Paul is agonising over his interpretation of 'Uncle Vanya' and, paralysed by anxiety, stumbles upon a solution via a New Yorker article about a high-tech company promising to alleviate suffering by extracting souls. He enlists their services—only to discover that his soul is the shape and size of a chickpea.
Former policeman Lenny Nero has moved into a more lucrative trade: the illegal sale of virtual reality-like recordings that allow users to experience the emotions and past experiences of others. While they typically contain tawdry incidents, Nero is shocked when he receives one showing a murder.
Simon Watterman, a space archaeologist, discovers the "Munchies" in a cave in Peru. Cecil Watterman, Simon's evil twin brother and snack food entrepreneur, kidnaps the creature. What Cecil does not know is that the creature, when chopped up, regenerates into many new creatures and are they mean!
A couple invites Shannon for the company with them to take part in immersing themselves in virtual reality. She experiences a fantastically believable illusion of sex with Roger. And after that they both have an irresistible desire to do it in reality.
An online 'livecaster' with a dangerous brand has a crisis of conscience over her volatile career choice in a future world where jobs are limited and conflict is currency.
Two brothers try to save their family business by literally catching lightning in a bottle.
Code Name: Iron Knight is a spin-off of the comic book Iron City Chronicles. This is a what-if story. The Iron Knight is a super-police agent with superhero-like powers.
Claire and Robert spend most of their time in a house they own in the beautiful and remote countryside in Italy. Their life seems to be perfect. But when Claire's sister gets murdered in the very same house, the traumatic event shakes up their relationship. Disappointment, fear and resentment they swept under the rug for years, resurface. Revealing the dark side of a blissful love - a dream that turns into a nightmare. It is the story of two people trapped in a dark secret.
A strange woman arrives from the North to a prehistoric village bringing some bad news...
In a dead-end room lives a slave of the system, addicted to the computer mouse and a reality show that never ends. Obsessed with an illusion, his dream is to go to the paradise that he has seen in a TV commercial...with just a flick of a finger.
Aided by an ex-military officer, a young woman becomes an unwitting fugitive after discovering that her son's catatonic state may be at the heart of a global conspiracy.
Every 15 seconds, a computer, network, or mobile device is hacked by cyber-terrorists. To combat this problem, Syntek Industries has manufactured data couriers designed from advanced machine robotics. These couriers are known as SYNCS. Syncs are programmed to securely deliver data packages without interruption.
Groot investigates a spooky noise that’s been haunting the Quadrant, which leads to an intense dance off.
Everybody needs some alone time to relax and wash up, but things go quite differently when you’re a Flora Colossi toddler.
In the near future, a young animator is offered what should be her dream job, but, when she discovers the truth of the modern 'creative' process, she must make a hard choice about her passion for film.
Sometime in the near future, paraplegic prison inmate Matt Mills meets "The Board" of Satoshi-Telefair Industries, who thank him for joining the Program. Under pressure and with a promise to make him walk again, Mills agrees to volunteer. He is injected with a synthetic nanomaterial and suffocated, only to wake up with restored use of his legs, yet alone in a steel cell in the first spoke of an experimental apparatus - The Wheel. A series of assailants inflict a multitude of damage to Mills' body and torment his mind, yet the synthetic nanomaterial not only restores his damaged organs, it re-engineers his strength. The experiment might be designed to kill, but Mills is determined to survive - and get back to his daughter before The Board finds her first.
Groot sets out to paint a family portrait of himself and the Guardians, only to discover just how messy the artistic process can be.
Trapped inside the Space Freighter/Refinery Dédalo, Siena tries to survive an infestation of diabolic creatures.
Following the events of “Guardians of the Galaxy Vol. 1,” Baby Groot is finally ready to try taking his first steps out of his pot—only to learn you have to walk before you can run.
Groot discovers a miniature civilization that believes the seemingly enormous tree toddler is the hero they’ve been waiting for.