American tourists David and Jack are savagely attacked by an unidentified animal while hiking on the Yorkshire Moors. After retiring to the home of a beautiful nurse to recuperate, David soon begins experiencing disturbing changes to his body and mind.
A priest-doctor chasing a man with supernatural regenerative abilities, who has recently escaped from a medical lab, reaches a small town where the mutant goes on a killing spree.
A disturbed young embalmer digs the grave of his recently deceased girlfriend and brings her body to his family villa with help from his strange housekeeper. But his bouts of insanity are just beginning.
A young man, Peter, returns to Austria in search of his heritage. There he visits the castle of an ancestor, a sadistic Baron who was cursed to a violent death by a witch whom the Baron had burned at the stake. Peter reads aloud the incantation that causes Baron Blood to return and continue his murderous tortures.
Four corrupted fascist libertines round up 9 teenage boys and girls and subject them to 120 days of sadistic physical, mental and sexual torture.
First-time father Henry Spencer tries to survive his industrial environment, his angry girlfriend, and the unbearable screams of his newly born mutant child.
Despite Jigsaw's death, and in order to save the lives of two of his colleagues, Lieutenant Rigg is forced to take part in a new game, which promises to test him to the limit.
Frankenstein's unscrupulous colleague, Dr. Bohmer, plans to transplant Ygor's brain so he can rule the world using the monster's body, but the plan goes sour when he turns malevolent and goes on a rampage.
Grave robbers open the grave of the wolf man and awaken him. He doesn't like the idea of being immortal and killing people when the moon is full so tries to find Dr. Frankenstein, in the hopes that the doctor can cure him. Dr. Frankenstein has died; however, his monster is found.
One of the sons of late Dr. Henry Frankenstein finds his father's ghoulish creation in a coma and revives him, only to find out the monster is controlled by Ygor who is bent on revenge.
Deranged scientist, Gustav Niemann, escapes from prison and overtakes the director of a traveling chamber of horrors, soon reviving the infamous Count Dracula, the frozen Frankenstein Monster, and the Wolf Man.
Once hounded from his castle by outraged villagers for creating a monstrous living being, Baron Frankenstein returns to Karlstaad. High in the mountains they stumble on the body of the creature, perfectly preserved in the ice. He is brought back to life with the help of the hypnotist Zoltan who now controls the creature. Can Frankenstein break Zoltan's hypnotic spell that incites the monster to commit these horrific murders or will Zoltan induce the creature to destroy its creator?
Rescued from the guillotine by his devoted dwarf Fritz, the Baron relocates to Carlsbruck, where he continues his gruesome experiments.
Gaira, a humanoid sea beast spawned from the discarded cells of Frankenstein's monster, attacks the shores of Tokyo. While the Japanese military prepares to take action, Gaira's Gargantua brother, Sanda, descends from the mountains to defend his kin. A battle between good and evil ensues, leaving brothers divided and a city in ruins.
After the death of Victor Frankenstein, two figures vie for control of his monster and the radical technology that created him: the scientist's daughter, and an immortal wizard assisted by a blind bird-woman with an unquenchable thirst for blood.
Several teenagers in a small-town in Colorado concoct a July 4th prank based on a frightening legend that goes awry when their friend ends up accidentally killed; however, the teens agree to keep their involvement a secret from the authorities, who continue to search for the man who apparently killed their friend. A year later, with the July 4th celebration coming up again, the teenagers realize that they're being stalked by someone who clearly intends on keeping the horrible legend alive by killing them off.
The villainous Dr. Fu Manchu races against a team of Englishmen to find the tomb of Ghengis Khan, because he wants to use the relics to cause an uprising in the East to wipe out the white race.
Two men wake up to find themselves shackled in a grimy, abandoned bathroom. As they struggle to comprehend their predicament, they discover a disturbing tape left behind by the sadistic mastermind known as Jigsaw. With a chilling voice and cryptic instructions, Jigsaw informs them that they must partake in a gruesome game in order to secure their freedom.
Jigsaw has disappeared. Along with his new apprentice Amanda, the puppet-master behind the cruel, intricate games that have terrified a community and baffled police has once again eluded capture and vanished. While city detectives scrambles to locate him, Doctor Lynn Denlon and Jeff Reinhart are unaware that they are about to become the latest pawns on his vicious chessboard.
The chilling and relentless Jigsaw killer returns to terrorize the city once again. When a gruesome murder victim emerges with unmistakable traces of Jigsaw's sinister methods, Detective Eric Matthews is thrust into a high-stakes investigation. To his surprise, apprehending Jigsaw seems almost too easy, but what he doesn't realize is that being caught is merely another piece of Jigsaw's intricate puzzle.