When five friends decide to play with an Ouija board, they are not prepared for the events that follow. In a remote house, the group catches the attention of a malevolent demon named ZoZo.
Two witches use a Ouija board to resurrect their friend after she dies in a tragic accident.
Five friends head out for a holiday to a remote island off the coast of Ireland and visit an abandoned hostel. As the night draws in and they fool around with a séance, the friends come to realise they are not alone...
Eight years after the opening night tragedy of HELL HOUSE LLC, many unanswered questions remain. Thanks to an anonymous tip, an investigative journalist is convinced that key evidence is hidden inside the abandoned Abaddon Hotel. She assembles a team to break into the hotel in hopes of discovering the truth. But the source of the tip and the secrets of the Abaddon Hotel are more horrifying than any of them could have imagined.
Tortured by the ghosts of the demonized insane asylum that killed the crew of GRAVE ENCOUNTERS, film students fight to escape death as their own paranormal investigation goes terribly wrong in this horrifying sequel.
When Laura unearths an old Ouija board in her closet, her roommate, Cindy, uses it and encounters the spirit of a man that had been murdered in their apartment. After Laura later witnesses Cindy being strangled to death, the authorities arrive to find Cindy missing and no evidence of a crime. Laura sets out to convince everyone that the murder was real while evading the man she feels is Cindy's killer.
In 1985 an exorcist locked a demonic spirit inside a Ouija board. Now, when his grandson stumbles upon the board game, the evil is unleashed and free to torment those responsible for its banishment.
Max Fleischer draws Koko and a haunted house, while his colleague and the janitor mess around with a Ouija board. When Max goes over to take a look, Koko is haunted by ghosts and inanimate objects, and escapes into the real-world studio.
A genre-defying mixture of horror, sci-fi, myth, mystery and thrills told as four interlocking tales in one intelligent anthology. Ghosts, spirits, creatures, demons and more from the paranormal world collide with rational curiosity.
A group of friends decide to take a weekend at an unknown residence. During their stay they begin to discover that the house holds terrifying secrets and a dark past.
Min, Lung, Fun and Keung are business partners of an online game design company, which is on the verge of winding up due to the lack of clients. Just as things start to get worse, a mysterious lady, Mrs. Wong offers them a sizable sum of money if they could complete the final stages of her deceased son's online game - Ouija Board and launch it thereafter. They readily accept the business. Soon mysterious things happen and they experience ghost sightings.
Debbie is the host of a paranormal ghost hunter show. But can she come to the rescue when four friends use a Ouija board to summon a 300 year old witch? Good luck, Debbie. You're gonna NEED it.
Based on true events, five friends who fall prey to the evil entities of the Ouija board. As they set about filming their experimental session, what starts out as bit of fun, soon escalates into a terrifying series of events as paranoia and personal demons are revealed…. and recorded.
Clara, an attractive young journalism student, has just arrived in town where she will spend her holidays. Shortly after arriving she meets Victor, a passion for the occult that quickly will be fascinated by the charms of her new friend. Together they form a group of young people coming together to live a fun experience while dangerous: make a Ouija session
Josh’s beloved Grandpa Joe has passed on... and they never even got to say goodbye. So, Josh’s wife, Lori plans to do a séance as part of his upcoming surprise birthday party. Despite a stern warning not to hold such a ritual during a birthday celebration, Lori invites Ina, a spiritual medium, to attend the party and conduct the séance. When family and friends gather in the circle to make contact, long held secrets are revealed as Grandpa Joe leads Josh to the discovery of a Masonic ring hidden in the basement. After a series of supernatural disturbances, the circle congregates one last time to attempt to exorcise the malevolent presence and lay it to rest... but can the door, once opened between our reality and the spiritual realm, ever be closed again?
The story revolves around a bunch of college students living in a boy's hostel. The story unfolds over a period of four days in the hostel. Problems begin when a young woman enters the hostel.
Three young actors begin to wonder if the ouija board they're using on set is actually real.
Sara lived a seemingly normal life before she had a Ouija board experience that unleashed a dark spirit. The spirit wants Sara to relive it's tortured past, and compels her to commit murder towards one of her family members or loved ones. Sara resists these threats and tries to stand against the power but she's forced to either watch her loved ones die one after the other, or obey the spirit and kill only one of them herself, as the spirit had done to her own son, long before. Sara must kill only one, and face the regret and pain of committing murder, or watch everyone around her die.
3 friends play ouija board, spirit game to make a youtube video but one of the friends get terrified and shocked when the spirit comes for true.
When a single mother and her two young daughters moved into their new home - adjacent to a cemetery - they had no idea they were making the biggest mistake of their lives. The family's "dream house" ultimately became their worst nightmare when they realized it was inhabited by an aggressive & territorial spirit. Desperate to drive them out, the entity repeatedly taunts the mother by terrorizing her young children and anyone who dares visit the residence.