Over a month has passed since 10,000 users were trapped inside the "Sword Art Online" world. Asuna, who cleared the first floor of the floating iron castle of Aincrad, joined up with Kirito and continued her journey to reach the top floor. With the support of female Information Broker Argo, clearing the floors seemed to be progressing smoothly, but conflict erupts between two major guilds who should be working together – the top player groups ALS (the Aincrad Liberation Squad) and DKB (the Dragon Knights Brigade). And meanwhile, behind the scenes exists a mysterious figure pulling the strings…
Kido Tatsuhiko moved to Tokyo to attend an art school and start his new life. In his new room, there's a small hole in the wall. At first he can see nothing through the small hole, but one night, through the peeping hole, he saw a girl named Ikuno Emiru, a perverted voyeur who ropes him into her peeping fetish… But each winds up getting more than they bargained for.
Two years have passed since the final battle with Sephiroth. Though Midgar, city of mako, city of prosperity, has been reduced to ruins, its people slowly but steadily walk the road to reconstruction. However, a mysterious illness called Geostigma torments them. With no cure in sight, it brings death to the afflicted, one after another, robbing the people of their fledgling hope.
"Proof of Us" is an original animation created to motivate all exam candidates in Japan.
A 2022 animation comedy that focuses on the daily life of Shocker members.
Noo-hin comes from a poor town and decides to move to Bangkok in search of fame and wealth. Noo-hin is a good intentioned young lady who stumbles and bumbles throughout life leaving disaster in her wake. In her mind, she is always doing good deeds, feels somewhat unappreciated and is always wondering why she does not get what she deserves.
Enrique is a gym teacher who along with his sister want to start a musical career with the support of their grandfather, a great scientist who wants to stop an evil despot from getting an artifact that would endanger the entire world.
The year is Cosmic Era 73. The Bloody Valentine War, fought between the PLANT space colonies and the nations of the Atlantic Federation, has ended and an uneasy truce has settled upon the Earth sphere. With the signing of the Junius Seven Treaty, the world's soldiers have left the battlefield and the grizzly sights of war behind. Many who fought now seek peace and refuge in the shelter of civilian life. But one boy, Shinn Asuka, is finding that incredibly hard. A Coordinator who lost his entire family during the Battle of Orb, he now fights with ZAFT in one of their newest machines, the ZGMF-X56S Impulse. Of course, ZAFT is only developing these machines for defensive applications - or so they claim - but when a group of Federation operatives steal some of these prototype machines, the world is once again plunged towards war.
The Minerva docks at a ZAFT base, where they are met by Chairman Durandal. Over a quiet dinner, he talks with Athrun, Shinn and other members of the crew. This conversation leads Shinn to reflect on the past, and the events that brought them to where they are now. But understanding does not bring peace, and after another argument with some of his shipmates, Shinn heads ashore to clear his head. There he meets a beautiful girl, and watches her fall into the ocean. He dives in to rescue her, and in turn then must wait to be rescued. Meanwhile, the Alliance Forces gather, along with their Orb Allies, to launch an attack on ZAFT. The Minerva scrambles and prepares for battle. But unknown to either side, far beneath the waves, another group is going to try to put an end to the fighting.
Gathering their forces in the Mediterranean Sea, the Earth Alliance and Orb Union fleets launch a second attack on the Minerva, and this time not even the Archangel's intervention can halt the fighting. While Shinn unleashes his anger against the Orb fleet, Kira and Athrun confront each another in battle, and one of these lifelong friends falls in defeat. Back in the PLANT homeland, Chairman Durandal thinks back on his past and considers his plans for the future... plans which will require the removal of disruptive elements like Lacus and the Archangel crew. In the aftermath of the battle, Shinn reaches a fateful ecision. Stella, the enemy pilot he once promised to protect, is now a captive aboard the Minerva. Stella's physical condition is rapidly deteriorating, and Shinn will have to betray everything he believes in order to save her life.
Having defeated Logos and the Earth Alliance, the triumphant Chairman Durandal now reveals his ultimate plan for humanity. The world reacts with confusion and horror to the details of the Destiny Plan, but Durandal has come too far to let anyone stand in the way of his dream of eternal peace and happiness. Using the weapons of his fallen enemies, the Chairman demonstrates that he will stop at nothing to create his new world. The Archangel and its allies are now humanity's last hope to prevent Durandal from carrying out his plans. Once again, a fierce battle begins around the Requiem cannon and its relay stations, and our lead pilots meet in a final confrontation over the lunar surface. Shinn against Athrun, Kira against Rey, Archangel against Minerva... In the end, there can be only one victor.
In a far future, war has destroyed the entire Earth, leaving only a barren wasteland where the supply of water is controlled by a greedy king.
After an accident on a winding road, four teens make the fatal mistake of dumping their victim's body into the sea. Exactly one year later, the deadly secret resurfaces as they're stalked by a hook-handed figure.
A maniac on the loose is committing savage acts of slaughter, and one survivor may be the only key to unmasking the serial slayer known as the Half-Moon Killer. The mysterious half-moon lockets he leaves with his victims could be the only key to unraveling his sinister motives, but will that be enough before he completes his ice-cold plot to claim his intended seven victims?
The film revolves around a guy and three others earn their living by stealing bicycles and selling them.
Happosai fed up with Ranma interfering with his hobby, decides to use a sleeping incense on him to make Ranma "sleep till spring". But Akane accidentally smells the incense and due to unforeseen side effects starts attacking everyone and everything in her sleep. Now the gang has to find a way to wake her up.
In the year 2029, the barriers of our world have been broken down by the net and by cybernetics, but this brings new vulnerability to humans in the form of brain-hacking. When a highly-wanted hacker known as 'The Puppetmaster' begins involving them in politics, Section 9, a group of cybernetically enhanced cops, are called in to investigate and stop the Puppetmaster.
Shrunken down to nanoscale, a professor and a scrappy kid end up inside a human body, where they must rely on their wits and knowledge to survive!
Five men wake up in a locked-down warehouse with no memory of who they are. They are forced to figure out who is good and who is bad to stay alive.
Steve Clark is a newcomer in the town of Cradle Bay, and he quickly realizes that there's something odd about his high school classmates. The clique known as the "Blue Ribbons" are the eerie embodiment of academic excellence and clean living. But, like the rest of the town, they're a little too perfect. When Steve's rebellious friend Gavin mysteriously joins their ranks, Steve searches for the truth with fellow misfit Rachel.