Bill and Ted are high school buddies starting a band. They are also about to fail their history class—which means Ted would be sent to military school—but receive help from Rufus, a traveller from a future where their band is the foundation for a perfect society. With the use of Rufus' time machine, Bill and Ted travel to various points in history, returning with important figures to help them complete their final history presentation.
Amiable slackers Bill and Ted are once again roped into a fantastical adventure when De Nomolos, a villain from the future, sends evil robot duplicates of the two lads to terminate and replace them. The robot doubles actually succeed in killing Bill and Ted, but the two are determined to escape the afterlife, challenging the Grim Reaper to a series of games in order to return to the land of the living.
Tough contract killers and secret organizations operating worldwide in a murderous battle for a relic that hides much more than just a simple instrument. The merciless hunt for the guitar of the "King of Rock'n Roll" leaves a trail of violence and death in its wake.
1992 Belgrade. Aleksa works the night shift at an occult magazine to avoid military police, draft and war. Old colleague, Mrs. Kosara, offers him shelter at her place. Soon, a dead friend warns him in his dream about the old lady.
The streets of Zagreb are empty because of a rumored vampire who attacks lonely women. To the office of psychiatrist, Franjo Glogowetz, there arrives a strange visitor, Teobald Majer. He is convinced that he is a vampire from the 16th century, and tells Franz that the members of his family, Glogovac, were famous vampire hunters. Naturally, Franz does not take him seriously but his wife, Barbara, likes the stranger a lot and even believes his story. In the meantime, Franz's two relatives, Jambrek and Jurek, arrive and get caught up in the mess.
In 2043, Frank and Xaver have only one big problem with their jobs at a patent office, their boss Dr. Kneitz who's mission it is to make their life miserable. But then an unique opportunity presents itself when an inventor shows up to patent a time machine and they come up with a plan to travel back in time to stop the conceiving of their boss. Accidently Ronny, a night watchman, happens to be in the room with them when they use the time machine and so, in part unwillingly, the 3 of them travel to the year 1988 in Gran Canaria and they only have a couple of days to stop every interaction with potential fathers for the mother to be.
Martina and Sonja, cross-dress in vampire capes and werewolf claws, re-enacting familiar horror tropes. A corresponding soundtrack of stock screams and "scary" music suggests that the girls' toying with gender roles and power dynamics may have dire consequences.
The luxury liner Titanic 2000 has set sail on its maiden voyage, and one of the passengers is the vampire Vladamina. Vladamina is searching for a woman she can turn into a vampire queen, and frustrated rock groupie Shari looks to be a perfect target. As various people get seduced and/or killed as the liner continues on its doomed voyage, Shari must chose between eternity as a living dead sex slave or a frigid grave at the bottom of the ocean.
When a young woman investigates her town's Nazi past, the community turns against her.
Four corrupted fascist libertines round up 9 teenage boys and girls and subject them to 120 days of sadistic physical, mental and sexual torture.
A short film prequel to the feature film, The Vampires Of Soho. Set in 1982, the film tells the story of Mel, an idealistic young girl who falls in with a bad crowd - vampires.
A troubled teenager who is about to kill herself has a life changing encounter with a female vampire.
In 1941, the inhabitants of a small Jewish village in Central Europe organize a fake deportation train so that they can escape the Nazis and flee to Palestine.
Three friends discover a mysterious machine that takes pictures 24 hours into the future and conspire to use it for personal gain, until disturbing and dangerous images begin to develop.
After a teenager has a terrifying vision of him and his friends dying in a plane crash, he prevents the accident only to have Death hunt them down, one by one.
When his daughter is threatened by potential kidnappers, a deadbeat detective sets out to investigate a cryptic note that sends him spiraling down a rabbit hole of time and consequence.
Four estranged friends reunite and spend the night in a remote country house that was once home to a Manson Family like cult. As the night goes on, the strange rituals in the house's past open connections between the past, the present and the subconscious, forcing all the characters to confront their deepest secrets and darkest demons, or be destroyed by them.
When aspiring horror filmmakers post an online casting call looking for "real life" monsters to interview for their upcoming documentary called, The Monster Project, they find three individuals claiming to be a skin-walker, a vampire, and a demon. Meeting these monsters at a remote mansion in the woods on the night of a total lunar eclipse, the filmmakers invite the three subjects to share their haunting, personal experiences. Working on the crew is a recovering drug addict who suffers withdrawal and paranoia. As a person of faith, he fears his friends underestimate the dark powers they are summoning. When the interviews turn deadly, he must battle the demons, inside and out, to escape the house and defeat the rise of evil incarnate.
In 1944, in the Belgian - German border, seven German soldiers survive an American attack in the front and lock themselves in a bunker to protect the position. Under siege by the enemy and with little ammunition, they decide to explore underground tunnels to seek supplies and find an escape route. While in the tunnel, weird things happen with the group.
A married workaholic, Michael Newman doesn't have time for his wife and children, not if he's to impress his ungrateful boss and earn a well-deserved promotion. So when he meets Morty, a loopy sales clerk, he gets the answer to his prayers: a magical remote that allows him to bypass life's little distractions with increasingly hysterical results.