How far would you go to confront the demons of your past? After twenty-something Joe plays a seemingly innocent drinking game at a party, he suffers a sudden violent blackout that awakens something sinister within. Much to his horror, they become more frequent in the coming days and bring with them visions of mind-numbing terror. As Joe questions his diminishing sanity, he is met with increasing physical pain that spawns balls of bloodstained flesh from his very body. He must trace his forgotten childhood to learn the savage truth that left him in an orphanage and why now it has returned to haunt him.
After falling pregnant to her boyfriend's best friend, a young woman commits suicide. She returns to haunt her unborn child's father while her friend seeks revenge on the person who drove her to her fate.
Bullied by classmates, a pudgy military-school student fights back by computer with the devil.
Young Pud is orphaned and left in the care of his aged grandparents. The boy and his grandfather are inseparable. Gramps is concerned for Pud's future and wary of a scheming relative who seeks custody of the child. One day Mr. Brink, an agent of Death, arrives to take Gramps "to the land where the woodbine twineth." Through a bit of trickery, Gramps confines Mr. Brink, and thus Death, to the branches of a large apple tree, giving Gramps extra time to resolve issues about Pud's future.
A reporter and a promiscuous young woman try to solve a series of child killings in a remote southern Italian town rife with superstition and a distrust of outsiders.
Prof. Erling and his financial backer Victor build a prototype time machine to snatch objects from the past. Latest find, a statuette, radiometrically dates to 5200 AD! When this draws colleague Richard Hedges to the island lab, Erling reveals that 20th-century objects put in the machine seem to be "traded" for analogous future objects by intelligent life. And on the sly, Victor's been trying to get a living visitor. Does the future need help, or is the present in danger?
For high schooler Aaron Corbett, turning 18 means becoming not just a man but a nephilim, too -- half human, half angel, with supernatural abilities.
A man's suspicions of his wife's infidelity reach a horrifying climax.
When young Lili's mother dies in childbirth, her father remarries Lady Claudia, a woman ruled by an evil mirror with the power to make her queen of all living things. After escaping an attempt on her life, Lili finds herself lost in a dark forest, where living happily ever after seems unlikely.
When the Littles adopt Stuart, the mouse, George is initially unwelcoming to his new brother, and the family cat, Snowbell, is even less enthusiastic. Stuart resolves to face these difficulties with as much pluck and courage as he can muster.
A young boy and a girl with a magic crystal must race against pirates and foreign agents in a search for a legendary floating castle.
When a headstrong street orphan, Seiya, in search of his abducted sister unwittingly taps into hidden powers, he discovers he might be the only person alive who can protect a reincarnated goddess, sent to watch over humanity. Can he let his past go and embrace his destiny to become a Knight of the Zodiac?
In this swords-and-sorcery tale, good-hearted blacksmith Eyvind hides away infant Prince Siegfried after two malevolent kings murder his father. But a fiery meteor sent by the gods reveals Siegfried's destiny, sending him on the quest of a lifetime. To save a crumbling kingdom claim the heart of his true love, he'll have to slay the nefarious dragon, Fafnir.
Laurie and Hugh are a successful young couple who have just closed on a weekend home away from the city. Unbeknownst to them, the neighboring property contains the crumbling remains of a boarding school that was shuttered in the wake of an unspeakable massacre. The sole survivor of that massacre still resides in the ruins of the school, hiding from the world and wanting only to be left alone. When Laurie and Hugh's friends explore the property, they have no idea that they disturbed an emotionally-broken killing machine: The Blood Widow.
Based on a local legend and set in an unknown era, it deals with universal themes of love, possessiveness, family, jealousy and power. Beautifully shot, and acted by Inuit people, it portrays a time when people fought duels by taking turns to punch each other until one was unconscious, made love on the way to the caribou hunt, ate walrus meat and lit their igloos with seal-oil lamps.
By the year 2056, an epidemic of organ failures has devastated the planet. The megacorporation GeneCo provides organ transplants on a payment plan — and those unable to fulfill their plans have their organs repossessed. In the midst of this, a sickly teenager discovers a shocking secret about herself, her father, and their connection to GeneCo.
Sophie is snatched from her orphanage early one morning by the BFG (Big Friendly Giant), whom she witnesses engaged in mysterious activities. She is soon put at ease, as she learns that BFG's job is to collect, catalog and deliver pleasant dreams to children. She joins him that night, but a mean giants follow them, planning to eat the children of the world.
The lost city of Kuma is ruled by the cruel, arrogant, beautiful queen, Ayesha, gifted with eternal life. She lures Leo Vincey into her world, seeing in him the reincarnation of the lover she long ago murdered in a fit of violent jealousy. Against all advice Leo is determined to stay and Ayesha persuades him to bathe in the flame of eternal youth... with disastrous consequences.
When 13 year old Maria Merryweather's father dies, leaving her orphaned and homeless, she is forced to leave her luxurious London life to go and live with Sir Benjamin, an eccentric uncle she didn't know she had, at the mysterious Moonacre Manor.
An orphan boy with dreams of finding a family and fame as a cricketer, finds a bat with magical powers and lands a spot in the Indian cricket team.