The year is 1980 and in the small American town of Springpeak, a rebel, recluse, rascal, and know-it-all are about to have the night of their lives... but could it also be their last?
Three scouts and lifelong friends join forces with one badass cocktail waitress to become the world’s most unlikely team of heroes. When their peaceful town is ravaged by a zombie invasion, they’ll fight for the badge of a lifetime and put their scouting skills to the test to save mankind from the undead.
Three teenage friends Jack, Michael, and Liam go wild-camping in the English countryside, but their journey turns sour when they enter a dense forest. Strange sounds, unsettling discoveries, and growing tension lead to a chilling night in the woods.
Tobi and Achim, the pride of the local crew club, have been the best of friends for years and are convinced that nothing will ever stand in the way of their friendship. They look forward to the upcoming summer camp and the crew competition. Then the gay team from Berlin arrives and Tobi is totally confused. The evening before the races begin, the storm that breaks out is more than meteorological.
Frank is determined to investigate the first DVD. He wants to own the DVD that has killed all those people, and he wants to visit all the places on the first DVD and find out if it's all real.
KNEGG: SUMMERCAMP
The 10 Rules comedy tells a story of a shy scientist Marek who falls hopelessly in love with a seemingly inaccessible girl. His friends determined to help him, call Marek’s father, a successful publisher of books on the subject of how to get a woman. Together, they begin to develop a very peculiar course on girl psychology. However, do these 10 sure-fire rules apply exactly as described in the books?
Entering the woods for a simple camping trip, four university students find themselves hunted for reasons unknown. With their fates being intertwined in this place, how can they ever escape? Perspective is everything.
Hacked footage reveals mysterious events surrounding the abduction of four teenagers.
In October of 1994 three student filmmakers disappeared in the woods near Burkittsville, Maryland, while shooting a documentary. A year later their footage was found.
A camping trip featuring a group of naïve teens turns out to be the weekend from hell when they come into contact with a deranged Doctor and his evil assistant.
In the fall of 1986, six knuckleheads from Detroit travel north to partake in the annual tradition of deer hunting. But something horrific has been awakened and the hunters become the hunted.
Centuries-old vampire Count Dracula travels to Victorian London, where he becomes obsessed with Mina Murray—the fiancée of his solicitor, Jonathan Harker—believing her to be the reincarnation of his long-lost love.
A woman's attempt to catch a few hours of solitude in the woods is interrupted in the night by a mysterious girl.
A Lothario, in trouble for fooling around with a Senator's wife, becomes an unwitting witness to a mob murder. Police Lieutenant Parker tries to solve the case in enough time to take his long-suffering family on vacation.
Climbing aboard their mammoth recreational vehicle for a cross-country road trip to the Colorado Rockies, the Munro family – led by dysfunctional patriarch, Bob – prepares for the adventure of a lifetime. But spending two weeks together in one seriously small space has a way of cramping their style.
Juvenile delinquents are sent to a small British island after a fellow prisoner's death, where they must fight for survival.
After getting kicked out of the forest, Woody thinks he's found a forever home at Camp Woo Hoo — until an inspector threatens to shut down the camp.
When a young couple goes to a remote wooded lake for a romantic getaway, their quiet weekend is shattered by an aggressive group of local kids. Rowdiness quickly turns to rage as the teens terrorize the couple in unimaginable ways, and a weekend outing becomes a bloody battle for survival.
Jason Voorhees is tracked down and blown to bits by a special FBI task force, reborn with the bone-chilling ability to assume the identity of anyone he touches.