Cyborg detective Batou is assigned to investigate a series of murders committed by gynoids—doll-like cyborgs, which all malfunctioned, killed, then self-destructed afterwards. The brains of the gynoids initialize in order to protect their manufacturer's software, but in one gynoid, which Batou himself neutralized, one file remains: a voice speaking the phrase "Help me."
Etsuro Kurosu faills getting into a university and becomes a hikikomori. One day, he tries to hang himself from a hook on the wall in his apartment. He fails, but his attempt leaves a hole in the wall. Through the hole wall, Etsuro Kurosu can now see Rio Miyaichi. He becomes fascinated with the girl that lives next door. Later, while peeping at her through the wall, Etsuro Kurosu sees her in the process of brutally murdering someone. He screams and is caught by her. Etsuro Kurosu confesses that he loves her and they start to date. Etsuro Kurosu feels happiness in his life, but what will happen to him? Will he be murdered by Rio Miyaichi?
Back home after his wife's death, a migrant labourer faces a dilemma between a high-paying job overseas and one last chance at reconnecting with his son, who sees him only as a stranger because of all his years abroad.
In this companion piece and sequel to "Yojimbo," jaded samurai Sanjuro helps an idealistic group of young warriors weed out their clan's evil influences, and in the process turns their image of a proper samurai on its ear.
A nameless ronin, or samurai with no master, enters a small village in feudal Japan where two rival businessmen are struggling for control of the local gambling trade. Taking the name Sanjuro Kuwabatake, the ronin convinces both silk merchant Tazaemon and sake merchant Tokuemon to hire him as a personal bodyguard, then artfully sets in motion a full-scale gang war between the two ambitious and unscrupulous men.
On his 18th birthday, Jesse cocoons himself inside his coastal family home, reminiscing about bittersweet childhood memories with his siblings. But as his older sister and brother vanish from sight, Jesse struggles to find his wings and fly away from a place so haunted by memory.
Akira Kurosawa's lauded feudal epic presents the tale of a petty thief who is recruited to impersonate Shingen, an aging warlord, in order to avoid attacks by competing clans. When Shingen dies, his generals reluctantly agree to have the impostor take over as the powerful ruler. He soon begins to appreciate life as Shingen, but his commitment to the role is tested when he must lead his troops into battle against the forces of a rival warlord.
Minami mistakenly kills a gangster associate of his named Brother. Almost as soon as the murder takes place, the body of the deceased man is gone, prompting Minami to conduct a search. While looking, he finds a mysterious isolated hotel where he decides to take a rest. Not only are the front desk clerks a bit strange, but even the ambiance feels unusual. Minami soon realizes he may have gotten more than he bargained for.
A Yokohama shoe executive faces a wrenching choice when kidnappers mistakenly seize his chauffeur’s son but demand the ransom anyway.
A detective breaks all rules of ethical conduct while investigating a colleague’s involvement in drug pushing and yakuza activities.
High schooler Akiko has big plans to become a popular mangaka before she even graduates, but she needs to get much better at drawing if she ever wants to reach her goal. Looking for an easy fix, she signs up for an art class, thinking all her problems will soon be solved. She's in for a surprise: her new instructor is a sword-wielding taskmaster who doesn't care about manga one bit. But maybe this unconventional art teacher is just what she needs to realize her dreams!
Bud Clay races motorcycles in the 250cc Formula II class of road racing. After a race in New Hampshire, he has five days to get to his next race in California. During his road trip, he is haunted by memories of the last time he saw Daisy, his true love.
When the bizarre mass suicide of 54 high school girls throwing themselves in front of a subway train appears to instigate a string of suicides around the country, Detective Kuroda strives to find the answer, which isn't as simple as he had hoped.
In 1958 postwar Tokyo, the residents of a humble Third Street neighbourhood struggle, dream, and grow together as rapid modernisation transforms their lives beneath the shadow of the newly rising Tokyo Tower.
Chiba appears seven days before a person dies an unexpected death. His job is to observe the person for seven days then decide either to ‘execute’ or ‘pass over’. Today, again, in the rain, he waits. His subject, her death due in seven days, is Kazue Fujiki. She works for a manufacturing company in the complaints department. Exhausted after her day, she emerges from her office. It’s time for the Reaper to go to work.
A lonely magazine editor finds romance with his personal trainer until a confession changes everything. Based on the novel by Makoto Takayama.
This is a continuation of Friends Games. Now the group of friends realises they have fallen into this game and they are in the second set of game, Kageguchi Sugoroku. Will Katagiri Yuichi find out who led them into this deceptive game between money and friends?
Two contract killers cross paths in the middle of the same job and realize they are childhood friends. Together they take a break from killing and visit the small island they once called home. After reflecting on their past lives they decided to team up and use their talents in killing for good... much to the upset of the crime syndicates.
Kyō Kara Ore Wa!! Dengeki no 17 Sai
Dolls takes puppeteering as its overriding motif, which relates thematically to the action provided by the live characters. Chief among those tales is the story of Matsumoto and Sawako, a young couple whose relationship is about to be broken apart by the former's parents, who have insisted their son take part in an arranged marriage to his boss' daughter.