Second Skin takes an intimate look at three sets of computer gamers whose lives have been transformed by online virtual worlds. An emerging genre of computer software called Massively Multiplayer Online games, or MMOs, allows millions of users to interact simultaneously in virtual spaces. Of the 50 million players worldwide, 50 percent consider themselves addicted.
Michael Thomasson has devoted his life to video games. It's been his passion and his obsession for more than three decades. He owns over 11,000 unique game titles for more than 100 different systems. Why? Because there's something wrong in the back of my head, he says. His collection is so large, in fact, it's currently recognized by the Guinness Book of World Records. But there's one thing Michael loves more than his games: his family. The Last Move chronicles Michael's attempts to help his mother at an enormous personal cost to himself.
Kingdom Come: Deliverance is a unique single-player RPG set in the realistic world of medieval Europe. The path to its release was a long and complicated one: the game was rejected by publishers as too risky and its development was only possible thanks to the support of thousands of backers on Kickstarter. Even then, the developers still faced a whole range of obstacles due to the game's unconventional ideas and mechanisms. This documentary charts the more than six-year long, tortuous journey from the foundation of Warhorse Studios to the final release of the game.
3D Realms has teamed up with some of the most iconic legends behind one of the oldest genre of video games to bring you a piece of gaming history like no other.
This 78-minute documentary covers every aspect of this iconic game’s creation through interviews with director Hideki Kamiya, Bayonetta character designer Mari Shimazaki, producer Yusuke Hashimoto, designers Hiroshi Shibata and Masaaki Yamada, and a selection of other important members of Platinum Games, the creators of the Bayonetta series. The documentary will take you deep into Bayonetta’s origins, in the words of the game creators themselves!
A story about people whose lives are connected by typewriters. A meditation on creativity and technology featuring Tom Hanks, John Mayer, Sam Shepard, David McCullough and others.
Steve Saylor may be blind, but that doesn't stop him as he pushes to help make the video game industry more accessible, so everyone has the chance to experience the stories only games can offer.
People's Stuff is a document of six collectors of unusual objects. Creating an environment for storytelling, the subjects reveal inner dreams and motivations as they share both their collections and their lives with the viewer. Charmaine Burrell collects Purple Cows. Fred Crane, Professor Emeritus of Musicology at the University of Iowa, collects jaw harps (he calls the instrument a trump). George Preston collected commercial signs. Ruth Rasmussen is in the Guinness Book of World Records for her salt and pepper shaker collection. Irene Redfearn collects sea shells and Craig Starr, spark plugs. Ruth Rasmussen is in the Guinness Book of World Records for her salt and pepper shaker collection. Irene Redfearn collects sea shells and Craig Starr, spark plugs.
In this hilarious arcade showdown, a humble novice goes head-to-head against the reigning Donkey Kong champ in a confrontation that rocks the gaming world to its processors! For over 20 years, Billy Mitchell has owned the throne of the Donkey Kong world. No one could beat his top score until now. Newcomer Steve Wiebe claims to have beaten the unbeatable, but Mitchell isn't ready to relinquish his crown without a fight. Go behind the barrels as the two battle it out in a vicious war to earn the title of the true King of Kong.
Follow three professional video game players as they overcome personal adversity, family pressures, and the realities of life to compete in a $1,000,000 tournament that could change their lives forever.
The rise and fall of Commodore computers in the 70s and 80s as described by the people who created the companies and technologies.
To cap off Bungie's 20th Anniversary festivities, the team has assembled a near hour long documentary covering the studio's past, present, and future. Featuring insight from the team -- including their ever illusive Creative Director, Jason Jones -- and interviews from key industry veterans and luminaries, "O Brave New World" is both a celebration of Bungie's legacy and a love letter to the community of gamers who have embraced Bungie's games for two incredible decades.
About compulsive collectors or people who collect unexpected things like clothespins, platform shoes and discarded tea-tags, taking you on a trip inside their homes, their minds and their drawers of stuff. There is method to their madness and this film will show you why.
From Pong to Grand Theft Auto, Charlie Brooker delves into the history of videogames and pulls out a selection of its most significant titles. From Atari to Angry Birds, How Videogames Changed the World explores how interactive entertainment evolved from a penny arcade diversion into a medium that some believe is art, and shows how it is changing the way we work, communicate and, of course, play. Joined by Jonathan Ross, Dara O'Briain and gaming legends like Will Wright and John Romero, Brooker looks at how videogames have become the most progressive art form of the last 40 years. This humorous and insightful tour will surprise and entertain the uninitiated and dedicated gamers alike.
Behind the Wall: The Making of Skyrim contains exclusive behind-the-scenes footage, including interviews with the Bethesda Game Studios team as they take you from concept to creation and provide insights into the story, gameplay, setting, legacy of the Elder Scrolls franchise, and much more.
In this short video essay film, Stanley Coleman analyses the artwork featured in a bootleg Dendy cartridge, and the story that seems to unfold in its pictures.
Ma bande magnétique arrière
Take a step into the exciting new world of video game entertainment, and hear from the people responsible for the biggest smash hits on your computer!
a collection of different shots comprised a fictionalized, but highly detailed of the america's west. where civilization meets nature in an illusion of history.
Somewhere on the internet is a land where communities pretend to live out a survivalist fiction. The avatars of the directors of Knit’s Island spent 963 hours there, creating a fascinating film resulting from their encounter with these communities. The “players” reveal their fears and fantasies, in an at times unsettling blurring of the real and the virtual.