Every day, over 200 loving fans watch Scott Atkinson play horror games online. After a lifetime of failures and false starts, streaming games is the only thing he's good at...until it becomes a nightmare. Enter Livescream - a mysterious horror game sent to him by an anonymous fan. At first, he thinks the game is a low quality indie title. But when his followers start dying one by one, he soon realizes the game is far more sinister. Now, Scott will be forced through nine levels of video game hell, each level representing a different horror game niche, in order to walk away alive.
A blog on a mysterious website quickly spreads like wildfire, starting a dangerous online game. At 3:00 in the afternoon, a teddy bear stuffed with rice and nails is sunk into a bathtub. The lights go out and the player is required to stab the bear with the knife, then write their experiences in the blog. But lately the comments have taken a dark, demented turn, as if the players are being possessed.
Follows socially awkward teenager Ryan, who discovers that the night his sister disappeared she had played ‘The Elevator Game’ — a ritual conducted in an elevator in which players attempt to travel to another dimension using a set of rules that can be found online. Ignoring warnings, he resolves to follow and find her.
In the spring of 2010, a church lock in at First Baptist Church was organized by Pastor Chris. In the first hour of the lock in, one of the students, Justin, had an unusual “incident” and was “inconsolable.” It was reported that he calmed down and kept to himself for the remainder of the event. Two days after the lock in, Justin reportedly broke down to his parents that he experienced something “evil” at the lock in. He also claimed he captured everything on tape. After watching the footage, the parents met with church leaders to discuss criminal charges they were considering filing against the church for child endangerment, neglect and torture.
In downtown Madrid, a series of mysterious gunshots trap a motley assortment of people in a decrepit bar.
When Harley joins her boyfriend for a Halloween weekend at his family's estate, they’re invaded by a band of masked freaks and forced into playing a game. But the intruders don’t know that Harley is ready to fight back with her own tricks.
A suburban teen girl and her little brother must stop a terrifying internet meme brought to life by the hysteria of their parents.
While celebrating a graduation at a secluded vacation home, a group of college students find themselves targeted by a sadistic killer who forces them to play a deadly game of killing one another in order to survive.
In 2016 the sun has turned the entire world into a scorched and barren wasteland. The humans who have survived are either resourceful or violent, and sometimes both. Marie, her little sister Leonie, and best friend Phillip, are in a car headed to the mountains - rumor has it there is water there. Along the way they meet Tom, a first-rate mechanic. But can they trust him? Fraught with deep distrust, the group is lured into an ambush where their real battle for survival begins.
A group of Salem teens discover a cursed knife that unleashes a demon that forces them to play gruesome, deadly versions of childhood games where there can be no winners, only survivors.
Welcome to Paranoia, the ultimate escape game. Rule #1: Nothing is real. Rule #2: One of you will die. Lucas and Chloe, two passionate gamers, decide to participate to Paranoia, a very exclusive escape game. After solving a first riddle, they make it to the location of the finale in an abandoned mental hospital, lost in a frightening forest. There, four other participants are waiting on them. They soon realize that only one of them will get out of there alive.
When a new detective is caught by a vicious psychopath and locked in a basement, he must use the knowledge he learned from some of the best detectives at Poker Night, then match wits against his captor.
Something nasty is lurking inside a secure storage unit. When a group of people get trapped inside, they need to find a way to get out of a building that's designed to keep things in...
Two estranged siblings inherit their grandmother's home after her death, but as they work to clear out the old home, they find themselves trapped inside behind a door with eight deadbolt locks... and the world outside the home is plunged into unnatural darkness. The house descends further and further into a surreal nightmare as the siblings desperately search for the keys that will open the way back to reality, but their mutual anger and distrust threatens to doom them to eternal imprisonment in this house that is not merely a house, but a trap for human souls.
A group of eighty American workers are locked in their office and ordered by an unknown voice to participate in a twisted game.
We Out Here Gaming – Good Art, Well Played
Nadine is a breathtaking and astonishingly sensual fashion photographer who gets lured into accepting a lingerie photo-shoot in the villa of the mysterious Victor Schneider. After the models and the crew leave the villa, only Nadine and Victor stay behind. As the night shrouds the villa with its thick shadows, Victor offers Nadine a weird proposal. Would she dare to put her own life at stake in a chess game? If he wins, she loses every right over her body and life. If Nadine does, Victor will kill himself. Thus begins a long night of sex, lust, desire, fear and. death.
AVATARA is not a cartoon. It's a documentary about an Internet subculture who spend their lives immersed in an online 3-D voice-chat program called "Digitalspace Traveler." Through a series of 14 interviews, we uncover the history, art, identities, struggles and emotions of this unique internet community who, since as far back as 1996 have mostly devoted their lives to this software.
Former special ops soldier, Laura Bishop, shows up for work at the largest church in America and is forced to take down a team of hijackers when she learns her daughter is trapped inside.
Gabriel (played by Dan Claudino) is a depressed young man living a reclusive and lonely life, shaken by memories of a very turbulent past. Amid the corona-virus pandemic that is ravaging the world, Gabriel finds refuge in his passion for video games and decides to start a modest career in live broadcasts on the internet. With his shy personality, he creates a community of online fans who connect with his inspiring messages of perseverance and authenticity. As Gabriel shares his personal journey and encourages his viewers to face their fears, he becomes a source of hope for many, especially one young follower who, inspired by her words, finds the strength to report her attacker. As his stream views increase and positive comments flood his channel, Gabriel finds a sense of purpose, fulfillment, and courage he never imagined.