while listening to The Beach Boys, hidden away in the safety of their bedroom.
Seven teenagers travel by a trajinera over Xochimilco waters. Two of them use a witchboard and become possessed. The teenagers soon are arrive on an island, where one by one are murdered by their possessed friends.
A young girl is possessed by a demon and her terrified mother enlists the help of the family doctor and a wise priest.
CREMASTER 2 is rendered as a gothic Western that introduces conflict into the system. On the biological level it corresponds to the phase of fetal development during which sexual division begins. In Matthew Barney's abstraction of this process, the system resists partition and tries to remain in the state of equilibrium imagined in Cremaster 1.
A seemingly righteous exorcist is called to save a teenage girl from a violent demonic possession. As he conducts a dramatic and intense ritual, strange and unpredictable forces come into play.
The brains of a Russian taxi driver and a wealthy businessman are brought together in one body by a mad scientist.
A young man finds himself face to face with his own demon on a solitary night at his childhood home.